▶
Alpha 29
Content
[ 2019-02-26 16:38:19 CET ] [ Original post ]
Alpha 29 is now available
Content
- Added A zeppelin which drops bombs
- Added a rocket launcher vehicle (MLRS)
- Added 2 WWII rocket launchers
- Added modular bridges without pillars
- Added empty siege weapons as objects
- Added fire and smoke as decoration objects
- Added blue blood decoration objects
- Added a blackhawk helicopter with miniguns
- Players can now control ships
- Just kill the captain and go to the control wheel to control it
- Hostage game mode
- Place one or more hostages
- The player has to get to the hostage to free them
- After that, the hostage will follow the player (or stay if you want to)
- The goal is to bring the hostage to a selected extraction zone
- You can now choose between different crosshairs in the settings
- Improved the hitmarker position (Now stays at the hit point)
- Improved helicopter options
- Added an option to not use missles
- Added a skill slider to helicopters (Adjusts accuracy)
- Mounted machine guns fire automatic bursts instead of full auto
- Added a waypoint system for helicopters, so that you can choose paths for them
- Added different tank secondary weapons
- Updated rain visuals and ambient lighting
- Improved pause menu
- Improved settings panel
- Settings can now be changed from the pause menu
- Added an option to draw a 1x1m grid over the terrain
- Added an option to snap the unit placement to the grid
- Added effects for material melting gun impacts
- Updated the steamworks API to improve the stability
- Improved castle building
- Balanced some SMGs to do more damage
- Reduced startup lag
- Ranged AI will no longer walk towards their dead target
- Balanced black hole gun
- It will grow to a size and shrink after that
- Improved vehicle movement
- Fixed a bug that caused spider droids to not be destructable
- Fixed that dropping the shield would put it on the bag
- Fixed despawning heal fields in editor
- Fixed AI placement in player vehicles
- Fixed that handcuffed units get attacked
- Fixed missing icons
- Fixed that the player could not use siege weapons
- Fixed full auto cannon behaviour
- Fixed that the black hole gun did not affect vehicles
- Fixed that the AI walks into deep water and die
- Fixed some possible crash errors
- Fixed fast tank movement
- Fixed ranged units targeting
- Fixed unsmooth helicopter rotations
- Fixed a bug that caused planes to crash with bombs
- Fixed future mech destruction
- Fixed that changing the weapon in the respawn panel would reset the attachment data
- Fixed vehicle shooting
- Fixed that the player got stuck when trying to exit a battering ram
[ 2019-02-26 16:38:19 CET ] [ Original post ]
Ancient Warfare 3
Jannik Nickel
Developer
Jannik Nickel
Publisher
2017-12-21
Release
Game News Posts:
148
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(2401 reviews)
The Game includes VR Support
Public Linux Depots:
- Ancient Warfare 3 Linux_Universal [584.43 M]
Ancient Warfare 3 is a complete redevelopment of the second part to improve the experience from the core of the game. Dive into a huge sandbox full of action and customization! Choose from different gamemodes like Deathmatch, Reach point, conquest, king of the hill, zombie mode, arsenal and more. Download level bundles to play small campaigns or create you own scenarios in the custom battle editor. Choose your rules, change the environment, place units, objects or traps, choose your equipment or just relax and spectate a battle.
Explore the content from all kind of eras like stone age, high cultures, medieval ages, WWI, WWII and compare them to modern and future weapons or just recreate some historic battles.
Your player can use a very advanced and mixed equipment which will allow a dynamic combat. Use a sword to cut your enemies into pieces, a baton to punch them down, guns or bows to shoot at them, or an rpg to blow them up. Protect yourself with a shield and wear armor to get some protection for different kind of weapons. To support you and your mates, you can carry different grenades, medipacks or ammo supplies.
Much content is already in game and there are still much more gamemodes, units, weapons and equipment planned. Until then, you can test the 300+ units in game with 150+ equipment objects and place 43 different objects.
This is an early version of the game and many things will change until the completion of the game. The system specs are provisionally and may change at any time.
Explore the content from all kind of eras like stone age, high cultures, medieval ages, WWI, WWII and compare them to modern and future weapons or just recreate some historic battles.
Your player can use a very advanced and mixed equipment which will allow a dynamic combat. Use a sword to cut your enemies into pieces, a baton to punch them down, guns or bows to shoot at them, or an rpg to blow them up. Protect yourself with a shield and wear armor to get some protection for different kind of weapons. To support you and your mates, you can carry different grenades, medipacks or ammo supplies.
Much content is already in game and there are still much more gamemodes, units, weapons and equipment planned. Until then, you can test the 300+ units in game with 150+ equipment objects and place 43 different objects.
This is an early version of the game and many things will change until the completion of the game. The system specs are provisionally and may change at any time.
MINIMAL SETUP
- OS: Ubuntu 16.04+ 64bit
- Processor: Quad Core 2.5GHz+Memory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: OpenGL 3.2+ or Vulcan capable
- Storage: 3000 MB available space
- OS: Ubuntu 16.04+ 64bit
- Processor: Quad Core 3.0GHz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+ or Vulcan capable
- Storage: 3000 MB available space
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