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Alpha 30
Content
[ 2019-04-30 18:57:45 CET ] [ Original post ]
Alpha 30 is now available!
Content
- Added a modern rhib boat
- Added empty vehicles as placement object
- Added a WW2 unit transport vehicle (CCKW)
- Added modular building parts
- There are wood, stone and concrete parts which snap to each other
- Each part is destructible and destroying some parts might result in other parts being destroyed
- Added new passive units
- Lumberjack
- Blacksmith
- 3x hurt unit
- 2x sleeping unit
- Scared unit
- Crying unit
- Engineer
- Scout
- Units that are lying down can be placed on beds and tables
- Formation & line placement
- Add new placement modes that allow you to place up to 20 default units at once in different formations
- Added banners to walls to show their owner
- All siege weapons are destructible now
- LAV-25 and BTR can now transport units
- Added an option to copy and paste bomb drop settings
- Improved some of the tank models
- Enabled lord equipment for custom units
- New movement system
- Most of the development time of alpha 30 was used to develop a new flexible and accessible movement system for the future of the game
- It provides more information about the classification of a position in the world which means that the AI has more data to work with
- This opens up new possibilities like a cover point system (alpha 31) and AI improvements (alpha 31+)
- AI improvements
- Units are way more likely to find own paths and split up instead of walking in lines
- Fixed many cases where the AI tried to attack things that it was not allowed to
- Added an option to set the player start health
- Added filters to custom unit creator equipment selection
- Oil barrel 2 explodes now
- Sand barricades are destructible now
- UI improvements
- Load/save panel
- Selects save name input field automatically
- Added an option to sort save files by date
- Improved visuals
- Improved the editor warning panel
- Enabled the pause menu in the editor
- Added a quick access button to update workshop maps to reduce duplicates
- All custom battle editor panels are placed next to each other now
- Load/save panel
- Added an overall game volume setting
- Added sounds for some transport
- Implemented a new Steam workshop backend
- The old backend prevented some changes to the application structure and had some problems (especially on MacOS)
- New scripting backend for Windows
- Performance improvements in some areas
- The game should work more the same on all platforms now
- A lot of problems got reported, that weren't really replicable because it only happened on some systems
- Also, this should fix some crashes
- Added weekly map competition in game submission system in main menu and custom battle editor
- The winner of the weekly map competition can now choose a content object based on the reward description
- Fixed that the battle workshop showed campaigns
- Fixed that standing vehicles killed units
- Fixed that you were able to place too many units in drop planes
- Fixed that destroyed vehicles would continue to move
- Fixed that some siege weapons moved in guard mode
- Fixed that hwachas would shoot a random targets
- Fixed friendly fire bugs
- Fixed that MLRS vehicles would not do any damage to each other
- Fixed that traps damaged buildings
- Fixed that elephants didn't deal any damage
- Fixed that ships were immune to bombs
- Fixed the delete player button
- Fixed the invisible head bug after using a vehicle
- Fixed missing icons
[ 2019-04-30 18:57:45 CET ] [ Original post ]
Ancient Warfare 3
Jannik Nickel
Developer
Jannik Nickel
Publisher
2017-12-21
Release
Game News Posts:
148
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(2401 reviews)
The Game includes VR Support
Public Linux Depots:
- Ancient Warfare 3 Linux_Universal [584.43 M]
Ancient Warfare 3 is a complete redevelopment of the second part to improve the experience from the core of the game. Dive into a huge sandbox full of action and customization! Choose from different gamemodes like Deathmatch, Reach point, conquest, king of the hill, zombie mode, arsenal and more. Download level bundles to play small campaigns or create you own scenarios in the custom battle editor. Choose your rules, change the environment, place units, objects or traps, choose your equipment or just relax and spectate a battle.
Explore the content from all kind of eras like stone age, high cultures, medieval ages, WWI, WWII and compare them to modern and future weapons or just recreate some historic battles.
Your player can use a very advanced and mixed equipment which will allow a dynamic combat. Use a sword to cut your enemies into pieces, a baton to punch them down, guns or bows to shoot at them, or an rpg to blow them up. Protect yourself with a shield and wear armor to get some protection for different kind of weapons. To support you and your mates, you can carry different grenades, medipacks or ammo supplies.
Much content is already in game and there are still much more gamemodes, units, weapons and equipment planned. Until then, you can test the 300+ units in game with 150+ equipment objects and place 43 different objects.
This is an early version of the game and many things will change until the completion of the game. The system specs are provisionally and may change at any time.
Explore the content from all kind of eras like stone age, high cultures, medieval ages, WWI, WWII and compare them to modern and future weapons or just recreate some historic battles.
Your player can use a very advanced and mixed equipment which will allow a dynamic combat. Use a sword to cut your enemies into pieces, a baton to punch them down, guns or bows to shoot at them, or an rpg to blow them up. Protect yourself with a shield and wear armor to get some protection for different kind of weapons. To support you and your mates, you can carry different grenades, medipacks or ammo supplies.
Much content is already in game and there are still much more gamemodes, units, weapons and equipment planned. Until then, you can test the 300+ units in game with 150+ equipment objects and place 43 different objects.
This is an early version of the game and many things will change until the completion of the game. The system specs are provisionally and may change at any time.
MINIMAL SETUP
- OS: Ubuntu 16.04+ 64bit
- Processor: Quad Core 2.5GHz+Memory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: OpenGL 3.2+ or Vulcan capable
- Storage: 3000 MB available space
- OS: Ubuntu 16.04+ 64bit
- Processor: Quad Core 3.0GHz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+ or Vulcan capable
- Storage: 3000 MB available space
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