Update 0.32.2
[ 2019-10-04 17:27:16 CET ] [ Original post ]
Content
- Added cornered stone and wood roof modular building parts
- Added mirrored stone/wood/concrete U-stairs
- Battles with many will load much faster now
- Added a debug menu (Open/Close with F1)
- The size of heal and shield fields in now customizable
- You can now copy and paste the settings of all objects in the editor
- Improved the Steam Workshop in-game browser UI
- Improved the startup speed of the game
- Reduced the game size by over 70%
- Optimized the loading order to reduces lags while loading
- Improved the unit spawner settings panel
- Large hedges are no longer climbable
- Custom units with the repair gun will now target allied units
- Battle file thumbnails are now cached and loaded much faster
- Improved the fog rendering performance
- Improved the rendering performance of dismembered units
- Slightly improved the rendering performance of modular buildings
- Polished the main menu and loading screen a bit
- Fixed some thumbnail loading problems in the workshop browser
- Fixed the Steam achievements
- Fixed that the player could sprint and crouch at the same time
- Fixed lag spikes that got caused by using a future pistol with a silencer
- Fixed that some weapons blocked the view of units
- Fixed that grenades could get stuck in the player's hand in some cases
- Fixed that bullets did not hit in some cases
- Fixed that some roads did not render correctly in some cases
- Fixed that caused the player to get stuck in doorframes
- Fixed that some attachments were allowed on weapons without attachment slots
- Fixed that animals were red on some custom unit icons
- Fixed some range settings bugs in the custom unit editor
- Fixed an error that prevented subscribed units from getting loaded
- The fixes for the cover point system were planned for this update and it already works pretty well. However, there are some edge cases that are causing bugs. Since the system changes the ranged AI quite a bit, I want to make sure it works perfectly, before enabling it on the live version. It's planned to be released in the next update
- There are also a lot of performance improvements planned, so stay tuned for that.
Ancient Warfare 3
Jannik Nickel
Jannik Nickel
2017-12-21
Indie Strategy Simulation Singleplayer EA
Game News Posts 147
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(2364 reviews)
https://store.steampowered.com/app/758990 
The Game includes VR Support
Ancient Warfare 3 Linux_Universal [584.43 M]
Ancient Warfare 3 is a complete redevelopment of the second part to improve the experience from the core of the game. Dive into a huge sandbox full of action and customization! Choose from different gamemodes like Deathmatch, Reach point, conquest, king of the hill, zombie mode, arsenal and more. Download level bundles to play small campaigns or create you own scenarios in the custom battle editor. Choose your rules, change the environment, place units, objects or traps, choose your equipment or just relax and spectate a battle.
Explore the content from all kind of eras like stone age, high cultures, medieval ages, WWI, WWII and compare them to modern and future weapons or just recreate some historic battles.
Your player can use a very advanced and mixed equipment which will allow a dynamic combat. Use a sword to cut your enemies into pieces, a baton to punch them down, guns or bows to shoot at them, or an rpg to blow them up. Protect yourself with a shield and wear armor to get some protection for different kind of weapons. To support you and your mates, you can carry different grenades, medipacks or ammo supplies.
Much content is already in game and there are still much more gamemodes, units, weapons and equipment planned. Until then, you can test the 300+ units in game with 150+ equipment objects and place 43 different objects.
This is an early version of the game and many things will change until the completion of the game. The system specs are provisionally and may change at any time.
Explore the content from all kind of eras like stone age, high cultures, medieval ages, WWI, WWII and compare them to modern and future weapons or just recreate some historic battles.
Your player can use a very advanced and mixed equipment which will allow a dynamic combat. Use a sword to cut your enemies into pieces, a baton to punch them down, guns or bows to shoot at them, or an rpg to blow them up. Protect yourself with a shield and wear armor to get some protection for different kind of weapons. To support you and your mates, you can carry different grenades, medipacks or ammo supplies.
Much content is already in game and there are still much more gamemodes, units, weapons and equipment planned. Until then, you can test the 300+ units in game with 150+ equipment objects and place 43 different objects.
This is an early version of the game and many things will change until the completion of the game. The system specs are provisionally and may change at any time.
MINIMAL SETUP
- OS: Ubuntu 16.04+ 64bit
- Processor: Quad Core 2.5GHz+Memory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: OpenGL 3.2+ or Vulcan capable
- Storage: 3000 MB available space
- OS: Ubuntu 16.04+ 64bit
- Processor: Quad Core 3.0GHz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+ or Vulcan capable
- Storage: 3000 MB available space
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