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Update 0.32.9
[ 2019-11-15 17:01:46 CET ] [ Original post ]
Content
- Added apartment buildings
- Added ruined apartment buildings (WMC reward)
- Added an alien parasite face mask (WMC reward)
- Added a conquistador armor set (WMC reward)
- Added 2 new KOTH maps
- Players should no longer get stuck at corners and cliffs
- Players can now lean left/right to peek around corners
- Legs will now rotate towards the movement direction
- The body will rotate slightly in the movement direction (front/back and sideways while rotating the character)
- Removed stutters while starting to aim in 3rd person
- Players move a bit slower sideways and backwards
- Players will take fall damage
- Players will fall faster over time instead of falling at a constant speed
- Jumps will now be consistent based on the movement speed
- Added jumping/falling impact sounds
- The player head will no longer move while attacking in 1st person
- There are more changes planned for the next few updates, including 1st person head movement and sideways/backwards walking animations
- Added window/fullscreen mode settings
- Added shadow resolution settings
- Added shadow distance settings
- Added SSAO quality settings
- Improved the decision delay from 1 second to 0.1 seconds
- This should result in faster response times after a target got killed or other unexpected things happened
- Some units had problems to attack long distance targets, even though the game allowed to increase the attack distance. As a result of that problem, units with "slow" projectiles like archers, crossbowman, rpg-units, etc. will aim up in the air to hit their targets.
- They also have a slightly better accuracy than other units now
- The first spawn of each unit no longer reduces the tickets in conquest
- Increased the max attack distance of custom units from 50 to 150
- Terrain height slider now works in 0.1 steps and players can set the value in the text field
- Players will now always take ammo for their current equipped weapon from ammo crates
- Fixed some possible crash reasons
- Fixed a bug that prevented the placement of horse stables with horses
- Fixed that reverting the terrain would not render it correctly
- Fixed that player swimming did not work on custom terrain oceans
- Fixed that units walked through concrete barricades
- Fixed a bug that prevented prefabs with low foundations to be placed
- Fixed that after deleting a sign, the settings panel would stay open
- Fixed a bug that caused units to randomly stop working
- Fixed a bug that allowed players to start the hostage mode without placing an evac area
- Fixed a bug that prevented thrower units from spawners to throw their weapons
- Fixed a bug that allowed prefab parts to be placed outside of the prefab bounds
- Fixed that helicopters did not count as units
- Fixed a visual bug on one of the alien biome trees
- Fixed a bug that prevented players from saving custom units after canceling it once
- Fixed a bug that allowed thrower units in random battles with ranged units deactivated
- Fixed missing lightsaber unit variants
- Fixed a bug that allowed the player to rotate the character while the game is paused
- Fixed a bug that prevented players from seeing the character preview while choosing campaign equipment
- Fixed a bug that caused passive units to have wrong animations and spam errors
- Fixed a bug that prevented custom feral zombie equipment from being equipped
- Fixed a bug that allowed units to walk through lava without taking damage
[ 2019-11-15 17:01:46 CET ] [ Original post ]
Ancient Warfare 3
Jannik Nickel
Developer
Jannik Nickel
Publisher
2017-12-21
Release
Game News Posts:
148
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(2424 reviews)
The Game includes VR Support
Public Linux Depots:
- Ancient Warfare 3 Linux_Universal [584.43 M]
Ancient Warfare 3 is a complete redevelopment of the second part to improve the experience from the core of the game. Dive into a huge sandbox full of action and customization! Choose from different gamemodes like Deathmatch, Reach point, conquest, king of the hill, zombie mode, arsenal and more. Download level bundles to play small campaigns or create you own scenarios in the custom battle editor. Choose your rules, change the environment, place units, objects or traps, choose your equipment or just relax and spectate a battle.
Explore the content from all kind of eras like stone age, high cultures, medieval ages, WWI, WWII and compare them to modern and future weapons or just recreate some historic battles.
Your player can use a very advanced and mixed equipment which will allow a dynamic combat. Use a sword to cut your enemies into pieces, a baton to punch them down, guns or bows to shoot at them, or an rpg to blow them up. Protect yourself with a shield and wear armor to get some protection for different kind of weapons. To support you and your mates, you can carry different grenades, medipacks or ammo supplies.
Much content is already in game and there are still much more gamemodes, units, weapons and equipment planned. Until then, you can test the 300+ units in game with 150+ equipment objects and place 43 different objects.
This is an early version of the game and many things will change until the completion of the game. The system specs are provisionally and may change at any time.
Explore the content from all kind of eras like stone age, high cultures, medieval ages, WWI, WWII and compare them to modern and future weapons or just recreate some historic battles.
Your player can use a very advanced and mixed equipment which will allow a dynamic combat. Use a sword to cut your enemies into pieces, a baton to punch them down, guns or bows to shoot at them, or an rpg to blow them up. Protect yourself with a shield and wear armor to get some protection for different kind of weapons. To support you and your mates, you can carry different grenades, medipacks or ammo supplies.
Much content is already in game and there are still much more gamemodes, units, weapons and equipment planned. Until then, you can test the 300+ units in game with 150+ equipment objects and place 43 different objects.
This is an early version of the game and many things will change until the completion of the game. The system specs are provisionally and may change at any time.
MINIMAL SETUP
- OS: Ubuntu 16.04+ 64bit
- Processor: Quad Core 2.5GHz+Memory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: OpenGL 3.2+ or Vulcan capable
- Storage: 3000 MB available space
- OS: Ubuntu 16.04+ 64bit
- Processor: Quad Core 3.0GHz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+ or Vulcan capable
- Storage: 3000 MB available space
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