Update 0.34.0
[ 2020-06-22 11:04:55 CET ] [ Original post ]
Content
- Added LBR, S4, A12 rifles
- Added pitch resin area
- Added hair equipment items
- Added triangle foundations and floors
- Added 3 stair modular building parts
- Added modular rampart wall
- Added modular floor with ladder
- Added metal and rusty metal modular building parts
- AI improvements
- New more reliable AI decision system for detecting units in range
- Improved ranged AI behaviour around corners
- Fixed that AIs would walk back for no reason in some cases
- Modular building changes
- Removed most restrictions for the modular building systems
- Pillars can be used to build a floor on top of a foundation or as decorative objects
- Walls can be stacked and floors can be attached at both sides of a wall
- Floors can be attached to other floors to create overhangs
- Stairs can extend other stairs
- Building parts that are not connected to a foundtion will be deleted in the editor and destroyed in a battle
- Terrain changes will update modular buildings based on the foundations
- Updated the engine for improved stability
- Custom unit values can now be entered directly
- Single objects can now be deselected by clicking on them while holding shift/ctrl
- Fire damage per second is now 3 times higher
- Reduced lag after deleting objects
- Melee custom units will now determine the optimal attack distance automatically
- Units can now get closer to the edge of floors with small walls
- Player loadouts can now be saved/loaded in the main menu
- Helicopters will now try to keep distance to the terrain
- Fixed navigation preview in the prefab editor
- Fixed clothing visual bugs with certain cloth/weapon combinations in first person
- Fixed that AI would shoot enemies through some modular building parts
- Fixed that custom units with lasers would generate an empty icon
- Fixed that flags would spawn units on top of objects instead of the terrain
- Fixed that the drop plane marker would be visible twice
- Fixed that wire fences did not block navigation in some cases
- Fixed underwater grass when grass is deactivated
- Fixed that replaced objects could not be selected
- Fixed that some objects were allowed to be built off the map
- Fixed WWII pants
- Fixed collision on ruined apartment buildings
- Fixed a bug that caused the editor selection effect to stay
- Fixed that duplicating stacked objects would sometimes result in wrong placement
- Fixed that melee units from spawners would not work in some cases
- Fixed picked up bayonets didnt work
- Fixed that static units could not get targeted by melee units in some cases
-
The next update will be released in 1-2 weeks and will contain AI improvements and features.
Ancient Warfare 3
Jannik Nickel
Jannik Nickel
2017-12-21
Indie Strategy Simulation Singleplayer EA
Game News Posts 147
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(2364 reviews)
https://store.steampowered.com/app/758990 
The Game includes VR Support
Ancient Warfare 3 Linux_Universal [584.43 M]
Ancient Warfare 3 is a complete redevelopment of the second part to improve the experience from the core of the game. Dive into a huge sandbox full of action and customization! Choose from different gamemodes like Deathmatch, Reach point, conquest, king of the hill, zombie mode, arsenal and more. Download level bundles to play small campaigns or create you own scenarios in the custom battle editor. Choose your rules, change the environment, place units, objects or traps, choose your equipment or just relax and spectate a battle.
Explore the content from all kind of eras like stone age, high cultures, medieval ages, WWI, WWII and compare them to modern and future weapons or just recreate some historic battles.
Your player can use a very advanced and mixed equipment which will allow a dynamic combat. Use a sword to cut your enemies into pieces, a baton to punch them down, guns or bows to shoot at them, or an rpg to blow them up. Protect yourself with a shield and wear armor to get some protection for different kind of weapons. To support you and your mates, you can carry different grenades, medipacks or ammo supplies.
Much content is already in game and there are still much more gamemodes, units, weapons and equipment planned. Until then, you can test the 300+ units in game with 150+ equipment objects and place 43 different objects.
This is an early version of the game and many things will change until the completion of the game. The system specs are provisionally and may change at any time.
Explore the content from all kind of eras like stone age, high cultures, medieval ages, WWI, WWII and compare them to modern and future weapons or just recreate some historic battles.
Your player can use a very advanced and mixed equipment which will allow a dynamic combat. Use a sword to cut your enemies into pieces, a baton to punch them down, guns or bows to shoot at them, or an rpg to blow them up. Protect yourself with a shield and wear armor to get some protection for different kind of weapons. To support you and your mates, you can carry different grenades, medipacks or ammo supplies.
Much content is already in game and there are still much more gamemodes, units, weapons and equipment planned. Until then, you can test the 300+ units in game with 150+ equipment objects and place 43 different objects.
This is an early version of the game and many things will change until the completion of the game. The system specs are provisionally and may change at any time.
MINIMAL SETUP
- OS: Ubuntu 16.04+ 64bit
- Processor: Quad Core 2.5GHz+Memory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: OpenGL 3.2+ or Vulcan capable
- Storage: 3000 MB available space
- OS: Ubuntu 16.04+ 64bit
- Processor: Quad Core 3.0GHz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+ or Vulcan capable
- Storage: 3000 MB available space
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