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Update 0.34.4

Content

  • Added Maska 1 helmet (class 4, "M1 Helmet" in game)
  • Added Altyn helmet (class 4, "A6 Helmet" in game)
  • Added a small plate carrier (class 4, 4 versions, "EL Body Armor" in game)
  • Added an armored rig (class 4, 2 versions, "FP-2" in game)
  • Added a soft body armor (class 2, "Soft Bodyarmor" in game)
  • Updated the modern helmet model
  • Added decorative car and truck objects (available in the vehicle category)
  • Updated and added more destroyed car variants
Features and Improvements
  • Helicopters will now change their height quicker
  • Drop helicopters will now try to increase their height to reach high drop positions more easily
  • Units placed in conquest/KOTH are no longer affected by the game rules, which means that they will no longer target flags!
Bug fixes
  • Fixed rotation limits of Marksman tanks
  • Fixed S4 scope size
  • Fixed that throwing grenades while reloading a shotgun could result in broken player interactions
  • Fixed that units would generate paths through destroyed vehicles
  • Fixed thatthe game would not end when the last transport vehicle got destroyed
  • Fixed hit detection of small helicopter rockets
  • Fixed helicopter vertical rotation snapping at limits
Next update Sorry for the slow pace of updates lately. The missing WMC reward will be released in the 0.34.5 version. The next update (0.34.5) will also include the custom passive unit editor, which I dont expect to be released later than next week.


[ 2020-07-20 20:16:31 CET ] [ Original post ]



Ancient Warfare 3
Jannik Nickel
  • Developer

  • Jannik Nickel
  • Publisher

  • 2017-12-21
  • Release

  • Indie Strategy Simulation Singleplayer EA
  • Tags

  • Game News Posts 147  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Overwhelmingly Positive

    (2364 reviews)


  • Review Score

  • https://store.steampowered.com/app/758990 
  • Steam Store

  • The Game includes VR Support



    Ancient Warfare 3 Linux_Universal [584.43 M]

  • Public Linux depots

  • Ancient Warfare 3 is a complete redevelopment of the second part to improve the experience from the core of the game. Dive into a huge sandbox full of action and customization! Choose from different gamemodes like Deathmatch, Reach point, conquest, king of the hill, zombie mode, arsenal and more. Download level bundles to play small campaigns or create you own scenarios in the custom battle editor. Choose your rules, change the environment, place units, objects or traps, choose your equipment or just relax and spectate a battle.

    Explore the content from all kind of eras like stone age, high cultures, medieval ages, WWI, WWII and compare them to modern and future weapons or just recreate some historic battles.

    Your player can use a very advanced and mixed equipment which will allow a dynamic combat. Use a sword to cut your enemies into pieces, a baton to punch them down, guns or bows to shoot at them, or an rpg to blow them up. Protect yourself with a shield and wear armor to get some protection for different kind of weapons. To support you and your mates, you can carry different grenades, medipacks or ammo supplies.

    Much content is already in game and there are still much more gamemodes, units, weapons and equipment planned. Until then, you can test the 300+ units in game with 150+ equipment objects and place 43 different objects.

    This is an early version of the game and many things will change until the completion of the game. The system specs are provisionally and may change at any time.
    MINIMAL SETUP
    • OS: Ubuntu 16.04+ 64bit
    • Processor: Quad Core 2.5GHz+Memory: 3 GB RAM
    • Memory: 3 GB RAM
    • Graphics: OpenGL 3.2+ or Vulcan capable
    • Storage: 3000 MB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 16.04+ 64bit
    • Processor: Quad Core 3.0GHz+Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.2+ or Vulcan capable
    • Storage: 3000 MB available space
    GAMEBILLET

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    1.05$ (85%)

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