Update 0.35.4
[ 2021-02-04 20:26:03 CET ] [ Original post ]
Content
- Added short pants
- Added ushanka with and without ear flaps
- Added a winter jacket
- Added winter pants
- Added ballistic goggles and a fitting balaclava
- Added more beard variants
- Added a norman helmet
- Added a baseball cap
- Added round glasses
- Added half stone barriers
- Home and conquest flags can now be placed on buildings
- Settings panels will now stay open when dragging a list or any other element outside of the window
- Added an option to auto control a unit after dying
- Added an option to deactivate the HUD in the game settings
- Added an option to toggle aiming, sprinting and crouching in the game settings
- Added an option to change the default player view (1st/3rd person) in the game settings
- Battle settings panel resizing improvements
- Improved the prefab placement performance and fixed various placement problems
- Fixed jittering while ships are moving
- Improved the squad AI to stay closer to be player in enclosed spaces
- Improved the performance of trees and fixed some problems which caused frame drops
- Reworked the on ship movement to resolve a lot of problems related ship landing
- Added the player to the placement list
- Added a semi auto fire mode to the S16
- Added the first iteration of a learning helper, which will help new players to learn the basics of the editor and available tools
- Added a system to link steam guides to certain areas of the game to show more information when pressing an info button (there will be more guides in future updates)
- Fixed a bug that prevented close ranged melee units from attacking each other properly
- Fixed that deleting many objects and units sometimes didnt work
- Fixed that stacked roads did cut themselves out (You should use terrain painting tools to paint the whole terrain instead of roads for better performance)
- Fixed that trenches would block transparency while playing a Battle
- Fixed that units from spawners did not use their shields
- Fixed that assigning keybinds would sometimes not work
- Fixed that starting to control a unit while the time is paused did not work
- The edit terrain panel discard button is now working
Ancient Warfare 3
Jannik Nickel
Jannik Nickel
2017-12-21
Indie Strategy Simulation Singleplayer EA
Game News Posts 147
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(2364 reviews)
https://store.steampowered.com/app/758990 
The Game includes VR Support
Ancient Warfare 3 Linux_Universal [584.43 M]
Ancient Warfare 3 is a complete redevelopment of the second part to improve the experience from the core of the game. Dive into a huge sandbox full of action and customization! Choose from different gamemodes like Deathmatch, Reach point, conquest, king of the hill, zombie mode, arsenal and more. Download level bundles to play small campaigns or create you own scenarios in the custom battle editor. Choose your rules, change the environment, place units, objects or traps, choose your equipment or just relax and spectate a battle.
Explore the content from all kind of eras like stone age, high cultures, medieval ages, WWI, WWII and compare them to modern and future weapons or just recreate some historic battles.
Your player can use a very advanced and mixed equipment which will allow a dynamic combat. Use a sword to cut your enemies into pieces, a baton to punch them down, guns or bows to shoot at them, or an rpg to blow them up. Protect yourself with a shield and wear armor to get some protection for different kind of weapons. To support you and your mates, you can carry different grenades, medipacks or ammo supplies.
Much content is already in game and there are still much more gamemodes, units, weapons and equipment planned. Until then, you can test the 300+ units in game with 150+ equipment objects and place 43 different objects.
This is an early version of the game and many things will change until the completion of the game. The system specs are provisionally and may change at any time.
Explore the content from all kind of eras like stone age, high cultures, medieval ages, WWI, WWII and compare them to modern and future weapons or just recreate some historic battles.
Your player can use a very advanced and mixed equipment which will allow a dynamic combat. Use a sword to cut your enemies into pieces, a baton to punch them down, guns or bows to shoot at them, or an rpg to blow them up. Protect yourself with a shield and wear armor to get some protection for different kind of weapons. To support you and your mates, you can carry different grenades, medipacks or ammo supplies.
Much content is already in game and there are still much more gamemodes, units, weapons and equipment planned. Until then, you can test the 300+ units in game with 150+ equipment objects and place 43 different objects.
This is an early version of the game and many things will change until the completion of the game. The system specs are provisionally and may change at any time.
MINIMAL SETUP
- OS: Ubuntu 16.04+ 64bit
- Processor: Quad Core 2.5GHz+Memory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: OpenGL 3.2+ or Vulcan capable
- Storage: 3000 MB available space
- OS: Ubuntu 16.04+ 64bit
- Processor: Quad Core 3.0GHz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+ or Vulcan capable
- Storage: 3000 MB available space
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