Update 0.36.4
[ 2021-07-12 12:48:07 CET ] [ Original post ]
Content
- Added Panzer IV WW2 tank
- Added 10 fang variants for custom units
Scripting features
- Node to get the name of a custom unit
- Ignore node to ignore/unignore possible targets for a unit
- Node to change the unit behaviour (default, guard, wander)
- Nodes to remove any player weapon, support equipment and shield
- Input node for instrumental notes
- Available instruments: Piano, Drums, Organ, 4 Guitars, Flute, Glockenspiel, Harp, Marimba, Trumpet, Vibraphone, Violin
- Available notes/octaves depend on the instrument
- Input node to write instrumental notes as songs and nodes to play the song in 3d world space or 2d
- Input node for custom .ogg vorbis sound files
- WARNING! If you use copyrighted songs in workshop items, you will risk to get banned from AW3's workshop/steam group and the copyright holders could take further actions against you.
- -> Only use audio you are allowed to redistribute and give credit to the author if required
- Various nodes to play and control sounds
- Play, Play2D
- Get sound duration
- Get pitch/range/volume
- Set pitch/range/volume
- Pause, restart, resume, stop
- Set loop
- Get/Set playback time
- Set position
Bug fixes
- Fixed a crash caused by endless event loops in scripts
- Fixed wrong input type on EquipmentId to int node
- Fixed wrong output name on array length node
- Fixed OnConsume/OnPickupObject/OnPickupEquipment events
- Fixed default object id input node value
- Fixed that objects with variants could not be spawned from scripts
- Fixed that some exoskeleton parts could not be picked up
- Fixed mesh of ushanka hat
- Fixed some collision bugs with barrels and fences that could cause the player to glitch below foundations/terrain
- Fixed flak cannons
- Fixed some minor problems related to unit targeting
- Fixed that starting money wasnt given to the player when spawning in conquest/koth
- Fixed vehicle crosshairs
- Fixed a bug that prevented weapon switching when trying to reload the single shot flamethrower
- Fixed a bug that could cause grenades to get stuck in the player's hands when reloading a shotgun
- SetHealth node will now correctly set the max health of the unit
- Fixed that tank gunners didnt continue to find targets after the first one
- Fixed that the RemoveBullets node didnt update the UI
- Fixed a bug that prevented the IsZombie node to not detect zombie dogs
- Fixed a bug that allowed respawning at a helicopter
Ancient Warfare 3
Jannik Nickel
Jannik Nickel
2017-12-21
Indie Strategy Simulation Singleplayer EA
Game News Posts 147
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(2364 reviews)
https://store.steampowered.com/app/758990 
The Game includes VR Support
Ancient Warfare 3 Linux_Universal [584.43 M]
Ancient Warfare 3 is a complete redevelopment of the second part to improve the experience from the core of the game. Dive into a huge sandbox full of action and customization! Choose from different gamemodes like Deathmatch, Reach point, conquest, king of the hill, zombie mode, arsenal and more. Download level bundles to play small campaigns or create you own scenarios in the custom battle editor. Choose your rules, change the environment, place units, objects or traps, choose your equipment or just relax and spectate a battle.
Explore the content from all kind of eras like stone age, high cultures, medieval ages, WWI, WWII and compare them to modern and future weapons or just recreate some historic battles.
Your player can use a very advanced and mixed equipment which will allow a dynamic combat. Use a sword to cut your enemies into pieces, a baton to punch them down, guns or bows to shoot at them, or an rpg to blow them up. Protect yourself with a shield and wear armor to get some protection for different kind of weapons. To support you and your mates, you can carry different grenades, medipacks or ammo supplies.
Much content is already in game and there are still much more gamemodes, units, weapons and equipment planned. Until then, you can test the 300+ units in game with 150+ equipment objects and place 43 different objects.
This is an early version of the game and many things will change until the completion of the game. The system specs are provisionally and may change at any time.
Explore the content from all kind of eras like stone age, high cultures, medieval ages, WWI, WWII and compare them to modern and future weapons or just recreate some historic battles.
Your player can use a very advanced and mixed equipment which will allow a dynamic combat. Use a sword to cut your enemies into pieces, a baton to punch them down, guns or bows to shoot at them, or an rpg to blow them up. Protect yourself with a shield and wear armor to get some protection for different kind of weapons. To support you and your mates, you can carry different grenades, medipacks or ammo supplies.
Much content is already in game and there are still much more gamemodes, units, weapons and equipment planned. Until then, you can test the 300+ units in game with 150+ equipment objects and place 43 different objects.
This is an early version of the game and many things will change until the completion of the game. The system specs are provisionally and may change at any time.
MINIMAL SETUP
- OS: Ubuntu 16.04+ 64bit
- Processor: Quad Core 2.5GHz+Memory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: OpenGL 3.2+ or Vulcan capable
- Storage: 3000 MB available space
- OS: Ubuntu 16.04+ 64bit
- Processor: Quad Core 3.0GHz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+ or Vulcan capable
- Storage: 3000 MB available space
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