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Update 0.37.4
There will be another intermediate patch in two weeks (28.02.22) with qol/regular features and the latest bug fixes. Work on the big custom creator update continues alongside. Please note that there are issues with the windows 32bit version that are preventing it from receiving this update. Once these problems are resolved, the update will be released for 32bit as well.
[ 2022-02-14 15:41:26 CET ] [ Original post ]
Features & Improvements
- Color and intensity of the environment fog can now be controlled with the new scripting nodes 'SetFogColor' and 'SetFogLevel'
- Added scripting input nodes for keybinds (attack, defend, interact, ...)
- Please note that changes to keybinds will only take effect after restarting the battle
- The age of workshop battles is now shown next to the name and creator when inspecting the item
- You can now load custom terrain brushes (grayscale heightmap images) into the custom terrain editor
- Custom brushes can be used to modify the height and paint color on the terrain
- Shapes can now be rotated with Q/E while painting the terrain
- Added a distance slider while selecting scripting references to hide far away selection points and make it easier to select the reference of your choice
- On windows, when overwriting or deleting battles, prefabs or units the deleted file will now be moved to the recycle bin instead of being permanently deleted to prevent data loss
- This can be deactivated in the game settings and is enabled by default
Bug fixes
- Fixed a bug that caused flying vehicles when entering them as a player
- Fixed a crash that could happen when dividing by 0 in scripts
- Fixed that copy/pasting wire settings would cause them to despawn
- Fixed inverted materials on 'Jungle Tree 23'
- Fixed that units tried to shoot through destroyed ground vehicles
- Fixed incorrect SubF node description
- Poison damage will no longer be applied indefinitely in very small amounts
Next update
There will be another intermediate patch in two weeks (28.02.22) with qol/regular features and the latest bug fixes. Work on the big custom creator update continues alongside. Please note that there are issues with the windows 32bit version that are preventing it from receiving this update. Once these problems are resolved, the update will be released for 32bit as well.
[ 2022-02-14 15:41:26 CET ] [ Original post ]
Ancient Warfare 3
Jannik Nickel
Developer
Jannik Nickel
Publisher
2017-12-21
Release
Game News Posts:
148
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(2401 reviews)
The Game includes VR Support
Public Linux Depots:
- Ancient Warfare 3 Linux_Universal [584.43 M]
Ancient Warfare 3 is a complete redevelopment of the second part to improve the experience from the core of the game. Dive into a huge sandbox full of action and customization! Choose from different gamemodes like Deathmatch, Reach point, conquest, king of the hill, zombie mode, arsenal and more. Download level bundles to play small campaigns or create you own scenarios in the custom battle editor. Choose your rules, change the environment, place units, objects or traps, choose your equipment or just relax and spectate a battle.
Explore the content from all kind of eras like stone age, high cultures, medieval ages, WWI, WWII and compare them to modern and future weapons or just recreate some historic battles.
Your player can use a very advanced and mixed equipment which will allow a dynamic combat. Use a sword to cut your enemies into pieces, a baton to punch them down, guns or bows to shoot at them, or an rpg to blow them up. Protect yourself with a shield and wear armor to get some protection for different kind of weapons. To support you and your mates, you can carry different grenades, medipacks or ammo supplies.
Much content is already in game and there are still much more gamemodes, units, weapons and equipment planned. Until then, you can test the 300+ units in game with 150+ equipment objects and place 43 different objects.
This is an early version of the game and many things will change until the completion of the game. The system specs are provisionally and may change at any time.
Explore the content from all kind of eras like stone age, high cultures, medieval ages, WWI, WWII and compare them to modern and future weapons or just recreate some historic battles.
Your player can use a very advanced and mixed equipment which will allow a dynamic combat. Use a sword to cut your enemies into pieces, a baton to punch them down, guns or bows to shoot at them, or an rpg to blow them up. Protect yourself with a shield and wear armor to get some protection for different kind of weapons. To support you and your mates, you can carry different grenades, medipacks or ammo supplies.
Much content is already in game and there are still much more gamemodes, units, weapons and equipment planned. Until then, you can test the 300+ units in game with 150+ equipment objects and place 43 different objects.
This is an early version of the game and many things will change until the completion of the game. The system specs are provisionally and may change at any time.
MINIMAL SETUP
- OS: Ubuntu 16.04+ 64bit
- Processor: Quad Core 2.5GHz+Memory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: OpenGL 3.2+ or Vulcan capable
- Storage: 3000 MB available space
- OS: Ubuntu 16.04+ 64bit
- Processor: Quad Core 3.0GHz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+ or Vulcan capable
- Storage: 3000 MB available space
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