Update 0.37.5
New scripting loop nodes Added 3 new loops which allow you to quickly implement timers and linear interpolation without using the update node and variables.
[ 2022-02-28 14:34:04 CET ] [ Original post ]
Features & Improvements
New scripting loop nodes Added 3 new loops which allow you to quickly implement timers and linear interpolation without using the update node and variables.
- TimedLoop runs every frame for 'duration' seconds
- LinearLoops runs every frame for 'duration' seconds and linearly interpolates between two values during that time
- SmoothStepLoop works like LinearLoop but uses a interpolation function that smooths the beginning and ending of the interpolation
- If a unit gets bitten by a zombie, it will transform into a zombie after 2.5 - 3.5 seconds
- While the bitten unit is transforming, zombies will be far less aggressive towards that unit
- If a bitten unit dies, it will stay dead but still turn into a rotten corpse
- Feral and poisoned zombies will cause the infected unit to transform into a feral/poisoned zombie as well
- If the player gets bitten, its body will start to rot which will result in the player dying after 7-10 seconds
- Future walkers and mechs will now break apart when being destroyed
- Saved at path message will now hide the default path similar to the file browser
- Recycle bin errors (missing permission, etc) will now be visible in the console
Bug fixes
- Fixed a bug that caused spawned units to be covered in snow with snow enabled
- Fixed AI visibility detection through door frames
- Fixed invisible spectate notification
- Fixed a possible error when closing the script editor
- Fixed that the IngoreTarget node did not work for multiple targets at once
- Fixed that most custom units were immune against poison and most gas grenades
- Fixed that reloading the steam workshop panel could result in white icons
- Fixed that HUD/ShowProgress node didnt work in some cases
- Fixed that placing a prefab with scripts multiple times could result in various bugs (e.g. unwanted deletion of scripts)
- Fixed a problem that prevented the deletion of battles if the game has no rights to use the recycle bin
- Fixed a crash when opening the edit terrain shape panel
- Fixed a problem that caused massive performance degradation when using scripting panels before playing a battle
- Fixed increasingly slow loading times when opening scripts after each other
- Improved CustomInfo node performance when generating a node every frame
Ancient Warfare 3
Jannik Nickel
Jannik Nickel
2017-12-21
Indie Strategy Simulation Singleplayer EA
Game News Posts 147
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(2364 reviews)
https://store.steampowered.com/app/758990 
The Game includes VR Support
Ancient Warfare 3 Linux_Universal [584.43 M]
Ancient Warfare 3 is a complete redevelopment of the second part to improve the experience from the core of the game. Dive into a huge sandbox full of action and customization! Choose from different gamemodes like Deathmatch, Reach point, conquest, king of the hill, zombie mode, arsenal and more. Download level bundles to play small campaigns or create you own scenarios in the custom battle editor. Choose your rules, change the environment, place units, objects or traps, choose your equipment or just relax and spectate a battle.
Explore the content from all kind of eras like stone age, high cultures, medieval ages, WWI, WWII and compare them to modern and future weapons or just recreate some historic battles.
Your player can use a very advanced and mixed equipment which will allow a dynamic combat. Use a sword to cut your enemies into pieces, a baton to punch them down, guns or bows to shoot at them, or an rpg to blow them up. Protect yourself with a shield and wear armor to get some protection for different kind of weapons. To support you and your mates, you can carry different grenades, medipacks or ammo supplies.
Much content is already in game and there are still much more gamemodes, units, weapons and equipment planned. Until then, you can test the 300+ units in game with 150+ equipment objects and place 43 different objects.
This is an early version of the game and many things will change until the completion of the game. The system specs are provisionally and may change at any time.
Explore the content from all kind of eras like stone age, high cultures, medieval ages, WWI, WWII and compare them to modern and future weapons or just recreate some historic battles.
Your player can use a very advanced and mixed equipment which will allow a dynamic combat. Use a sword to cut your enemies into pieces, a baton to punch them down, guns or bows to shoot at them, or an rpg to blow them up. Protect yourself with a shield and wear armor to get some protection for different kind of weapons. To support you and your mates, you can carry different grenades, medipacks or ammo supplies.
Much content is already in game and there are still much more gamemodes, units, weapons and equipment planned. Until then, you can test the 300+ units in game with 150+ equipment objects and place 43 different objects.
This is an early version of the game and many things will change until the completion of the game. The system specs are provisionally and may change at any time.
MINIMAL SETUP
- OS: Ubuntu 16.04+ 64bit
- Processor: Quad Core 2.5GHz+Memory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: OpenGL 3.2+ or Vulcan capable
- Storage: 3000 MB available space
- OS: Ubuntu 16.04+ 64bit
- Processor: Quad Core 3.0GHz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+ or Vulcan capable
- Storage: 3000 MB available space
GAMEBILLET
[ 5951 ]
GAMERSGATE
[ 1903 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB