





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Ello Earthlings! Wi crazy Hylians a bac wid an announcement. Firstly, wi hab added ten trading cards, five profile backgrounds an five emoticons tuh di game. An secondly, di price hav bin lowered tuh ah Kingston Town low fi ah fortnight! Wi a having ah dance yah suh hope yuh will join us! Bye!
A good year after the original release and several updates and fixes later, were updating Hypernova: Escape from Hadea again, striving to make the game even better and more accomodating for new and returning players alike. Lets see what weve cooked up this time.
* A new color scheme
We personally love the bold color scheme we used in Hypernova, and many players enjoy it as well, but we understand it may not be to everyones taste. So, weve changed it to something that were guessing might be more generally palatable. Its a menu choice, so you can switch to a new, more subdued color scheme or keep the original one at any time.
* Gameplay changes
Were aiming to make Hypernova a bit more exciting, so weve adjusted a couple of parameters. Most importantly, weve increased the ore mining speed, the speed with which the ore resources regenerate, and the building (printing) speed, leading to 33% shorter building times. The game should now be faster to play and to get into.
* Italian language
Joining the five existing languages is Italian. Saluti ai nostri giocatori Italiani! ;)
Enjoy the new improvements and changes! Thanks for your continued feedback and support! :)
So our RTS/TD blend we released last September has gotten a new lease of life these very days. It’s been put on sale and updated to version 1.8, and four more languages have been added: Russian, Spanish, Simplified Chinese and Traditional Chinese.
Why not let sleeping dogs lie? We firmly believe HYPERNOVA truly is a quality and innovative game. It contains both RTS and tower defense gameplay – that’s why we’re boldly calling it “the original RTDS”. There’s heavy emphasis on resource management, tech tree research and light empire building. And it offers immense freedom since you can “park” your mothership pretty much anywhere on the colorful yet hostile moon, then expand without artificial constraints.
Once on the ground, the game requires some serious thinking and strategizing. You can’t just plop down buildings and towers without thought, not if you hope to succeed; you have to properly manage space (a “knee-jerk” feature since we used to develop empire building sims :)). And you can’t just carelessly expand because you might wake up some cute yet nasty monsters that proceed to joyfully stomp your colony into the ground. Or they get annihilated, if you have been developing defense towers. But then, other facets of the fledgling colony lag behind. Decisions, decisions…
HYPERNOVA may look easy on the eyes, but it’s definitely not easy on the brain – something modern RTS games tend to forget. Check it out, especially if you’re an old-school(ish) RTS and/or TD fan! It might very pleasantly surprise you! :)
So our RTS/TD blend we released last September has gotten a new lease of life these very days. Its been put on sale and updated to version 1.8, and four more languages have been added: Russian, Spanish, Simplified Chinese and Traditional Chinese.
Why not let sleeping dogs lie? We firmly believe HYPERNOVA truly is a quality and innovative game. It contains both RTS and tower defense gameplay thats why were boldly calling it the original RTDS. Theres heavy emphasis on resource management, tech tree research and light empire building. And it offers immense freedom since you can park your mothership pretty much anywhere on the colorful yet hostile moon, then expand without artificial constraints.
Once on the ground, the game requires some serious thinking and strategizing. You cant just plop down buildings and towers without thought, not if you hope to succeed; you have to properly manage space (a knee-jerk feature since we used to develop empire building sims :)). And you cant just carelessly expand because you might wake up some cute yet nasty monsters that proceed to joyfully stomp your colony into the ground. Or they get annihilated, if you have been developing defense towers. But then, other facets of the fledgling colony lag behind. Decisions, decisions
HYPERNOVA may look easy on the eyes, but its definitely not easy on the brain something modern RTS games tend to forget. Check it out, especially if youre an old-school(ish) RTS and/or TD fan! It might very pleasantly surprise you! :)
The UPDATE #7 is out. Here is the changelog for v1.7: This time we are releasing a small/quick update for all players that might got stuck (or could get stuck in the future) in the Main Menu. Thanks for your help Thomas! ;) Bugfixes
The UPDATE #7 is out. Here is the changelog for v1.7: This time we are releasing a small/quick update for all players that might got stuck (or could get stuck in the future) in the Main Menu. Thanks for your help Thomas! ;) Bugfixes
Finally, UPDATE #6 is out. Here is the changelog for v1.6:
HYPERNOVA can be played also on Linux now!
Gameplay
Finally, UPDATE #6 is out. Here is the changelog for v1.6:
HYPERNOVA can be played also on Linux now!
Gameplay
Good news, UPDATE #5 is out. Here is the changelog for v1.5: Gameplay
Good news, UPDATE #5 is out. Here is the changelog for v1.5: Gameplay
Hello gamers, we are happy to announce that UPDATE #4 is out. Here is the changelog for v1.4: Gameplay
Hello gamers, we are happy to announce that UPDATE #4 is out. Here is the changelog for v1.4: Gameplay
Hi everyone, we are happy to announce that UPDATE #3 is released. Here is the changelog for v1.3: Controls
Hi everyone, we are happy to announce that UPDATE #3 is released. Here is the changelog for v1.3: Controls
Hello everyone, we are happy to announce that UPDATE #2 is ready. Here is the changelog for v1.2: Controls
Hello everyone, we are happy to announce that UPDATE #2 is ready. Here is the changelog for v1.2: Controls
Hello everyone, good news for you - the first update is out now addressing some issues and additional improvements. Here is the changelog for v1.1: Controls
Hello everyone, good news for you - the first update is out now addressing some issues and additional improvements. Here is the changelog for v1.1: Controls
Can you save the Scynthians from certain oblivion? Try it now!
Can you save the Scynthians from certain oblivion? Try it now!
The first external closed beta testing round started this week. Thank you all who decided to participate in this round. The registration is still open for those who would like to join in the next rounds. www.hypernovagame.com
[ 6081 ]
[ 1294 ]
[ 4061 ]