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So our RTS/TD blend we released last September has gotten a new lease of life these very days. It’s been put on sale and updated to version 1.8, and four more languages have been added: Russian, Spanish, Simplified Chinese and Traditional Chinese.
Why not let sleeping dogs lie? We firmly believe HYPERNOVA truly is a quality and innovative game. It contains both RTS and tower defense gameplay – that’s why we’re boldly calling it “the original RTDS”. There’s heavy emphasis on resource management, tech tree research and light empire building. And it offers immense freedom since you can “park” your mothership pretty much anywhere on the colorful yet hostile moon, then expand without artificial constraints.
Once on the ground, the game requires some serious thinking and strategizing. You can’t just plop down buildings and towers without thought, not if you hope to succeed; you have to properly manage space (a “knee-jerk” feature since we used to develop empire building sims :)). And you can’t just carelessly expand because you might wake up some cute yet nasty monsters that proceed to joyfully stomp your colony into the ground. Or they get annihilated, if you have been developing defense towers. But then, other facets of the fledgling colony lag behind. Decisions, decisions…
HYPERNOVA may look easy on the eyes, but it’s definitely not easy on the brain – something modern RTS games tend to forget. Check it out, especially if you’re an old-school(ish) RTS and/or TD fan! It might very pleasantly surprise you! :)
So our RTS/TD blend we released last September has gotten a new lease of life these very days. Its been put on sale and updated to version 1.8, and four more languages have been added: Russian, Spanish, Simplified Chinese and Traditional Chinese.
Why not let sleeping dogs lie? We firmly believe HYPERNOVA truly is a quality and innovative game. It contains both RTS and tower defense gameplay thats why were boldly calling it the original RTDS. Theres heavy emphasis on resource management, tech tree research and light empire building. And it offers immense freedom since you can park your mothership pretty much anywhere on the colorful yet hostile moon, then expand without artificial constraints.
Once on the ground, the game requires some serious thinking and strategizing. You cant just plop down buildings and towers without thought, not if you hope to succeed; you have to properly manage space (a knee-jerk feature since we used to develop empire building sims :)). And you cant just carelessly expand because you might wake up some cute yet nasty monsters that proceed to joyfully stomp your colony into the ground. Or they get annihilated, if you have been developing defense towers. But then, other facets of the fledgling colony lag behind. Decisions, decisions
HYPERNOVA may look easy on the eyes, but its definitely not easy on the brain something modern RTS games tend to forget. Check it out, especially if youre an old-school(ish) RTS and/or TD fan! It might very pleasantly surprise you! :)
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