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Version 0.5 is UP!!!

In this patch the foes are rebranded into a Tarot-thematic and 12 new foes are introduced, including 6 Elite (Size 2x2) ones: - The Lovers: all Lovers but one are fully immune to incoming damage. Destroy that special one to make another one special. Love dies hard. - The Justice: doesn’t attack naturally but unleashes a strong counter-attack if you dare to hurt it. - The Temperance: is colorless which means it’s not being affected by any color effects. - The Hanged Man: provides a damage doubling aura but slowly burns out to keep it up. - The Hermit: doesn’t appear on the battlefield until all other foes are slain. - The Star: pesters the player relentlessly with its wandering armor-ignoring charges. - The Sun: Elite. Grabs the player with its blazing beam and never lets go, dealing constant damage. - The Empress: Elite. Periodically spawns new foes onto the battlefield. - The Emperor: Elite. Periodically changes other foes to match his color. If all foes are of his color, you automatically lose. - The Judgment: Elite. The more you move, the more attack it gets. - The Devil: Elite. Fully invincible. Destroy another foe to make it vulnerable for five seconds. - The World: Elite. Periodically stops time, fully paralyzing the player in face of action. Also, some of the previously existing foes got changed a bit: - The Strength (ex-Cyclops): now does double match-3 damage to the foes. - The Chariot (ex-Erinys): the more Chariots are on the battlefield, the more damage they do. - The Magician (ex-Magi): prolongs all debuffs duration on the player. - The Knave (ex-Wyrm): has 50% less Structure than normal but, when it dies, it immediately spawns another foe of a random non-elite type. - The Moon (ex-Witch): it’s damage waxes and wanes depending on its screen position. - The Fool (ex-Succubus): its attacks cause the player to unceasingly move for a second. New enemy waves have been added to accommodate for these new foes, bringing the total number of encounters from 37 to 104. That’s about 10-15 hours of new gameplay, at the very least. All foes have been redrawn – we’ve heard lots of complaints that they were too similar to each other so we’ve made them much more distinct this time. Also, in the future they’ll get animated. One thing this patch will be lacking is the Balance. In the next one, we’ll be making profound changes to the game’s economy and mechanics so it’s a bit pointless to spend too much time on adjusting the present system. To accommodate for this, Reset Wave function have been added, allowing you to change your foes once per encounter. What’s left to be done: - The aforementioned major remake of economy etc. - Ship constructor UI redesign as well as overall UI redesign. - Animations. - Visual Novel.


[ 2018-05-31 09:35:42 CET ] [ Original post ]



X Caeli: The Iron Hand of Love
Nerd Commando Game Studios
  • Developer

  • Nerd Commando Game Studios
  • Publisher

  • 2020-02-04
  • Release

  • Indie Adventure Singleplayer
  • Tags

  • Game News Posts 20  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Positive

    (34 reviews)


  • Review Score

  • https://store.steampowered.com/app/708970 
  • Steam Store

  • The Game includes VR Support



    XCaeli Linux [1.82 G]

  • Public Linux depots

  • X Caeli is a bizarre amalgam of puzzle, arcade and comedic Visual Novel. It features deadly combat where you’ll need to craftily manipulate your ever-changing gear assortment to outwit your foes – it’s brains first, brawn second. The system is complex and requires some effort to master so be prepared to die a lot in the first hours of gameplay. It becomes brutally honest once you understand it, though, and every combat gets winnable – no luck involved, only skill.

    You're battling the waves of incoming foes in the style of old arcades. At the beginning of each fight, you're given a randomly generated assortment of starfighter equipment - you need to outfit your ship (actually called "Throne" - protagonist is a deity so his armaments are theologically flavored) so you can counter the advances of one of the game's 40 waves of enemies. The process feels similar to making an RPG build.

    Each wave of foes tries to do their own thing - some flood the screen with so much projectiles that it's almost impossible to dodge so you need to build sturdy. X Caeli is euro-shmup inspired so you don't die from the first hit. Some return to you all the damage you cause so you need to act gently. Some don't even care about destroying you and instead just try to run for the win, forcing you to go in with your guns (aka "Powers') blazing. Each wave is a puzzle to be solved and there are no clear-cut answers.

    There are 12 Powers (weapons) in the game, each with completely different main and primary shooting modes. You can also enable EX modes for those, modifying their utility in varying ways. There are 6 Virtues (main stats, providing basic bonuses and enabling EX modes), 10 Acts (traits with global modificators), 5 Thrones, 5 Dominions (protective shields) and 4 Souls (powerful and slowly recharging tools). All the equipment is vastly different from each other and there are many rarely seen options there. This gives the combat tremendous replayability.

    There's also a soft match-3 element. All enemies are colored and, upon their death, they harm all adjacent foes of the same color. You are not obliged to fight in this fashion and its effectiveness depends on your build - some can easily ignore it, some profit a lot. Some armaments are color dependent, dealing damage to the foes of specific colors or protecting you from their attacks. It's yet another angle to take when fighting the foes.

    The story happens in-between the combats and is centered around an ancient & very evil stargod Caelum who is forced to protect a spaceship full of beautiful babes. That's not something he's used to be doing, but life is not always fair. Our story is as devoid of cliches as possible - it's definitely not another visual novel. We have a nostalgic 90-s inspired art, our girls are actually in their twenties and they behave accordingly, our protagonist is neither high school kid nor a loli. We're especially proud of our art's composition because every picture is something that you will not see anywhere else. The plot is absurdly comedic and ends with the romance, of course.
    MINIMAL SETUP
    • OS: Ubuntu 12.04+. SteamOS+
    • Processor: 2.0 GHzMemory: 1 GB RAM
    • Memory: 1 GB RAM
    • Graphics: Shader Model 3.0
    • Storage: 2 GB available space
    GAMEBILLET

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