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Some Pre-Release Explanations

Ok, so our game is released tomorrow. Or today, depending on where you're living. As you may have noticed, there are some changes around here, let's explain them. Initially, project "X Caeli" was planned as a very hardcore roguelite/VN hybrid. With VN being ecchi and comedy based. However, over the course of EA we've understood that this genre mix just doesn't work at all. VN audience is not very interested in hardcore games and vice versa. And, even though we're not showing any nipples and stuff like that in the art (the shame, the shame!), the mere brand of ecchi makes streamers to be very, very much afraid of our content. Which is a no go for modern roguelite - it must be streamed to be successful. So we've decided to split the games - GOD STARFIGHTER will be released right now as a pure roguelite and we'll do VN a bit later. It'll probably still be something more than just VN - I don't really like games without gameplay. But, whatever it'll be, it'll have clearer connection to the storyline - instead of abstract starships, our girls will be participating in the fights, one way or another. Besides, they are a crew of heroic space pirates so it'll fit them all right. GOD STARFIGHTER will act as a prequel to that game - we're still having some events with the characters and whatnot in the game. But, otherwise, it'll be mostly combat-focused. Why the name change? Well, did you know that X Caeli is not just some pretty symbols - it's an actual binary star in the Caelum constellation. The game was supposed to take place there, the eyes of our protagonist are the reference to that binary star. And Caelum is also the name of the ancient roman god of the skies. Stuff is deep, man. Perhaps too deep and so now it's more obvious - it's called "GOD STARFIGHTER" and it features a starfighting god. We even have a foe type that is called "Star" so you will be literally star fighting. It's a neat & simple name. Because we're cutting content, we're also lowering the price - from 15 to 8 bucks. Now, the early access gives us the full freedom of changing the product and its pricing in whatever fashion we desire, but we understand that it sucks to be buying something that's now cheaper and, being the nice guys that we are, we're offering a simple compensation to everyone who has bought our game before the price shift. Contact us in our Discord (we have a link in our game's main menu), PM me (nerdcommando) a screenshot of your steam purchase history (we're interested in Caeli only, you can censor everything else if you wish) and we'll give you a key to our upcoming Lovehammer 400k game. Which will be reaching EA in about two weeks or so.


[ 2020-02-03 22:47:12 CET ] [ Original post ]



X Caeli: The Iron Hand of Love
Nerd Commando Game Studios
  • Developer

  • Nerd Commando Game Studios
  • Publisher

  • 2020-02-04
  • Release

  • Indie Adventure Singleplayer
  • Tags

  • Game News Posts 20  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Positive

    (34 reviews)


  • Review Score

  • https://store.steampowered.com/app/708970 
  • Steam Store

  • The Game includes VR Support



    XCaeli Linux [1.82 G]

  • Public Linux depots

  • X Caeli is a bizarre amalgam of puzzle, arcade and comedic Visual Novel. It features deadly combat where you’ll need to craftily manipulate your ever-changing gear assortment to outwit your foes – it’s brains first, brawn second. The system is complex and requires some effort to master so be prepared to die a lot in the first hours of gameplay. It becomes brutally honest once you understand it, though, and every combat gets winnable – no luck involved, only skill.

    You're battling the waves of incoming foes in the style of old arcades. At the beginning of each fight, you're given a randomly generated assortment of starfighter equipment - you need to outfit your ship (actually called "Throne" - protagonist is a deity so his armaments are theologically flavored) so you can counter the advances of one of the game's 40 waves of enemies. The process feels similar to making an RPG build.

    Each wave of foes tries to do their own thing - some flood the screen with so much projectiles that it's almost impossible to dodge so you need to build sturdy. X Caeli is euro-shmup inspired so you don't die from the first hit. Some return to you all the damage you cause so you need to act gently. Some don't even care about destroying you and instead just try to run for the win, forcing you to go in with your guns (aka "Powers') blazing. Each wave is a puzzle to be solved and there are no clear-cut answers.

    There are 12 Powers (weapons) in the game, each with completely different main and primary shooting modes. You can also enable EX modes for those, modifying their utility in varying ways. There are 6 Virtues (main stats, providing basic bonuses and enabling EX modes), 10 Acts (traits with global modificators), 5 Thrones, 5 Dominions (protective shields) and 4 Souls (powerful and slowly recharging tools). All the equipment is vastly different from each other and there are many rarely seen options there. This gives the combat tremendous replayability.

    There's also a soft match-3 element. All enemies are colored and, upon their death, they harm all adjacent foes of the same color. You are not obliged to fight in this fashion and its effectiveness depends on your build - some can easily ignore it, some profit a lot. Some armaments are color dependent, dealing damage to the foes of specific colors or protecting you from their attacks. It's yet another angle to take when fighting the foes.

    The story happens in-between the combats and is centered around an ancient & very evil stargod Caelum who is forced to protect a spaceship full of beautiful babes. That's not something he's used to be doing, but life is not always fair. Our story is as devoid of cliches as possible - it's definitely not another visual novel. We have a nostalgic 90-s inspired art, our girls are actually in their twenties and they behave accordingly, our protagonist is neither high school kid nor a loli. We're especially proud of our art's composition because every picture is something that you will not see anywhere else. The plot is absurdly comedic and ends with the romance, of course.
    MINIMAL SETUP
    • OS: Ubuntu 12.04+. SteamOS+
    • Processor: 2.0 GHzMemory: 1 GB RAM
    • Memory: 1 GB RAM
    • Graphics: Shader Model 3.0
    • Storage: 2 GB available space
    GAMEBILLET

    [ 5951 ]

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    16.59$ (17%)
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    5.00$ (75%)
    4.95$ (17%)
    8.00$ (60%)
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    5.51$ (8%)
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    GAMERSGATE

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    1.5$ (85%)
    5.25$ (74%)
    0.75$ (92%)
    0.9$ (70%)
    4.49$ (55%)
    2.25$ (85%)
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    3.0$ (50%)
    4.5$ (77%)
    2.25$ (89%)
    0.9$ (70%)
    2.25$ (92%)
    2.25$ (89%)
    27.99$ (30%)
    0.75$ (92%)
    5.25$ (74%)
    3.67$ (47%)
    0.79$ (89%)
    2.25$ (89%)
    0.56$ (89%)
    18.75$ (62%)
    6.82$ (47%)
    6.29$ (48%)
    12.0$ (70%)
    2.1$ (70%)
    5.63$ (62%)
    8.02$ (53%)
    1.76$ (91%)
    1.7$ (91%)
    2.25$ (89%)

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