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Name

 Bud Spencer & Terence Hill - Slaps And Beans 

 

Developer

 Trinity Team srls 

 

Publisher

 Buddy Productions GmbH 

 

Tags

 Indie 

 

Adventure 

 

Singleplayer 

 

 Co-op 

Release

 2018-04-20 

 

Steam

 € £ $ / % 

 

News

 16 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 4 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/564050 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 20,000 .. 50,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 LINUX [1.63 G] 


 [BETA]LINUX [1.63 G] 




LINUX STREAMERS (0)




Last hours to preorder and support Slaps And Beans 2!

Dear fans, we are now a few hours away from the closing of the Kickstarter campaign: Slaps and Beans 2 can only become a reality thanks to your support!
If you haven't already done so, there is still time to choose a reward and contribute to the realization of the game, helping us to reach the next goal

"Can't you see it's almost over, man?"
"You say it's over? For me, we're just at the beginning!"


https://www.kickstarter.com/projects/1684041218/bud-spencer-and-terence-hill-slaps-and-beans-2


[ 2021-10-30 09:26:13 CET ] [ Original post ]

The free The Darkest Tales - Into the Nightmare prologues been launched!

Hey, everyone! Hope youre doing great.

Today we are glad to introduce to you The Darkest Tales - Into the Nightmare. Its a free prologue of The Darkest Tales - an action-platformer set in a dreamy yet dangerous world of childhood nightmares where you play as a stuffed plush toy Teddy trying to save his little owner Alicia.

https://store.steampowered.com/app/1747650/The_Darkest_Tales__Into_the_Nightmare/

Check the official prologue trailer:
[previewyoutube=J-eqhJxowHo;full][/previewyoutube]

Key Features:

Get your hands on sharp enchanted weapons and jump, slice, and dash your way through anyone who stands in your way.
Develop your skill tree to learn a ton of new tricks that include faster healing, more damage, and much more!
You may remember them differently Do battle with a ton of once-friendly, now deadly, fairytale characters turned evil bosses. First up? A double blade-wielding, deceiving Little Red Riding Hood
Fully voiced characters, a rich storyline filled with recognizable fairy tale lore, and gorgeous yet haunting landscapes and levels.

All progress saved in the prologue will be automatically carried over into the full version of The Darkest Tales upon launch.

Download The Darkest Tales - Into the Nightmare for free today and dont forget to share your feedback in this form https://forms.gle/7pvZzC31rX7U8A6C9 or our official Discord server https://steamcommunity.com/linkfilter/?url=https://discord.gg/vYQaVv4X53


Happy gaming time!


[ 2021-10-14 15:27:24 CET ] [ Original post ]

New mechanics in Slaps And Beans 2

In Slaps And Beans 2 the combat system and its progression will be enhanced and improved. This will be done through the use of new environmental interactions (especially with Terence), improved combos to create single or co-operative attacks, and the addition of new power-ups.
Here are a few examples:


[previewyoutube=3VNAJlbi1Zg;full][/previewyoutube]
Improved Terence's dodging ability. When Terence dodges a hit near a wall or obstacle the enemy will be confused and vulnerable.


[previewyoutube=wsURVfHSEXA;full][/previewyoutube]
Terence will be able to use his speed to "lock" hordes of enemies and lead them towards Bud or a trap.


[previewyoutube=Nk4gPIS_VEs;full][/previewyoutube]
New power-ups will temporarily increase players' abilities and certain gameplay parameters (strength, speed, damage resistance, time running speed, etc.).


[ 2021-10-07 17:30:11 CET ] [ Original post ]

Slaps And Beans 2

Today, September 16, 2021 the Trinity Team and Buddy Production are launching the Kickstarter campaign for the long-awaited follow-up project: the second part of Slaps And Beans, the official video game of Bud Spencer and Terence Hill.

Upon reaching the campaign objective of Slaps And Beans 2, there will be a brand new story, new mini-games, a 4-player party mode and many other new features. The most interesting stretch goals include voice synchronization (with voices of Michele Gammino, Tilo Schmitz and Dennis Schmidt-Fo) and a release for the latest generation of consoles.

To support the project and to find out more details, visit the following page
https://www.kickstarter.com/projects/1684041218/bud-spencer-and-terence-hill-slaps-and-beans-2



Back our project now! Some bonuses at special prices are only available for a limited time!






[ 2021-09-16 00:23:28 CET ] [ Original post ]

UPDATE 0.99



  • Added Japanese language
  • Achievements fixes

    • "THE LAST VALZER"
    • "MY NAME IS NOBODY"

  • Minor bug fixes
  • Added SFXs
  • Optimizations
  • Beer and sausages minigame tweaks
  • Fixed some typos and fonts errors


[ 2018-05-07 18:09:34 CET ] [ Original post ]

FULL RELEASE IS HERE!



Today, ‘Bud Spencer & Terence Hill – Slaps and Beans’ comes out to slap from the Early Access!

We particularly want to thank all the fans all over the world who have helped us to improve the game in these months, and we invite them to play it again: they will find new minigames, improved graphics and combat system, new areas to explore, new enemies, more than 30 achievements, Steam Cards and much more! We have also translated the game in plenty new languages, including Chinese and Russian (and Japanese is coming!)

Full Release does not mean that we will abandon the game: we will continue to support it with new updates and content as we have always done, so it's a simple change of label that the game now deserves thanks to everyone's passion.

So, thanks to you all and enjoy the full release of Slaps and Beans!


[ 2018-04-20 17:54:36 CET ] [ Original post ]

UPDATE 0.95


Levels & Graphics:
- Beer and sausages minigame!
- Graphics addings and polishing in City level
- Scrolling sky background and clouds over the roof of building
- Fixed police guy animations
- Fixed supermarket minigame
- Harbour level
- Graphics tweaks
- Fixed platform part
- Isle level
- Graphics tweaks
- Expanded
- Lab level
- Tweaks & checkpoints in stealth part
- Fixed “Bank” Building roof in Western level
- Fixed wrong direction during running animation
- Custom clothes colors now works also in Western level
- Added hits animations to ‘Fat’ and ‘Muscled’ enemies
- Fixed sprite shaking
- Bakers names in Dune Buggy race
- Fixes on HUD and HUD improvements in Chase level and Dune Buggy race
- Desynchronized enemies idle animations
- Fixed navmesh in Tutorial level
- Fixed navmesh in Western level bridge
- Graphics addings in Western level ( Mariachi band etc.. )
- Portraits in Dune Buggy race

Gameplay:
- Fixed friend character stealing powerups
- Added more surfaces for Terence’s back kick attack.
- ‘Batman’ attack is now deadly
- ‘Fat’ and ‘Muscled’ enemies can now stand up if stunned
- Now 2 ‘Muscled’ enemies can grab and throw a ‘Fat’ enemy
- Bud scrum attack have now higher priority
- Bud won’t flip randomly if Terence is on an higher platform
- Fix attack direction hitting a scrolling environment props and removed friend fire
- Terence’s points increased
- Fixed 2° controller bug in Chase level

Audio:
- Added several sfx here and there
- Added audio options ( Music volume and Sfx volume )

Menu:
- Added audio options ( Music volume and Sfx volume )
- End game credits updated
- Added Dune Buggy race leaderboard
- Added skip button icon during cutscenes
- Adjusted clothes colors screen
- Polishing

Languages:
- Added Russian and Chinese

Extras:
- Trading cards & emoticons


[ 2018-03-30 19:01:58 CET ] [ Original post ]

UPDATE 0.95


Levels & Graphics:
- Beer and sausages minigame!
- Graphics addings and polishing in City level
- Scrolling sky background and clouds over the roof of building
- Fixed police guy animations
- Fixed supermarket minigame
- Harbour level
- Graphics tweaks
- Fixed platform part
- Isle level
- Graphics tweaks
- Expanded
- Lab level
- Tweaks & checkpoints in stealth part
- Fixed Bank Building roof in Western level
- Fixed wrong direction during running animation
- Custom clothes colors now works also in Western level
- Added hits animations to Fat and Muscled enemies
- Fixed sprite shaking
- Bakers names in Dune Buggy race
- Fixes on HUD and HUD improvements in Chase level and Dune Buggy race
- Desynchronized enemies idle animations
- Fixed navmesh in Tutorial level
- Fixed navmesh in Western level bridge
- Graphics addings in Western level ( Mariachi band etc.. )
- Portraits in Dune Buggy race

Gameplay:
- Fixed friend character stealing powerups
- Added more surfaces for Terences back kick attack.
- Batman attack is now deadly
- Fat and Muscled enemies can now stand up if stunned
- Now 2 Muscled enemies can grab and throw a Fat enemy
- Bud scrum attack have now higher priority
- Bud wont flip randomly if Terence is on an higher platform
- Fix attack direction hitting a scrolling environment props and removed friend fire
- Terences points increased
- Fixed 2 controller bug in Chase level

Audio:
- Added several sfx here and there
- Added audio options ( Music volume and Sfx volume )

Menu:
- Added audio options ( Music volume and Sfx volume )
- End game credits updated
- Added Dune Buggy race leaderboard
- Added skip button icon during cutscenes
- Adjusted clothes colors screen
- Polishing

Languages:
- Added Russian and Chinese

Extras:
- Trading cards & emoticons


[ 2018-03-30 19:01:58 CET ] [ Original post ]

UPDATE 0.94



GENERAL ADDITIONS


  • Train level extended!
  • Removed placeholder row in leaderboard
  • Removed loading screen between tutorial and western level
  • Level complete screen with stats
  • Fixed bug in multiple dialogues
  • Graphics tweaks in western level
  • Graphics tweaks in lunapark level
  • Fixed Terence’s frontal dodge against obstacles and walls
  • Terence’s back kick fixes
  • First batch of achievements
  • Added kickstarter user portraits
  • Terence’s input changes: now special attack do always slaps sequences until charge bar it’s not empty, else it will do a single heavy slap. Hammerfist and double hammerfist are now triggered by combo (light+heavy attack and viceversa)
  • Added BANANA-Item in island level

LEVEL WESTERN

  • fixed a bug that blocks Terence by pausing the game during he is climbing the bridge

LEVEL TRAIN

  • added multiple changes to the level based on the chosen difficulty
  • improved horses chase minigame
  • added new cutscenes
  • added new sections of the TRAIN
  • added new minigames
  • fixed several bugs on the BOSS fight

LEVEL DOCK

  • fixed forklift several blocking bugs
  • refined intro cutscene
  • fixed a bug that blocks characters by pausing the game

LEVEL AIRPLANE

  • improved motorcycles minigame
  • added new sounds and improved soundtrack

LEVEL ISLAND

  • added HP Bar in Zoltan BOSSFIGHT
  • fixed Zoltan auto-heal


[ 2018-01-17 18:09:08 CET ] [ Original post ]

UPDATE 0.94



GENERAL ADDITIONS


  • Train level extended!
  • Removed placeholder row in leaderboard
  • Removed loading screen between tutorial and western level
  • Level complete screen with stats
  • Fixed bug in multiple dialogues
  • Graphics tweaks in western level
  • Graphics tweaks in lunapark level
  • Fixed Terences frontal dodge against obstacles and walls
  • Terences back kick fixes
  • First batch of achievements
  • Added kickstarter user portraits
  • Terences input changes: now special attack do always slaps sequences until charge bar its not empty, else it will do a single heavy slap. Hammerfist and double hammerfist are now triggered by combo (light+heavy attack and viceversa)
  • Added BANANA-Item in island level

LEVEL WESTERN

  • fixed a bug that blocks Terence by pausing the game during he is climbing the bridge

LEVEL TRAIN

  • added multiple changes to the level based on the chosen difficulty
  • improved horses chase minigame
  • added new cutscenes
  • added new sections of the TRAIN
  • added new minigames
  • fixed several bugs on the BOSS fight

LEVEL DOCK

  • fixed forklift several blocking bugs
  • refined intro cutscene
  • fixed a bug that blocks characters by pausing the game

LEVEL AIRPLANE

  • improved motorcycles minigame
  • added new sounds and improved soundtrack

LEVEL ISLAND

  • added HP Bar in Zoltan BOSSFIGHT
  • fixed Zoltan auto-heal


[ 2018-01-17 18:09:08 CET ] [ Original post ]

UPDATE 0.93



  • Removed Unity launcher: now input keys and resolutions can be changed directly in game
  • Added support for 4:3 and 16:10 aspect ratios
  • Dune Buggy: fixed collisions on haystack
  • Dune buggy: Added function to put the overhead machine back on track
  • Dune buggy: Increased grip and removed some obstacles based on difficulty level
  • Terence’s blocks are not random anymore: now they are selected by movement direction and run state.
  • Tweaks on item throwing: increased collisions and damages
  • Terence’s Horse
  • Jump movement is not automatic anymore. Player has to press the Block/Defense button to do it.
  • Fixed Terence AI bug on Western level Bridge
  • Fixed rocket bug in Lunapark boss area
  • Added “Hit Stop” option, to enable/disable an animation pause on hits effect.
  • Fat enemies fall animation tweaks
  • Tweaks on thrown enemies (increased damage and forces)
  • Second batch of backer names update in credits screen
  • Tweaks on enemies distribution (less chaotic)
  • Fixed entrance cutscene to the supermarket
  • Review of Hungarian and Italian texts
  • Latin
  • American Spanish
  • Fixed input on Mac in driving levels
  • Fixed force feedback option in diving levels


NOTE: On first run, the game will open using the same resolution of desktop: if you encounter any performance problems, please set a lower resolution from OPTIONS/VIDEO game menu.


[ 2018-01-04 21:06:37 CET ] [ Original post ]

UPDATE 0.93



  • Removed Unity launcher: now input keys and resolutions can be changed directly in game
  • Added support for 4:3 and 16:10 aspect ratios
  • Dune Buggy: fixed collisions on haystack
  • Dune buggy: Added function to put the overhead machine back on track
  • Dune buggy: Increased grip and removed some obstacles based on difficulty level
  • Terences blocks are not random anymore: now they are selected by movement direction and run state.
  • Tweaks on item throwing: increased collisions and damages
  • Terences Horse
  • Jump movement is not automatic anymore. Player has to press the Block/Defense button to do it.
  • Fixed Terence AI bug on Western level Bridge
  • Fixed rocket bug in Lunapark boss area
  • Added Hit Stop option, to enable/disable an animation pause on hits effect.
  • Fat enemies fall animation tweaks
  • Tweaks on thrown enemies (increased damage and forces)
  • Second batch of backer names update in credits screen
  • Tweaks on enemies distribution (less chaotic)
  • Fixed entrance cutscene to the supermarket
  • Review of Hungarian and Italian texts
  • Latin-American Spanish
  • Fixed input on Mac in driving levels
  • Fixed force feedback option in diving levels


NOTE: On first run, the game will open using the same resolution of desktop: if you encounter any performance problems, please set a lower resolution from OPTIONS/VIDEO game menu.


[ 2018-01-04 21:06:37 CET ] [ Original post ]

UPDATE 0.92


PATCH NOTES:


  • Added Checkpoints (two each level in easy mode, one in normal difficulty usually before bossfight, none in difficult mode)
  • Added Gamepad vibration on/off in options menu
  • Fixed bug that caused Player 2 to activate instead of the CPU in some configurations
  • Fixed audio issues and crashes on Bud’s shove attack
  • Adapted the impcact of Bud’s shove and Terence’s kick attack. Still too powerful vs bosses, this will be fixed in next version.
  • Fixed blocking bugs on fair level boss area
  • Updated English language
  • Updated backer’s names in Credits

NOTES:
You can fast forward the cutscenes by holding down the key used to grab (we will add hints with the button in the next updates)
Please don’t use the “Input” menu on game launch! This menu will be removed in the next version
In the next update we will add complete support to a large amount of PC gamepads that are not recognized at the moment


[ 2017-12-22 19:41:19 CET ] [ Original post ]

UPDATE 0.92


PATCH NOTES:


  • Added Checkpoints (two each level in easy mode, one in normal difficulty usually before bossfight, none in difficult mode)
  • Added Gamepad vibration on/off in options menu
  • Fixed bug that caused Player 2 to activate instead of the CPU in some configurations
  • Fixed audio issues and crashes on Buds shove attack
  • Adapted the impcact of Buds shove and Terences kick attack. Still too powerful vs bosses, this will be fixed in next version.
  • Fixed blocking bugs on fair level boss area
  • Updated English language
  • Updated backers names in Credits

NOTES:
You can fast forward the cutscenes by holding down the key used to grab (we will add hints with the button in the next updates)
Please dont use the Input menu on game launch! This menu will be removed in the next version
In the next update we will add complete support to a large amount of PC gamepads that are not recognized at the moment


[ 2017-12-22 19:41:19 CET ] [ Original post ]

UPDATE 0.91

Hi,
We've just uploaded a new version with several blocking bug fixes and due to popular demand, added a first version of the keyboard remapping screen, so you'll be able to choose the keyboard configuration you prefer!

PATCH NOTES


  • Keyboard remapping (Main Menu/Options/Controls)
  • Dune Buggy race level tweaks (collisions and grip) and difficulty level (choose it from Main Menu/Options/Difficulty )
  • Fixed a blocking bug on the Western level bridge
  • Supermarket minigame and bugs fixes
  • Chase level bug fixes


[ 2017-12-19 18:36:24 CET ] [ Original post ]

UPDATE 0.91

Hi,
We've just uploaded a new version with several blocking bug fixes and due to popular demand, added a first version of the keyboard remapping screen, so you'll be able to choose the keyboard configuration you prefer!

PATCH NOTES


  • Keyboard remapping (Main Menu/Options/Controls)
  • Dune Buggy race level tweaks (collisions and grip) and difficulty level (choose it from Main Menu/Options/Difficulty )
  • Fixed a blocking bug on the Western level bridge
  • Supermarket minigame and bugs fixes
  • Chase level bug fixes


[ 2017-12-19 18:36:24 CET ] [ Original post ]