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Update - V0.6.0 "Star Platinum"
How often do you intend to update the Early Access version? As often as possible, but it will be weeks, maybe even months since we're only a two-man team. Does the game work on OSX? Absolutely! And Linux? Oh yes! Consoles? Mobile? Nope. Maybe in the future consoles might be interesting but we need some serious sales figures before this is realistic. I found a bug or I got suggestions! Let us know on the steam forums! What about multiplayer? We'd love to do a co-op multiplayer, but it's not really viable right now. Help us out by getting some wind under our wings and it becomes more realistic :) ------ Thanks for your support!
[ 2020-03-02 14:14:41 CET ] [ Original post ]
Hello,
Time to get those administrative rights!
Here are some highlights of this release:
Time for some indirect fire!
New technologies
Healing!
Expect some new suprises as well.
------
Patch notes V0.6.0 - Star Platinum:
- NEW Level Abode of Administrator
- NEW Level Abode of Administrator music added to soundtrack
- NEW Building: Cannon
- NEW Building: Munitions Factory
- NEW Resource: Shells
- NEW Technology: Digital Esoreticism
- NEW Technology: Garbage Collection
- NEW Technology: Restoration
- NEW Ability: Chaplain heal
- NEW Introducing a new NPC
- NEW Continuous spawning of enemies during long nights
- FIXED Messages are now cleared on level restart
- FIXED HUD 2x speed had wrong graphics when active
- FIXED Neutral buildings are now more properly defined
- FIXED Sunlight damage particles are no longer visible in FoW
- FIXED Stratmap entity icons background had some alpha artifacts
- FIXED Stratmap power overlay now shows power only for own buildings
- FIXED Monolith research unlock no longer spawns Research Facility particles
- FIXED Some typos
- FIXED Stratmap river point icon no longer has outline artifacts
- FIXED Crypt overload sometimes dropping below zero
- FIXED Hexters are now less prone to fall into water when building or idling near cliffs
- FIXED Some projectiles collided with wrong things, like enemies hitting seaweed etc
- FIXED Adjusted bridge collider so Laser Tower properly aims enemies on top of the bridge
- FIXED Cancelling blueprints no longer spawns destruction particles
- FIXED Workshop autorepair no longer tries to repair blueprints or derelict buildings
- FIXED Mortar grenade no longer explodes twice and adjusted explosion as well
- FIXED Solar panel efficiency tooltip was missing
- FIXED Danger prop caused some collision and navigation problems in certain conditions
- FIXED Some resource / logistics related problems when loading a game
- UPDATED New steam UI capsule and UI art
- UPDATED Converted the soundtrack DLC to new steam soundtrack + new cover art
- UPDATED Changed seaweed stratmap visibility for both botany and phycology
- UPDATED Changed solar panel level of detail so status lights are visible further away
- UPDATED Added working sfx for Smelter
- UPDATED Reaper no longer harvests souls if Crypt is full
FAQ
How often do you intend to update the Early Access version? As often as possible, but it will be weeks, maybe even months since we're only a two-man team. Does the game work on OSX? Absolutely! And Linux? Oh yes! Consoles? Mobile? Nope. Maybe in the future consoles might be interesting but we need some serious sales figures before this is realistic. I found a bug or I got suggestions! Let us know on the steam forums! What about multiplayer? We'd love to do a co-op multiplayer, but it's not really viable right now. Help us out by getting some wind under our wings and it becomes more realistic :) ------ Thanks for your support!
[ 2020-03-02 14:14:41 CET ] [ Original post ]
Hexters
Draconus Entertainment Ltd
Developer
Draconus Entertainment Ltd
Publisher
2017-12-15
Release
Game News Posts:
34
🎹🖱️Keyboard + Mouse
Positive
(22 reviews)
The Game includes VR Support
Public Linux Depots:
- Hexters Content Linux [219.06 M]
Explore Cyberscape
"Welcome to Cyberscape, User!"You've already spent a lot of time on your computer. It's time for you to learn what really goes on inside!
In this bizarre, yet somehow familiar environment live small digital life-forms called Hexters. It is your role to assist these little guys and learn about bits, bytes, polygons and hexadecimals (it's all nonsense by the way).
Meet some helpful programs
Interesting and quirky programs will help you to unlock the secrets of the Cyberscape.Build and expand
Start from a meager Hub - the center of your operations - and plan your expansion. Everything must be connected to your node network for power to flow.Power is life
Nothing works in this world without power, and there are only so many computational cycles available. Make sure you always have enough of them to power up your buildings, otherwise bear the consequences of inefficiency.Extract, collect, refine and improve
Find all the resources available to you and build refineries, extractors, polysmiths and other buildings to improve them.Day & Night cycle
Even inside a computer it can get scary when it's dark. Hexters prefer to stay inside the base perimeter during the night, and move slowly outside with their flashlights while figuratively pooping their pants (which incidentally has no visual nor mechanical representation whatsoever). Hope you generate enough power as you need to recharge your illumination probe for night to end.Oh, by the way: During the night... There be dragons.
Fight back
There's all kinds of problems inside a computer, like viruses and glitches. And those things wants you GONE, permanently. You will need to come up with some creative ways to stand your ground and survive.MINIMAL SETUP
- OS: Any reasonable new Linux distro (Ubuntu 16.04)
- Processor: Intel Core i3-4340 / AMD FX-6300Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: nVidia GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
- Storage: 1 GB available space
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