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All 26 new languages are officially finalized and out of beta! You can even try playing remotely in new languages with friends and family around the world by using your favorite voice chat service (like Steam, Zoom or Discord). A big thank you! goes out to our Discord community for all of their dedication and efforts. We wouldnt have been able to bring you all the languages available today without their hard work.
Weve been working closely with our Discord community to translate Keep Talking and Nobody Explodes into other languages. Wed like to thank our community translators and everyone who provided feedback and helped make this possible.
Our final addition of new languages for Steam include:
The Russian Manual has been updated to Version 2-ru. In this version, Cyrillic characters are replaced with new symbols in the Keypad module. Please note that previous versions of the manual will no longer work. Get the latest version of the manual here:
We've made some minor improvements to the translations of a number of languages with this latest patch. Thanks again to our wonderful community for their continued support in helping us with these translations! Happy defusing! - The Steel Crate Team
Hi everybody! We just pushed a small update to address an crash issue on older computers with limited graphics memory. Happy defusing! - The Steel Crate Team
Weve been working closely with our Discord community to translate Keep Talking and Nobody Explodes into other languages. We will be releasing them in groups, a few languages at a time. More languages are still to come, but here's what's available now:
Weve been working closely with our Discord and Steam community to translate Keep Talking and Nobody Explodes into other languages. We will be releasing them in groups, a few languages at a time. More languages are still to come, but here's what's available now:
Weve been working closely with our Discord and Steam community to translate Keep Talking and Nobody Explodes into other languages. We will be releasing them in groups, a few languages at a time. More languages are still to come, but here's what's available now:
We've made updates and fixes to the Dutch and Polish Beta translations. Both include changes to the rules that require an updated manual version. You will need to grab the latest manual and enter its verification code before being able to play. You can find the latest version of the manual here:
Did you know that Keep Talking and Nobody Explodes is now available in Dutch, Esperanto, Polish, Romanian, Spanish, and Turkish? It's true! And it's all thanks to our wonderful community. Go give them a thanks! on our Discord server! We'd like to bring the game to even more languages, but we need some help. Keep Talking and Nobody Explodes is a game all about communication so language is key, and nobody knows how the game is meant to be played better than our own players. We're currently looking for translators to help localize the game into:
Weve been working closely with our Discord community to translate Keep Talking and Nobody Explodes into other languages. The first six languages are now officially playable in beta: Dutch, Esperanto, Polish, Romanian, Spanish, and Turkish. Be first to hear of new language updates by joining our mailing list.
We've been working closely with our Discord community to bring more languages to Keep Talking and Nobody Explodes! You can help playtest the first wave of new languages right now in the beta branch.
To start playing in new languages, opt in to the "beta" branch in your Steam library.
Huge thanks to MrSpekCraft, Timwi, Wojciech, xPandaEyeZ, Dead4Water, KingSlendy, hockeygoalie78, and Emre from our Discord community for all of their work bringing these languages to the game.
Hi everybody! We just pushed a small update to address an issue with Steam VR controllers, plus a few fixes for mods:
Keep Talking and Nobody Explodes is now officially available in Japanese for Windows, Mac OS, and Linux!
The Bomb Defusal Manual is available in Japanese at www.bombmanual.com/ja/
We are continuing to work on localizing Keep Talking and Nobody Explodes in other languages. At this time, we do not have a definitive list of languages that will be available. If youd like to receive game updates about new languages, you can join our mailing list here.
Hey everybody!
Super quick update: we've enabled Windows 64-bit support by default, so you might see a small update being downloaded. This allows players who download lots of mods (like, lots of mods) to use more memory and have more mods active at once.
If you use Windows 32-bit, no worries! You'll still get the 32-bit version.
Good news! Now you'll be able to play Keep Talking and Nobody Explodes on Linux and SteamOS!
The Linux version doesn't support VR but it has all of the other game features including mod support through the Steam Workshop.
Please keep in mind that we are a small team with limited Linux knowledge. We've tested the game in Ubuntu 16.04 and SteamOS. If you are using a different distribution or have an uncommon configuration, you will probably need to rely on the Linux community for support.
Huge thanks to everybody supporting the game and special thanks to the people who helped to test the Linux beta!
Now you can browse, download, and manage mods directly in-game. Play exciting new community made modules, missions and more! There are currently over a hundred mods to choose from.
Today's Deal: Save 70% on Keep Talking and Nobody Explodes!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Sunday at 10AM Pacific Time
It’s been almost two years since we first released Keep Talking and Nobody Explodes. While the core game will still look and feel very familiar there have been a number of cool things we’ve added that you might have missed, so here is a quick summary:
true
Tournament Name
Team 1 Name
Team 2 Name
firsttime
somethingoldsomethingnew
onestepup
Snake
GenerateSame
0
ForceOneMinuteLeftOnly
firsttime
This allows you to have two teams compete with the exact same bombs and will keep track of time remaining to declare a winner.
Have you ever wondered how your bomb defusal times compare to the rest of the world’s? Now you can find out – Steam Leaderboards are now available in Keep Talking and Nobody Explodes!
You can view a leaderboard when you’re online by opening the Bombs Binder to any mission that you have successfully defused.
Your rank will be shown relative to all other players as a percent. A rank of “Top 5%” means that only 5% of players have managed to achieve a time as great as yours. If you’re only in the top 95%, that means you have lots of room for improvement!
The Steam Leaderboards for all built-in missions can also be found in the Steam Community here. You will need to launch the game with this update before your scores will be visible. Leaderboards for Steam Workshop mission packs can only be viewed in game.
Happy defusing!
Update 1.3 is here and it brings with it the oft-requested support for motion controls! Both HTC Vive and Oculus Touch motion controllers are now supported throughout the game. Most mods should be compatible with this update, but be sure to contact the mod author through their workshop page to bring any issues to their attention. Please note that switching between motion controls and gamepad will require re-launching the game. Official update discussion thread Enjoy!
Update 1.2.8 is now live.
Update 1.2 is here! The short version: mods are now supported and you can grab new modules, missions, a bus that can’t go below 50MPH, and more through Steam Workshop! Plus, we’ve expanded the soundtrack with seven brand new tracks from Liam Sauvé! And to celebrate, you can save 34% on the game for the next week! Official update discussion thread
Since the launch of the game in October there have been more than 10 million attempts to defuse a bomb in Keep Talking and Nobody Explodes. Around 4 million of those attempts were successful! The other 6 million... not so much. Regardless, 31 million modules have been disarmed successfully and that's something to be proud of! When Keep Talking and Nobody Explodes started out as a small prototype game a little over two years ago we could not imagine that it could grow to reach so many people. We're honoured to have great fans like you! Happy defusing! - Allen, Ben, and Brian
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