Hi all!
I had some time to be able to tinker with the game code a bit, although most of the time was spent recovering the development setup. There is a new beta patch ready on the beta channel (you can activate it from the properties page of the game).
This patch fixes the following:
- The major refresh artifacts bug that made the game unplayable
- The game resolution getting stretch instead of fit. This was very noticeable on ultra wide screens.
- Game sticks not working. Pad is still better for this game but now you have a choice
- You can now window the game from main menu if you wish to do so
- Other very minor fixes
This patch removes the following:
- Linux build. Game works great with Proton (and in Steam deck). If I need to do a new patch I would need to spent too much time managing and testing different versions.
- Mac build. I don't even have a mac to test. The build can be built (is a Java game after all), but I won't release it without testing.
If everything goes well, and Steam does not have any problem with it, I hope to put the game back to steam, as a free game (as before).
The perfect game when you have little spare time or when you just want to play one fast game before leaving to do something else!
Raining blocks it's a game where you need to avoid the blocks that fall, and which you push and pull to try to escape or survive longer. It has a split screen so you can play against a friend where you can connect same colours blocks to make it's life harder!
Raining blocks has achievements, leader boards and steam cards. It has three game modes (Classic, extended and split screen) with three difficulty modes (easy, normal and hard). With six characters to play, 4 gadgets to use and three bonuses to apply.
With music and art from the community (CC and Public domain), remember to take a look on the about section to know who helped (thanks again everyone)!