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Update Notes for version 1.0.2

Version 1.0.2 is now live! This version comes with a lot of smaller fixes and a couple new large features. As always let us know if you run into any bugs. The reports we've received so far helped us track down a number of issues for this update. First, the new major features:

  • The game is now translates to German, French, and Russian.
  • We added a new interface for setting up network games with your friends on Steam. You can now use the Steam networking system to invite friends or join games your friends have set up.
  • SteamOS and Linux are now supported platforms
Other fixes and improvements, in no specific order:
  • Fixed a bug that was allowing clicks through to cards and the table when they shouldn't have been clickable.
  • The Evil Hat is somewhat less evil and no longer causes the game to get stuck.
  • The options screen no longer displays the graphics options behind the selected options tab the second time it is opened.
  • Game no longer gets stuck when Molly uses Apprentice Wizard talent on a card roll that resulted from borrowing Inner Demon from Thomas with Talented Holomancer.
  • Added more windowed game sizes and fixed some bugs with toggling between fullscreen and windowed.
  • Susan's Infected cards correctly detect that the player who should discard has zero or 1 card and makes the discard automatic.
  • Judas Noose now includes its outbound A marker.
  • Damage modifier are applied before checking for actions that cannot defeat the target - this allows the Alphas to use Savage against cards with 5 damage when a damage modifier obstacle reduces the damage.
  • Now checking that the player has cards to discard when playing Lash's gift. Also prompt the correct player in a 2-player.
  • Mouse can no longer swap the row of cards in the same column when Winter's Wrath is in effect.
  • Fate is correctly adjusted after using Molly's talent to change a Fate roll.
  • Updated the bug reporter to send more data about screen resolution and any errors detected by the game. Plus it now includes an (optional) contact email address field in case we have questions.
  • Escape key opens/closes the tutorial options panel when in the tutorial instead of the main options panel. The resign button in the main options is disabled when in the tutorial (in case we missed a method for opening that panel).
  • Don't prompt to move cards when there is nowhere for a card to go.
  • Action cards that move damage between targets now allow deselecting of the initial target.
  • When playing a card on target + adjacent, also apply effects of the secondary target being hit.
  • Added a tab to view discards in the character details. Look for discards in the tab with the trash can.
  • Fixed the dialog for selecting multiple characters so the number text wasn't giant and preventing clicking the characters to the left.
  • Don't show individual characters when selecting multiple characters during a 2-player game.
  • Updated some fonts to use a new title font.
  • Fix the ambient audio cycle button so it works after being disabled and re-enabled.
  • Add separate options for ambience volume, enable music, and enable effects.
  • Don't flip feature cards when they're zoomed.
  • Enable flipping of Talent/Stunt cards in the card browser.
  • Fly Michael's Doubt and Apprentice Screws Up when they block talent play.
  • The scroll wheel can now unzoom as well as zoom.
  • Changed action notification dialogs to 'Close' instead of 'OK', since they were acknowledging the result instead of confirming the action.
  • Fly Arrest Warrant and Secrets of the Fae cards when they reduce damage/clues.
  • Fly the Vampire Masquerade card and other obstacles that modify discarding for Fate when they affect discarding.
  • Stop music when entering the play screen until we have a music loop that works for a longer play session.
  • Add new options: show the planning prompt, show action notifications, and dismiss action notifications
  • Add info to setup screen about difficulty and game type.
  • Added a random book option on game setup
  • Clear variant options during tutorial setup. Harry can no longer wear his Insulting Costume or bring Lash's Gift to the tutorial.
  • Disabled scroll-zoom during the tutorial, since that was breaking the tutorial.
  • Fixed checks for Butters and Ramirez talents.
  • Luccio's cards that distribute hits/clues among targets now use number spinners.
  • Only allow Stunt use during the 'Select Action' phase of the turn, since that's the only time it's valid to use a Stunt.
  • Toot Toot And Friends now gives the next player in turn order (active player's left) a choice rather than the previous player (active player's right)
  • Added an interface to view stats. The stats are in the Achievements section of the options. Also, the Steam achievements overlay now opens properly.
  • Don't try to swap cards if the whole row has obstacles and advantages. This was blocking game setup in Blood Rites, where this case was possible.
  • Stunt and Talent cards are now displayed on the table, and can be used to activate Stunts, and in Molly's case, her Talent.
  • Added the music from the trailer to the menu screen.
  • Fixed a bug when deselecting initial target of Move Damage action (Carlos' and Butters' talents)
  • Planning Mode now displays "PLANNING MODE", when a hand card is selected. If the player attempts to select a target, a sound is played, and the "PLANNING MODE" text is bounced, to draw attention to it.
  • Can now zoom cards when in the showdown.
  • Clicking away from a selected hand card should now correctly and completely deselect the card.
  • Card hover no longer gets stuck on after using Molly's Talent.
  • Stats are now also updated on defeat, to help with tracking defeats as well as victories.
  • Cleaned up the UI in the join and setup screens some.
  • New methods for joining network games: Steam lobby (can now invite friends/join friends games), and an online private match with a simpler code than having to enter IP/port number.
  • New book selection UI in the game setup screen, with additional information about the book makeup.
  • Fixed a few bugs with Stunt use during network play.
  • Add confirmations on discard and stunt use for table stunt cards that would automatically play with no option to cancel.
  • Fixed some Tutorial race condition weirdness that occurred when an enabled element had the same key as the previous enabled element.
  • Added keep-alive messages to network games to better detect when a host has disconnected and to help keep sessions open.
  • Fix the "Harry Required" dialog when trying to start a game without Harry selected during Hotseat setup.
  • The ESC key now cancels out of a lot of dialogs and exits a number of screens.
  • Enabled the ability to host a game without being an active player.
  • Tidied up the Exit confirmation dialog on the Start Menu.
  • The default hold times for the flip-card overlay are slightly longer, and the overlay can now be dismissed with a tap.
  • Corrected colors in the options menu.
  • Don't try to remove focus from the hand card when not the active player in a network game.
  • Network games can now accept spectators.
  • Two players can no longer select the same character in a network game. That resulted in a broken state.
  • Added new character portraits for Harry when he's wearing the Insulting Costume and Susan when she's Infected
  • Mouse can now choose himself to discard when playing Foo Dog.
  • The Ways will no longer cause remote players to get stuck in a network game.
  • Only prompt the active player when multiplying damage on a target. Fixes Enchanted Duster in network play.
  • When "Hit on the Carpenters" is solved, the game should now highlight the remaining cards correctly. Also, the "No Thanks" button should now use the middle slot, during the Showdown. Also, hitting "No Thanks" should no longer break the Showdown.
  • Other players no longer get stuck at setup if Harry is too fast about starting a game of Side Jobs.
  • Alpha Pack Attack can now hit otherwise-protected foes when borrowed by another player.
  • Defeating the Evil Hat should no longer crash the Showdown when it tries to draw cards.
  • Prevent Alphas from using Savage when target card would receive bonus damage from Harry (i.e. Grendlekin) in a 2-player game.
  • When playing Alpha Pack Attack, damage all the cards first, then remove them for side effects. Fixes issues where side effects were preventing subsequent cards from receiving damage.
  • When modifying rolls with Molly, hitting OK without adjusting the roll no longer uses her Talent and changes dice in bad ways.
  • When discarding the card from Inner Demon, discard the card from the correct deck, and not the same card ID from the primary character's deck.
  • Better handle the case where a table card tries to reduce fate. Previously this would crash the game if Fate went below 0. Now it just clamps to 0 instead of trying to trigger the showdown.
  • Game Log includes a bunch of additional information.
  • Return/Enter key now submits the Login and Two-factor authentication forms on the Network Options screen.
  • Don't show 'No targets after range roll' when playing a card with Inner Demon if there was no range roll.
  • Lash's Gift should now un-highlight hand cards after discard.
  • When you click on a target, but still need to roll the dice, the dice button should now bounce, and play the "Invalid" sound.
  • Added a bounce to the active Hero button when waiting for the other player.
  • When an action affects more than 4 targets, show those target cards in the notification dialog.
  • Kickstarter backers don't have to log in as frequently for their bonus content.
And one correction to a card, which now has slightly different text than the phyiscal game, to clarify the intent:
  • "Apprentice Screws Up" explicitly only blocks Harry's "Wizard, P.I." Talent and not the other character's talent in a 2-player game.


[ 2017-12-20 22:05:17 CET ] [ Original post ]


Update Notes for version 1.0.2

Version 1.0.2 is now live! This version comes with a lot of smaller fixes and a couple new large features. As always let us know if you run into any bugs. The reports we've received so far helped us track down a number of issues for this update. First, the new major features:

  • The game is now translates to German, French, and Russian.
  • We added a new interface for setting up network games with your friends on Steam. You can now use the Steam networking system to invite friends or join games your friends have set up.
  • SteamOS and Linux are now supported platforms
Other fixes and improvements, in no specific order:
  • Fixed a bug that was allowing clicks through to cards and the table when they shouldn't have been clickable.
  • The Evil Hat is somewhat less evil and no longer causes the game to get stuck.
  • The options screen no longer displays the graphics options behind the selected options tab the second time it is opened.
  • Game no longer gets stuck when Molly uses Apprentice Wizard talent on a card roll that resulted from borrowing Inner Demon from Thomas with Talented Holomancer.
  • Added more windowed game sizes and fixed some bugs with toggling between fullscreen and windowed.
  • Susan's Infected cards correctly detect that the player who should discard has zero or 1 card and makes the discard automatic.
  • Judas Noose now includes its outbound A marker.
  • Damage modifier are applied before checking for actions that cannot defeat the target - this allows the Alphas to use Savage against cards with 5 damage when a damage modifier obstacle reduces the damage.
  • Now checking that the player has cards to discard when playing Lash's gift. Also prompt the correct player in a 2-player.
  • Mouse can no longer swap the row of cards in the same column when Winter's Wrath is in effect.
  • Fate is correctly adjusted after using Molly's talent to change a Fate roll.
  • Updated the bug reporter to send more data about screen resolution and any errors detected by the game. Plus it now includes an (optional) contact email address field in case we have questions.
  • Escape key opens/closes the tutorial options panel when in the tutorial instead of the main options panel. The resign button in the main options is disabled when in the tutorial (in case we missed a method for opening that panel).
  • Don't prompt to move cards when there is nowhere for a card to go.
  • Action cards that move damage between targets now allow deselecting of the initial target.
  • When playing a card on target + adjacent, also apply effects of the secondary target being hit.
  • Added a tab to view discards in the character details. Look for discards in the tab with the trash can.
  • Fixed the dialog for selecting multiple characters so the number text wasn't giant and preventing clicking the characters to the left.
  • Don't show individual characters when selecting multiple characters during a 2-player game.
  • Updated some fonts to use a new title font.
  • Fix the ambient audio cycle button so it works after being disabled and re-enabled.
  • Add separate options for ambience volume, enable music, and enable effects.
  • Don't flip feature cards when they're zoomed.
  • Enable flipping of Talent/Stunt cards in the card browser.
  • Fly Michael's Doubt and Apprentice Screws Up when they block talent play.
  • The scroll wheel can now unzoom as well as zoom.
  • Changed action notification dialogs to 'Close' instead of 'OK', since they were acknowledging the result instead of confirming the action.
  • Fly Arrest Warrant and Secrets of the Fae cards when they reduce damage/clues.
  • Fly the Vampire Masquerade card and other obstacles that modify discarding for Fate when they affect discarding.
  • Stop music when entering the play screen until we have a music loop that works for a longer play session.
  • Add new options: show the planning prompt, show action notifications, and dismiss action notifications
  • Add info to setup screen about difficulty and game type.
  • Added a random book option on game setup
  • Clear variant options during tutorial setup. Harry can no longer wear his Insulting Costume or bring Lash's Gift to the tutorial.
  • Disabled scroll-zoom during the tutorial, since that was breaking the tutorial.
  • Fixed checks for Butters and Ramirez talents.
  • Luccio's cards that distribute hits/clues among targets now use number spinners.
  • Only allow Stunt use during the 'Select Action' phase of the turn, since that's the only time it's valid to use a Stunt.
  • Toot Toot And Friends now gives the next player in turn order (active player's left) a choice rather than the previous player (active player's right)
  • Added an interface to view stats. The stats are in the Achievements section of the options. Also, the Steam achievements overlay now opens properly.
  • Don't try to swap cards if the whole row has obstacles and advantages. This was blocking game setup in Blood Rites, where this case was possible.
  • Stunt and Talent cards are now displayed on the table, and can be used to activate Stunts, and in Molly's case, her Talent.
  • Added the music from the trailer to the menu screen.
  • Fixed a bug when deselecting initial target of Move Damage action (Carlos' and Butters' talents)
  • Planning Mode now displays "PLANNING MODE", when a hand card is selected. If the player attempts to select a target, a sound is played, and the "PLANNING MODE" text is bounced, to draw attention to it.
  • Can now zoom cards when in the showdown.
  • Clicking away from a selected hand card should now correctly and completely deselect the card.
  • Card hover no longer gets stuck on after using Molly's Talent.
  • Stats are now also updated on defeat, to help with tracking defeats as well as victories.
  • Cleaned up the UI in the join and setup screens some.
  • New methods for joining network games: Steam lobby (can now invite friends/join friends games), and an online private match with a simpler code than having to enter IP/port number.
  • New book selection UI in the game setup screen, with additional information about the book makeup.
  • Fixed a few bugs with Stunt use during network play.
  • Add confirmations on discard and stunt use for table stunt cards that would automatically play with no option to cancel.
  • Fixed some Tutorial race condition weirdness that occurred when an enabled element had the same key as the previous enabled element.
  • Added keep-alive messages to network games to better detect when a host has disconnected and to help keep sessions open.
  • Fix the "Harry Required" dialog when trying to start a game without Harry selected during Hotseat setup.
  • The ESC key now cancels out of a lot of dialogs and exits a number of screens.
  • Enabled the ability to host a game without being an active player.
  • Tidied up the Exit confirmation dialog on the Start Menu.
  • The default hold times for the flip-card overlay are slightly longer, and the overlay can now be dismissed with a tap.
  • Corrected colors in the options menu.
  • Don't try to remove focus from the hand card when not the active player in a network game.
  • Network games can now accept spectators.
  • Two players can no longer select the same character in a network game. That resulted in a broken state.
  • Added new character portraits for Harry when he's wearing the Insulting Costume and Susan when she's Infected
  • Mouse can now choose himself to discard when playing Foo Dog.
  • The Ways will no longer cause remote players to get stuck in a network game.
  • Only prompt the active player when multiplying damage on a target. Fixes Enchanted Duster in network play.
  • When "Hit on the Carpenters" is solved, the game should now highlight the remaining cards correctly. Also, the "No Thanks" button should now use the middle slot, during the Showdown. Also, hitting "No Thanks" should no longer break the Showdown.
  • Other players no longer get stuck at setup if Harry is too fast about starting a game of Side Jobs.
  • Alpha Pack Attack can now hit otherwise-protected foes when borrowed by another player.
  • Defeating the Evil Hat should no longer crash the Showdown when it tries to draw cards.
  • Prevent Alphas from using Savage when target card would receive bonus damage from Harry (i.e. Grendlekin) in a 2-player game.
  • When playing Alpha Pack Attack, damage all the cards first, then remove them for side effects. Fixes issues where side effects were preventing subsequent cards from receiving damage.
  • When modifying rolls with Molly, hitting OK without adjusting the roll no longer uses her Talent and changes dice in bad ways.
  • When discarding the card from Inner Demon, discard the card from the correct deck, and not the same card ID from the primary character's deck.
  • Better handle the case where a table card tries to reduce fate. Previously this would crash the game if Fate went below 0. Now it just clamps to 0 instead of trying to trigger the showdown.
  • Game Log includes a bunch of additional information.
  • Return/Enter key now submits the Login and Two-factor authentication forms on the Network Options screen.
  • Don't show 'No targets after range roll' when playing a card with Inner Demon if there was no range roll.
  • Lash's Gift should now un-highlight hand cards after discard.
  • When you click on a target, but still need to roll the dice, the dice button should now bounce, and play the "Invalid" sound.
  • Added a bounce to the active Hero button when waiting for the other player.
  • When an action affects more than 4 targets, show those target cards in the notification dialog.
  • Kickstarter backers don't have to log in as frequently for their bonus content.
And one correction to a card, which now has slightly different text than the phyiscal game, to clarify the intent:
  • "Apprentice Screws Up" explicitly only blocks Harry's "Wizard, P.I." Talent and not the other character's talent in a 2-player game.


[ 2017-12-20 22:05:17 CET ] [ Original post ]



Dresden Files Cooperative Card Game
Hidden Achievement LLC
  • Developer

  • Hidden Achievement LLC
  • Publisher

  • 2017-10-30
  • Release

  • Indie Strategy Singleplayer Multiplayer Coop
  • Tags

  • Game News Posts 29  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (103 reviews)


  • Review Score

  • https://dfco.hiddenachievement.com
  • Website

  • https://store.steampowered.com/app/661280 
  • Steam Store

  • The Game includes VR Support



    Dresden Files Cooperative Card Game Linux [167.99 M]

  • Public Linux depots

  • Dresden Files Cooperative Card Game - Fan Favorites
    Dresden Files Cooperative Card Game - Helping Hands
    Dresden Files Cooperative Card Game - Wardens Attack
    Dresden Files Cooperative Card Game - Mouse & Variants
    Dresden Files Cooperative Card Game - Ra Crossover
    Dresden Files Cooperative Card Game - Dead Ends
    Dresden Files Cooperative Card Game - Winter Schemes
    Dresden Files Cooperative Card Game - Faithful Friends
  • Available DLCs

  • Play Harry Dresden and his friends as they take on the cases from the bestselling Dresden Files novels in the ultimate what-if scenario—what if Harry was on the scene with allies who weren’t there in the original story? The core game includes Harry, Murphy, Susan, Michael, and the Alphas and plays through the first five novels as well as Side Jobs, a random scenario generator based on the short story collection of the same name. Designs are already well underway for expansions featuring more series characters and more novels.

    Game Information

    Number of players: 1-5
    Length: 30 minutes
    Type of Game: Cooperative
    MINIMAL SETUP
    • OS: SteamOS 2.1
    • Processor: 64-bitMemory: 2 GB RAMStorage: 300 MB available space
    • Memory: 2 GB RAMStorage: 300 MB available space
    • Storage: 300 MB available space
    RECOMMENDED SETUP
    • OS: SteamOS 2.1+
    • Processor: 2.5GHz or faster 64-bitMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: Any
    • Storage: 2 GB available space
    GAMEBILLET

    [ 5951 ]

    16.99$ (15%)
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    3.00$ (80%)
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    GAMERSGATE

    [ 3198 ]

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    13.49$ (55%)
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    2.25$ (89%)
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    8.24$ (59%)
    14.0$ (65%)

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