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Update 1.2.3 is primarily a bugfix release. Most of these fixes are the result of bugs reported through the in-game bug reporting tool. We really appreciate everyone who has submitted bug reports - it helps tremendously in tracking them down and fixing them. Fixed an issue with reporting bugs while in the tutorial. Cascade effects that remove cards that are targets of the current action no longer cause the game to get stuck. A version of the debug dice roller is available in the options under "Other" Fixed the animation speed slider to never go all the way to 0, so cards still animate. This prevents them from occasionally getting stuck. Pre-turn effects are no longer run when restarting a player's turn after they cancel stunt use. Prevents Soul Train from advancing if Winter Knight Harry cancels his stunt. Mouse's shop page is fixed to show Harry/Susan's extra cards instead of saying Molly/Harry. The game no longer gets stuck when prompting a player to move cards while there are no available cards to move. Damage from a couple of cards that affect adjacent targets is now correctly applied as if the additional targets are primary targets and not side effects. Targets that cannot be affected by the current action are no longer included in prompts to remove cards.
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