New Map UI!
The map was due for a tune up and we just decided to tear it apart, and do it from scratch. Now it's more functional, practical, and easy on the eyes.

Following this we will be implementing new UI for the general store, tavern, and shipyard. You can expect to see those changes coming in the next update.
Famous Captains
Here's why these captains are awesome. They each have unique dialogue, smarter AI, and even can be faced directly when boarding (meaning you'll be able to fight the captain yourself, not just a random crew member). They also drop extra gold compared to other crews in their class. They are fairly rare but you are sure to come across them as you progress through your pirate career.
[img=https://imgur.com/iIi9pJ4.gif][/img]
Updates take time!
Compared to when we first released Don't Sink our updates have slowed town quite a bit. This is mostly due to the massive amounts of work required to rebuild the UI. In both the art and programming department, a single menu can take a week's worth of work. We just want you all to know that we are working hard and have some other exciting features in the works.
New content & features
- New map UI
- Famous pirates (7 so far)
- 1 new travel cutscene
Bug fixes and performance improvements
- Journey distance bar goes past end
- Scrolling through feeding UI causes items to be forgotten when off the menu
As always... stay salty sea dogs!
Team Lead / Lead programmer
Sebastian Nigro
(Seabass)
Twitter
Artist / Visual design
Daniel Marques
(Thirteen)
Twitter
Audio / Web / Programmer
Chris Anselmo
(Topher)
Twitter
Official Website
Trello Page
Discord Server
Reddit
Development live stream[ 2018-03-05 00:04:24 CET ] [ Original post ]