





New shops and improved gameplay! (Update 0.7.7.0)
At last we have finished the new GUI and oh boy is it easy on the eyes. There isn't a whole lot to say about it but you'll definitely enjoy it more than the old UI.

The cargo capacity of ships has been reduced drastically which makes managing your items much more important. You'll find that the general store takes note of the weight of items and will help you avoid any hassle sorting through items you can't purchase. Islands no longer gain population as quickly now that we've made citizen recruitment available. This makes island building a lot more fun and involved. New content & features
Team Lead / Lead programmer Sebastian Nigro (Seabass) Twitter Artist / Visual design Daniel Marques (Thirteen) Twitter Audio / Web / Programmer Chris Anselmo (Topher) Twitter Official Website Trello Page Discord Server Reddit Development live stream
[ 2018-03-13 15:01:09 CET ] [ Original post ]
New GUI and functionality for shops
At last we have finished the new GUI and oh boy is it easy on the eyes. There isn't a whole lot to say about it but you'll definitely enjoy it more than the old UI.


Gameplay improvements
The cargo capacity of ships has been reduced drastically which makes managing your items much more important. You'll find that the general store takes note of the weight of items and will help you avoid any hassle sorting through items you can't purchase. Islands no longer gain population as quickly now that we've made citizen recruitment available. This makes island building a lot more fun and involved. New content & features
- New general store UI
- New tavern UI
- New shipyard UI
- Reduced population growth rate by 70%
- Back button on map can now be clicked
- Player and enemy ships now fire slightly more accurately
- Removed twitter and twitch buttons from main menu (Twitter links are still active in the credits menu)
- Reduced the cargo limits of every ship (on average the reductions were anywhere from 90% or more)
- Made nearly all saving asynchronous, should prevent/reduce stuttering for most users
- Tavern crew feed option now deducts gold properly
- Shipyard repair option now deducts gold properly
- You can no longer attack an island you own
- Removed old unused scripts/assets (reduces memory usage)
- Quick menu and quest menu are disabled while transitioning between rooms
- Quest menu and GUI can no longer be active at the same time which prevents overlapping
- Map can no longer be interacted with once an action begins
- General stores now account for ship weight limitations and will behave properly
- Item giving/removing functions now include ship weight functionality
As always... stay salty sea dogs!
Team Lead / Lead programmer Sebastian Nigro (Seabass) Twitter Artist / Visual design Daniel Marques (Thirteen) Twitter Audio / Web / Programmer Chris Anselmo (Topher) Twitter Official Website Trello Page Discord Server Reddit Development live stream
[ 2018-03-13 15:01:09 CET ] [ Original post ]
Don't Sink
Sebastian Nigro
Developer
Studio Eris
Publisher
2018-04-13
Release
Game News Posts:
48
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(146 reviews)
The Game includes VR Support
Public Linux Depots:
- Don't Sink Ubuntu [79.31 M]
Available DLCs:
- Don't Sink - OST
A Sandbox-Adventure-Pirate-RPG that takes inspiration from Pirates of the Carribean (2003 video game), FTL: Faster Than Light, and Sid Meier's Pirates but makes certain to stand out on its own.
- Explore a massive world with unique islands and landscapes. Discuss rumors and discover the origins of each island by talking to the people that live there
- Expect the unexpected when at sea. Events you may be unprepared for may occur such as a foodborne illness among your crew. You'll need to have access to the right supplies and have the experience to keep your ship afloat
- A casual but real challenge - While simple to pickup and understand, there are numerous events that only an experienced swashbuckler will be prepared for. This makes the game more satisfying for long term pirates
- Thoughtfully executed cutscenes that help to bring the world to life as well as reward pirates that explore
- Sailing between islands is necessary to expand your control over the world and to increase your reputation
- Tending to the morale, hunger, and thirst of your crew will require you to maintain a supply of food/water and consider whether or not rationing food is required during long journeys
- Governing islands you've conquered is a difficult responsibility as you will need to solve economic issues before they get out of hand
- Purchase larger ships as you fight your way through the sea. Famously powerful vessels such as the Galleon and Man of War are but a few of the available ships
MINIMAL SETUP
- OS: Ubuntu 14 or above (64-bit Only)
- Processor: Intel Core 2 Duo or AMD Athlon 64 X2Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD 5000 or better
- Storage: 250 MB available spaceAdditional Notes: Various integrated graphics cards will not run the game and specific anti-virus programs are known to cause issues
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