Last Salvo
Triple Distilled Games Developer
Triple Distilled Games Publisher
2017-12-20 Release
🎹🖱️Keyboard + Mouse
3 user reviews
(3 reviews)
The Game includes VR Support
Public Linux Depots:- Last Salvo Depot [299.3 M]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Version 2 releasedHello all,
Thank you for supporting the game in these early stages!
A new version has just been released on steam :
- Fixed bugs when trying to run a custom campaign.
- Added a custom campaign template (needs to be enabled by editing the campaign.json file).
- Added console output, run the game from the console to see it.
- Fixed wobbling objects when moving (crates,barrels etc).
- Reduced black vertical boundaries of maps and items can no longer escape.
So this is only bug fixes. Mostly revolving around modding.
Now there is a beta branch that you can access in the properties>beta tab of the game on steam.
So what's next?
It has been a slow year start, so expect more activity in the future.
Still working on controller support, which is something that was requested.
Will process inputs from the community to tweak maps and gameplay.
AI will have more different behaviors, will differentiate dogs from soldiers.
A new campaign will be created later, as planned.
Linux version is done, just needs to be tested on steam before release, please contact me if you would like to be a tester.
[ 2018-01-06 18:43:23 CET ] [ Original post ] Version 2 releasedHello all,
Thank you for supporting the game in these early stages!
A new version has just been released on steam :
- Fixed bugs when trying to run a custom campaign.
- Added a custom campaign template (needs to be enabled by editing the campaign.json file).
- Added console output, run the game from the console to see it.
- Fixed wobbling objects when moving (crates,barrels etc).
- Reduced black vertical boundaries of maps and items can no longer escape.
So this is only bug fixes. Mostly revolving around modding.
Now there is a beta branch that you can access in the properties>beta tab of the game on steam.
So what's next?
It has been a slow year start, so expect more activity in the future.
Still working on controller support, which is something that was requested.
Will process inputs from the community to tweak maps and gameplay.
AI will have more different behaviors, will differentiate dogs from soldiers.
A new campaign will be created later, as planned.
Linux version is done, just needs to be tested on steam before release, please contact me if you would like to be a tester.
[ 2018-01-06 18:43:23 CET ] [ Original post ] 
The Soviet–Japanese war of 1939
Play through 2 world war two singleplayer campaigns centered around the Battles of Khalkhin Gol between the Empire of Japan and the USSR.
Estimated play time:
20 hours per campaign.
Early access features only the battle for Lake Khasan campaign.
Master different weapons
Destroy enemies superior in number and in firepower by mastering suppressive fire, piercing rounds, explosions, fire barrages, and smokescreens.

Destructible environments
Anything can be destroyed and in the meantime can provide cover from grenade blasts and fire.

Vicious AI
Enemies will try their best to survive by avoiding line of fire, grenades and burning ground. Different behavior types must be expected.

Modding
New units, weapons and campaign can be created, using Lua scripting language.

MINIMAL SETUP- OS: Ubuntu
- Processor: Dual core 2GHZMemory: 200 MB RAM
- Memory: 200 MB RAM
- Graphics: Intregated graphic card (2012)
RECOMMENDED SETUP- OS: Ubuntu
- Processor: Quad core 3GHZMemory: 200 MB RAM
- Memory: 200 MB RAM
- Graphics: Radeon HD 8000 / GeForce 700 series
4.00$ (80%)
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