As the release is getting super close and last creases have been polished I'm happy to announce that we are "gold"! All that has to be done is wait for Steam's "Have to be 2 weeks as Coming soon" policy to pass.
I'm really looking forward to what you would think about the game as it is my "baby" :).
If you are eager to test it already or have a lot of commuting to do daily maybe you can consider a mobile version that is already out since yesterday. Just choose your platform:
iOS: https://itunes.apple.com/app/car-puzzler/id1334179501
Android: https://play.google.com/store/apps/details?id=com.BorisZapotocky.CarPuzzler
Or you can follow the game on facebook:
https://www.facebook.com/carPuzzler/
In the meantime here is a simple gameplay rules overview:
[ 2018-01-19 09:54:01 CET ] [ Original post ]
- Car Puzzler Linux [128.41 M]
Key features:
- Challenging campaign with 50+ levels
- Ingame level editor
- Share/import levels with ease as QR codes
- Collect achievements
- Beat others in leaderboards
Inspired by the great games like The Witness this game tries to bring similar puzzle experience with some game mechanics twists of its own. All campaign levels were created in ingame editor so the community is free to expand on the experience and easily share their unique puzzles (with simple QR code screenshot/scan). The best user levels are planned to be regularly added as a free content updates.
- OS: Ubuntu 12.04+ or SteamOS+
- Processor: SSE2 instruction set support
- Graphics: DX9 (shader model 3.0)
- Storage: 200 MB available space
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