Hi, guys!
I'm ready to reveal my next project that is currently in development. Working title BonVoyage, it is again a puzzle but not focusing on the sliding mechanics and variations (reconstruct the world to help stranded knights find their way home).
Gameplay preview video
Based on the feedback for Car Puzzler, I'm trying to make it more accessible (tutorials integrated into the campaign not separate in extra tab, free camera to enjoy the cartoonish 3D world, more focus on the visuals, better level sorting to avoid difficulty spikes, etc. :).
More info can be found on the FB page of the project: BonVoyage
So in the meantime have fun solving the 100+ levels of Car Puzzler and see you Q1 2019 with my new game!
Kind regards,
Boris
Car Puzzler is a line puzzle game variation where you need to drag all cars to their destinations in levels varying in gameplay rules and complexity. Engage in a beautiful cartoonish style and beat the best scores.
Key features:
Challenging campaign with 50+ levels
Ingame level editor
Share/import levels with ease as QR codes
Collect achievements
Beat others in leaderboards
Inspired by the great games like The Witness this game tries to bring similar puzzle experience with some game mechanics twists of its own. All campaign levels were created in ingame editor so the community is free to expand on the experience and easily share their unique puzzles (with simple QR code screenshot/scan). The best user levels are planned to be regularly added as a free content updates.