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Patch notes: May 23rd, 2016
Once again, this patch contains major balance and card adjustments. A full detailed explanation of these changes can be found here on our forums.
Syland Horsemaster +1 life, loses charge 2. Now has “Gift - Give a friendly creature charge 3 until end of turn”. War Yak Now has “+2/+0 while your opponent has 10 life or less Queen’s Favorite +1f cost, +1 life Magda, Queen of Meroval Changes to the following: Magda, Queen of Meroval - 4 faeria Creature Your Legends cost 2 faeria less. Production - Add a random Legend to your hand. 0/3 Unlikely Hero -1 Attack, +1 Life Now gains +3/+3 and charge 3 when it survives a battle. Siege Engine +1 Attack Now gains +1/+0 after attacking. Wandering Monk +1 life Steam Forge -1 faeria cost Baron Thulgar +1 life Ability changes from Gift to Last Words. Hunted Outlaw Now gives 2 faeria to your opponent on last words instead of 3.
Water Elemental +1 attack Loses aquatic, gains jump. Gabrian Commander -1 faeria cost Now gains flying when you draw a card that originally cost 7 faeria or more. Mimic Replaced with the following design: Spring Mochi - 3 faeria, 2 lakes Creature Gift - The next card with original cost 7 faeria or higher you draw costs 3f less. 2/2 Gabrian Warden +2 faeria cost, +1/+1, -1 Lake cost, now can give protection to any creature. Mystic Beast Changes to the following design: Mystic Beast - 3 faeria, 1 lake Creature Gift - Gain +2/+2 and Charge 2 if your opponent has 10 faeria or more. 3/4 Gabrian Archon Changes to the following design: Gabrian Archon - 4 faeria, 2 lakes Creature Gain +2/+2 if you’ve played two cards with original cost 7 faeria or higher. 4/4 Gabrian Enchantment Now draws a card when played in addition to its previous effect. Stormspawn +1 attack Tale of the Old Turtle Changes to the following design: Tale of the Old Turtle - 5 faeria, 2 lakes Event Add 3 random blue cards to your hand. They cost 3 faeria less. Wavecrash Colossus Changes to the following design Wavecrash Colossus - 10 faeria, 2 lakes Creature Costs 2 faeria less for each time you’ve gathered from an enemy well (minimum: 4 faeria) Triton Diver +1 life Azure Wisp +2 attack, +1 life, now only gains +1/+1 when you gather from your opponent’s wells. Luduan Changes to the following design Luduan - 3 faeria, 1 lake Creature Whenever this creature gathers faeria from an opponent’s well, add a random blue card to your hand. It costs 2 faeria less. 1/4 Wavecrafter +3 life. Now sets both players’ faeria to 3 at the end of your opponent’s turn. Windfall -1 faeria cost, -1 faeria gain.
Ancient Beastmaster +1 attack, -1 life, now grants +1/+1 instead of +1/+0. Oakling +1 faeria cost, +1 life, now gives +5/+5 on death instead of +4/+4. Tiki Caretaker -1 faeria cost, now gives +2/+2 instead of +3/+3 Oak Father -1 faeria cost Primeval Colossus Changes to the following design: Primeval Colossus - 15f faeria, 2 forests Creature Costs 1 faeria less for each special land you have (minimum cost 6 faeria). 8/12 Verduran Guardian Changes to the following design: Ruunin’s Champion - 6 faeria, 2 forests Whenever this creature attacks a god, add a random green creature to your hand. It gets +3/+3. 3/6 Wood Elemental +1 attack, +1 life Ruunin’s Presence -1 faeria cost
Kobold Warlord +1 faeria cost, +2 attack, +2 life Gut Gorger -1 mountain cost Bold Bargainer +1 faeria cost, +1 life, now discounts a random card in your hand by 7 faeria. Barbarian Ogre +1 faeria cost, +1 attack, +1 life Boulder Thrower Changes to the following design: Boulder Thrower - 7 faeria, 1 mountain Creature Ranged Combat - You gain 2 faeria. 3/5 Axe Grinder Changes to the following design: Axe Grinder - 3 faeria, 1 mountain Creature Gift - Gets +2/+0 if summoned adjacent to an enemy well. 3/4 Kobold Armorsmith Changes to the following design: Hate Seed - 6 faeria, 2 mountains Costs 1 faeria less for each creature with higher attack than life you’ve summoned. 4/5 Flame Spitter +1 life Ogre Battler +1 faeria cost, +1 attack, +2 life Flame Thrower Now has, “Whenever this creature attacks a god, deal 1 damage to all enemy creatures”. Bomb Slinger Can now hit structures too. Seifer’s Fodder +1 life Volcanic Colossus Changes to the following design: Volcanic Colossus - 9 faeria, 2 mountains Creature Costs 1 faeria less for each enemy creature that has died in combat (minimum 5 faeria). 8/8 Shedim Pest Changes to the following design: Shedim Pest - 4 faeria, 1 mountain Creature Gift - Gain +2/+2 if you have another creature with higher attack than life. 4/2 Fire Elemental -1 attack, loses ranged, gains “combat - deal 2 damage to a random enemy creature +2 life Firebringer Changes to the following design: Firebringer - 4 faeria, 2 mountains Gain +1/+1 whenever you summon a creature with higher attack than life. 2/2 Ogre Torturer Changes to the following design: Bloodwell Sprite - 4 faeria, 1 mountain Whenever you gather from an opponent’s well, deal 1 damage to your opponent. 4/4 Ogre Dance Now reduces by 7 faeria. Blustering Devil Changes to the following design: Red Devil - 9 faeria, 2 mountains Gift - Gain 5 faeria 6/4 Ignus, the First Flame -1 mountain cost
Oradrim Sagittarius Changes to the following design: Oradrim Sagittarius - 3 faeria, 1 desert Creature Ranged Whenever you attack a god, gain 1 faeria. 1/2 Slaughtering Shadow -1 faeria cost Deathwish Ghoul -1 desert cost Demon Wing -1 faeria cost Air Elemental +1 attack Oblivion Knight -1 faeria cost Shaytan Scavenger Now triggers off attacking a god instead of a creature dying. Windstorm Colossus Changes to the following design: Windstorm Colossus - 9 faeria, 2 deserts Costs 1 faeria less for each event you’ve played (minimum cost: 4 faeria) 7/5 Oath to Oblivion -1 faeria cost Windstorm Charger Now has charge 2 instead of charge 3.
Apex Predator -1 attack, -1 life, gains jump Icerock Behemoth -1 faeria cost Twinsoul Spirit +1 life
Many cards have changed in rarity with this update.
Several changes have been made to the starter Codexes in-game.
Utllity OUT - Freedom Fighter IN - Queen's Assassin
Gabrians OUT - Gabrian Commander IN - Mystic Beast OUT - Gabrian Archon IN - Lore Thief Wisdom OUT - Aurora's Disciple IN - Spellwhirl
Strength IN - Bloomsprite OUT - Ancient Boar Blessings IN - Tiki Chieftain OUT - Shamanic Dance Growth IN - Wild Growth OUT - Vine Wall PatienceOUT - Grove GuardianIN - Soulbound Sagami
Ogres IN - Bloodwell Sprite OUT - Hate Seed
Corruption OUT - Malevolent Spirit IN - Last Nightmare Windborne OUT - Wind Wisp IN - Dune Drake Whew! Did we miss anything? Blame Krog.
[ 2016-05-23 20:24:31 CET ] [ Original post ]
Pandora has awakened, and with it comes a slew of balance changes and card adjustments. Read on to find out more.
Major updates
- Pandora mode will be made available once the Fight for Pandora reaches 100,000 games. (This is done! Click here to learn more about Pandora.)
- Ranked and Unranked mode will return to their previous versions. Highlander Battle will no longer be available.
- Daily Quests now reward you a Pandora Coin in addition to the normal gold amount
- The contents of many starter Codexes have changed. New cards have been added in place of old ones. As a consequence of this, anyone who has already unlocked the starter Codexes but does not possess one of the new cards added to the Codexes will automatically receive it.
10 cards receive their final art:
- Daring Adventurer (concept art: Jordi and Franck/Illustration: Vitaliy)
- Hunted Outlaw (concept art: Jordi and Franck/Illustration: Vitaliy)
- Shaytan Scavenger (Yuan)
- Oradrim Fanatic (Ibrahem)
- Ruunin's Presence (Sarah)
- Unbound Evolution (Mike)
- Seifer's Fodder (concept art: Jordi and Franck/Illustration: Andrey)
- Krog (concept art: Christophe/Illustration: Andrey)
- Firebringer (Mike)
- Ruunin the Relentless (Sarah)
Updates and fixes
- Browsing your collection should now be faster
- The 20 second end of turn timer is now more animated in the game
- When leaving a game lobby, the avatar shown now clears instead of showing the default
- Fixed opponent highlighting on tokens (when opponent hovers over it during his turn)
- Audio level functionality in settings has been improved
- Some improvements have been made to disconnection messages
- Faeria Wells are now colored (distinguishing from yours and opponent)
Balance changes
Once again, this patch contains major balance and card adjustments. A full detailed explanation of these changes can be found here on our forums.
Neutral
Syland Horsemaster +1 life, loses charge 2. Now has “Gift - Give a friendly creature charge 3 until end of turn”. War Yak Now has “+2/+0 while your opponent has 10 life or less Queen’s Favorite +1f cost, +1 life Magda, Queen of Meroval Changes to the following: Magda, Queen of Meroval - 4 faeria Creature Your Legends cost 2 faeria less. Production - Add a random Legend to your hand. 0/3 Unlikely Hero -1 Attack, +1 Life Now gains +3/+3 and charge 3 when it survives a battle. Siege Engine +1 Attack Now gains +1/+0 after attacking. Wandering Monk +1 life Steam Forge -1 faeria cost Baron Thulgar +1 life Ability changes from Gift to Last Words. Hunted Outlaw Now gives 2 faeria to your opponent on last words instead of 3.
Blue
Water Elemental +1 attack Loses aquatic, gains jump. Gabrian Commander -1 faeria cost Now gains flying when you draw a card that originally cost 7 faeria or more. Mimic Replaced with the following design: Spring Mochi - 3 faeria, 2 lakes Creature Gift - The next card with original cost 7 faeria or higher you draw costs 3f less. 2/2 Gabrian Warden +2 faeria cost, +1/+1, -1 Lake cost, now can give protection to any creature. Mystic Beast Changes to the following design: Mystic Beast - 3 faeria, 1 lake Creature Gift - Gain +2/+2 and Charge 2 if your opponent has 10 faeria or more. 3/4 Gabrian Archon Changes to the following design: Gabrian Archon - 4 faeria, 2 lakes Creature Gain +2/+2 if you’ve played two cards with original cost 7 faeria or higher. 4/4 Gabrian Enchantment Now draws a card when played in addition to its previous effect. Stormspawn +1 attack Tale of the Old Turtle Changes to the following design: Tale of the Old Turtle - 5 faeria, 2 lakes Event Add 3 random blue cards to your hand. They cost 3 faeria less. Wavecrash Colossus Changes to the following design Wavecrash Colossus - 10 faeria, 2 lakes Creature Costs 2 faeria less for each time you’ve gathered from an enemy well (minimum: 4 faeria) Triton Diver +1 life Azure Wisp +2 attack, +1 life, now only gains +1/+1 when you gather from your opponent’s wells. Luduan Changes to the following design Luduan - 3 faeria, 1 lake Creature Whenever this creature gathers faeria from an opponent’s well, add a random blue card to your hand. It costs 2 faeria less. 1/4 Wavecrafter +3 life. Now sets both players’ faeria to 3 at the end of your opponent’s turn. Windfall -1 faeria cost, -1 faeria gain.
Green
Ancient Beastmaster +1 attack, -1 life, now grants +1/+1 instead of +1/+0. Oakling +1 faeria cost, +1 life, now gives +5/+5 on death instead of +4/+4. Tiki Caretaker -1 faeria cost, now gives +2/+2 instead of +3/+3 Oak Father -1 faeria cost Primeval Colossus Changes to the following design: Primeval Colossus - 15f faeria, 2 forests Creature Costs 1 faeria less for each special land you have (minimum cost 6 faeria). 8/12 Verduran Guardian Changes to the following design: Ruunin’s Champion - 6 faeria, 2 forests Whenever this creature attacks a god, add a random green creature to your hand. It gets +3/+3. 3/6 Wood Elemental +1 attack, +1 life Ruunin’s Presence -1 faeria cost
Red
Kobold Warlord +1 faeria cost, +2 attack, +2 life Gut Gorger -1 mountain cost Bold Bargainer +1 faeria cost, +1 life, now discounts a random card in your hand by 7 faeria. Barbarian Ogre +1 faeria cost, +1 attack, +1 life Boulder Thrower Changes to the following design: Boulder Thrower - 7 faeria, 1 mountain Creature Ranged Combat - You gain 2 faeria. 3/5 Axe Grinder Changes to the following design: Axe Grinder - 3 faeria, 1 mountain Creature Gift - Gets +2/+0 if summoned adjacent to an enemy well. 3/4 Kobold Armorsmith Changes to the following design: Hate Seed - 6 faeria, 2 mountains Costs 1 faeria less for each creature with higher attack than life you’ve summoned. 4/5 Flame Spitter +1 life Ogre Battler +1 faeria cost, +1 attack, +2 life Flame Thrower Now has, “Whenever this creature attacks a god, deal 1 damage to all enemy creatures”. Bomb Slinger Can now hit structures too. Seifer’s Fodder +1 life Volcanic Colossus Changes to the following design: Volcanic Colossus - 9 faeria, 2 mountains Creature Costs 1 faeria less for each enemy creature that has died in combat (minimum 5 faeria). 8/8 Shedim Pest Changes to the following design: Shedim Pest - 4 faeria, 1 mountain Creature Gift - Gain +2/+2 if you have another creature with higher attack than life. 4/2 Fire Elemental -1 attack, loses ranged, gains “combat - deal 2 damage to a random enemy creature +2 life Firebringer Changes to the following design: Firebringer - 4 faeria, 2 mountains Gain +1/+1 whenever you summon a creature with higher attack than life. 2/2 Ogre Torturer Changes to the following design: Bloodwell Sprite - 4 faeria, 1 mountain Whenever you gather from an opponent’s well, deal 1 damage to your opponent. 4/4 Ogre Dance Now reduces by 7 faeria. Blustering Devil Changes to the following design: Red Devil - 9 faeria, 2 mountains Gift - Gain 5 faeria 6/4 Ignus, the First Flame -1 mountain cost
Yellow
Oradrim Sagittarius Changes to the following design: Oradrim Sagittarius - 3 faeria, 1 desert Creature Ranged Whenever you attack a god, gain 1 faeria. 1/2 Slaughtering Shadow -1 faeria cost Deathwish Ghoul -1 desert cost Demon Wing -1 faeria cost Air Elemental +1 attack Oblivion Knight -1 faeria cost Shaytan Scavenger Now triggers off attacking a god instead of a creature dying. Windstorm Colossus Changes to the following design: Windstorm Colossus - 9 faeria, 2 deserts Costs 1 faeria less for each event you’ve played (minimum cost: 4 faeria) 7/5 Oath to Oblivion -1 faeria cost Windstorm Charger Now has charge 2 instead of charge 3.
Multicolored
Apex Predator -1 attack, -1 life, gains jump Icerock Behemoth -1 faeria cost Twinsoul Spirit +1 life
Rarity Changes
Many cards have changed in rarity with this update.
Cycle
- All Colossi > Rare
Neutral
- Famine > Rare
- Queen’s Assassin > Common
- Unlikely Hero > Epic
- Outland Ranger > Rare
Green
- Gaea’s Grace > Rare
- Tiki Totem > Epic
- Living Willow > Common
Blue
- Triton Diver > Rare
- Tale of the Old Turtle > Epic
- Frogify > Common
- Luduan > Epic
- Ancient Herald > Common
- Triton Chef > Common
- Triton Banquet > Rare
Red
- Grim Guard > Common
- Axe Grinder > Rare
- Bomb Slinger > Epic
- Shedim Pest > Common
- Fire Bringer > Rare
- Blood Singer > Common
Yellow
- Windborne Champion > Epic
- Shaytan Assassin > Epic
- Zealous Crusader > Rare
- If you had Card A and it switched from LEGENDARY to COMMON, you AUTOMATICALLY EARN the DIFFERENCE of the FULL CRAFTING (not disenchant!) values.
- If you had Card B and it switched from COMMON to RARE, you "LOSE" the difference of the full craft values
- In the end, you may have a Memoria balance that is negative. If negative, NO MEMORIA IS REMOVED FROM YOUR ACCOUNT. If the sum is positive (because you mostly lost rarer cards for more common ones instead of the other way around), the complete sum is given as Memoria to you.
Codex Changes
Several changes have been made to the starter Codexes in-game.
HUMAN
Utllity OUT - Freedom Fighter IN - Queen's Assassin
BLUE
Gabrians OUT - Gabrian Commander IN - Mystic Beast OUT - Gabrian Archon IN - Lore Thief Wisdom OUT - Aurora's Disciple IN - Spellwhirl
GREEN
Strength IN - Bloomsprite OUT - Ancient Boar Blessings IN - Tiki Chieftain OUT - Shamanic Dance Growth IN - Wild Growth OUT - Vine Wall PatienceOUT - Grove GuardianIN - Soulbound Sagami
RED
Ogres IN - Bloodwell Sprite OUT - Hate Seed
YELLOW
Corruption OUT - Malevolent Spirit IN - Last Nightmare Windborne OUT - Wind Wisp IN - Dune Drake Whew! Did we miss anything? Blame Krog.
- The Faeria Team
[ 2016-05-23 20:24:31 CET ] [ Original post ]
Faeria
Abrakam SA
Developer
Abrakam SA
Publisher
2017-03-08
Release
Singleplayer Tags
FREE
Game News Posts:
303
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(1436 reviews)
The Game includes VR Support
Public Linux Depots:
- Linux Content [1.17 G]
Available DLCs:
- Faeria - Steam Pack
- Faeria - Premium Edition DLC
- Faeria - Fall of Everlife DLC
- Faeria - Resurgence DLC
- Faeria - Elements DLC
- Faeria - Gagana DLC
- Faeria - All Avatars DLC
- Faeria - All CardBacks DLC
- Faeria - All Orbs DLC
- Faeria - All Wells DLC
Following a successful Kickstarter that gathered more than 3,500 backers in 2013, Faeria was revamped to make it closer to our vision of “easy to learn, hard to master”.
Faeria combines the core values of Strategy Card Games together with a Living Board, giving you the ability to shape the board as you play to create mind-blowing strategies. Each game of Faeria is not only unique, beautiful and fast-paced but also highly competitive with upcoming features such as an observer mode and integrated tournaments.
Faeria's Early Access Bundle helps you kickstart your experience by giving you access to:
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Faeria combines the core values of Strategy Card Games together with a Living Board, giving you the ability to shape the board as you play to create mind-blowing strategies. Each game of Faeria is not only unique, beautiful and fast-paced but also highly competitive with upcoming features such as an observer mode and integrated tournaments.
Faeria's Early Access Bundle helps you kickstart your experience by giving you access to:
- The Game
- 20 Booster Packs
- 10 Arena Tickets
- Early Access Exclusive Avatar and Orb
MINIMAL SETUP
- OS: Ubuntu 16.04+ or equivalent
- Processor: 2.2GHz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.3 compatible. 2GB+Network: Broadband Internet connection
- Storage: 2 GB available space
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