





Faeria Friday July 22nd, 2016: The Road Ahead
Our Early Access development roadmap has been a constantly evolving, flexible plan of action. With the help of the feedback we get from the community, we have the luxury of being able to judge which changes or features are needed most, and which can probably be pushed back to make way for the most critical updates. We evaluate the state of the game on a daily basis, and discuss the general sentiments of our players routinely. While this is great for the flow of valuable content into the game, it's not so great for being able to communicate to you, the player, what to expect by a certain date or exactly when a certain feature is going to be implemented. What we can do, however, is update you on our current plan and what you can expect from the future of Faeria in the broadest strokes possible. So, let's do that! Free to Play timeline As previously announced on our Steam store page, our goal is to open the game to all players for free by September – and this will definitely still happen. However, Free to Play does not necessarily mean the end of Early Access. One of the main barriers to opening these floodgates is our overall server stability and infrastructure. When Free to Play arrives, it means we are confident enough in our server infrastructure, client stability, and team size to scale up our testing and gain even more feedback as we work toward version 1.0, also known as full release and the end of Early Access. What version number is Faeria right now? If you look at the bottom left of your screen every time you start the game, you'll notice something close to the following number: "0.7.6044.18878". That's a lot of digits - but the first two are the most important for the purposes of this discussion: "0.7". Without going into the technical details of how our versioning system works, you can consider the current big picture version of Faeria to be v0.7 at this very moment. In order to get to v1.0, we have two important numbers to reach first:
We have recently updated our Steam store page to reflect the above information more clearly. In the process of doing this, we have shifted around some of the previously listed features we hoped would make it into v1.0, but now are slated as post-release content or features. In addition to this, a couple things have been removed altogether in order for the Steam store page to match up more completely with our current development plans. Fully integrated tournaments, console, and mobile versions have been pushed to post v1.0 development, while betting in-game currency on matches and server-unique cards have been removed from the list of stops on our roadmap. It's not to say that these two features will never make it into the game, but after understanding more about what our players really need it's become clear to us that these components are not critical features needed in Faeria. There are some great additions on our internal roadmap that aren't yet announced, but if you have specific feature requests that you haven't already told us about, why not write something in this thread on our Boards We hope you now have a more complete picture of what to expect for the rest of our Early Access period and beyond. If you've read this far, you clearly have a vested interest in Faeria's future, and we thank you for that. We think it's very important to keep you as up to date as possible in our ever-evolving development schedule. As always: Keep doing what you're doing, and let us know what you think. The Faeria Team
[ 2016-07-22 17:11:34 CET ] [ Original post ]
The Road Ahead
Our Early Access development roadmap has been a constantly evolving, flexible plan of action. With the help of the feedback we get from the community, we have the luxury of being able to judge which changes or features are needed most, and which can probably be pushed back to make way for the most critical updates. We evaluate the state of the game on a daily basis, and discuss the general sentiments of our players routinely. While this is great for the flow of valuable content into the game, it's not so great for being able to communicate to you, the player, what to expect by a certain date or exactly when a certain feature is going to be implemented. What we can do, however, is update you on our current plan and what you can expect from the future of Faeria in the broadest strokes possible. So, let's do that! Free to Play timeline As previously announced on our Steam store page, our goal is to open the game to all players for free by September – and this will definitely still happen. However, Free to Play does not necessarily mean the end of Early Access. One of the main barriers to opening these floodgates is our overall server stability and infrastructure. When Free to Play arrives, it means we are confident enough in our server infrastructure, client stability, and team size to scale up our testing and gain even more feedback as we work toward version 1.0, also known as full release and the end of Early Access. What version number is Faeria right now? If you look at the bottom left of your screen every time you start the game, you'll notice something close to the following number: "0.7.6044.18878". That's a lot of digits - but the first two are the most important for the purposes of this discussion: "0.7". Without going into the technical details of how our versioning system works, you can consider the current big picture version of Faeria to be v0.7 at this very moment. In order to get to v1.0, we have two important numbers to reach first:
- v0.8 (launched with Free to Play)
- v0.9
Steam store page update
We have recently updated our Steam store page to reflect the above information more clearly. In the process of doing this, we have shifted around some of the previously listed features we hoped would make it into v1.0, but now are slated as post-release content or features. In addition to this, a couple things have been removed altogether in order for the Steam store page to match up more completely with our current development plans. Fully integrated tournaments, console, and mobile versions have been pushed to post v1.0 development, while betting in-game currency on matches and server-unique cards have been removed from the list of stops on our roadmap. It's not to say that these two features will never make it into the game, but after understanding more about what our players really need it's become clear to us that these components are not critical features needed in Faeria. There are some great additions on our internal roadmap that aren't yet announced, but if you have specific feature requests that you haven't already told us about, why not write something in this thread on our Boards We hope you now have a more complete picture of what to expect for the rest of our Early Access period and beyond. If you've read this far, you clearly have a vested interest in Faeria's future, and we thank you for that. We think it's very important to keep you as up to date as possible in our ever-evolving development schedule. As always: Keep doing what you're doing, and let us know what you think. The Faeria Team
[ 2016-07-22 17:11:34 CET ] [ Original post ]
Faeria
Abrakam SA
Developer
Abrakam SA
Publisher
2017-03-08
Release
Singleplayer Tags
FREE
Game News Posts:
303
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(1437 reviews)
The Game includes VR Support
Public Linux Depots:
- Linux Content [1.17 G]
Available DLCs:
- Faeria - Steam Pack
- Faeria - Premium Edition DLC
- Faeria - Fall of Everlife DLC
- Faeria - Resurgence DLC
- Faeria - Elements DLC
- Faeria - Gagana DLC
- Faeria - All Avatars DLC
- Faeria - All CardBacks DLC
- Faeria - All Orbs DLC
- Faeria - All Wells DLC
Following a successful Kickstarter that gathered more than 3,500 backers in 2013, Faeria was revamped to make it closer to our vision of “easy to learn, hard to master”.
Faeria combines the core values of Strategy Card Games together with a Living Board, giving you the ability to shape the board as you play to create mind-blowing strategies. Each game of Faeria is not only unique, beautiful and fast-paced but also highly competitive with upcoming features such as an observer mode and integrated tournaments.
Faeria's Early Access Bundle helps you kickstart your experience by giving you access to:
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Faeria combines the core values of Strategy Card Games together with a Living Board, giving you the ability to shape the board as you play to create mind-blowing strategies. Each game of Faeria is not only unique, beautiful and fast-paced but also highly competitive with upcoming features such as an observer mode and integrated tournaments.
Faeria's Early Access Bundle helps you kickstart your experience by giving you access to:
- The Game
- 20 Booster Packs
- 10 Arena Tickets
- Early Access Exclusive Avatar and Orb
MINIMAL SETUP
- OS: Ubuntu 16.04+ or equivalent
- Processor: 2.2GHz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.3 compatible. 2GB+Network: Broadband Internet connection
- Storage: 2 GB available space
GAMEBILLET
[ 5973 ]
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[ 1644 ]
MacGamestore
[ 1805 ]
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