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Faeria Friday: Through the Wood
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It’s been a while since we’ve posted some photos from around the office in Belgium. The team has grown quite a lot since our last album! We’ve put a gallery up on our Facebook page with the rest of the pictures. Click on the image above to check it out!
In case you missed it, we’ve released two small patches this week that correct some outstanding issues from the version 0.9 release, as well as some rewording to many of the tooltips for keywords players are presented with when hovering over cards. Just to be clear - they’ve been given a pass for clarity and brevity, no mechanical changes have been implemented. For example: Old tooltip:
Earlier this week we posted a reaction to the heavy amounts of feedback on the latest user-interface layout in game in the Faeria subreddit, which you can read by clicking here. We just want to restate the fact that we hear your continued feedback and plan on making some changes. While we weren’t able to release an updated layout this week, it’s being actively worked on. We haven’t forgotten!
If all goes well, we should begin closed iOS testing by the end of next week. We know it’s been a long time coming and we’re slightly behind the expected schedule, but much of the team’s focus has been on releasing version 0.9 on time and meeting that self-imposed deadline. The good news is that a lot of the work involved in preparing version 0.9 dealt with significant performance optimizations that should help Faeria run on mobile devices much more smoothly.
Monthly Cup Monthly Cup qualifiers are starting up yet again! Or: GO4Faeria Don’t forget that ESL runs the Go4Faeria cups every Sunday, which you can sign up for here. Speaking of which, congratulations to the winners of the Global September Finals!
Have a great weekend. Here’s a Yak inside of a toaster pastry, courtesy of SiriusCowKing.
Why not? -Gary(@Atmaz)
[ 2016-10-21 17:57:08 CET ] [ Original post ]
It’s Friday! You know what that means. Let’s step gingerly over the river of the latest Faeria news and take a brief dip. We’ve got some new team photos to share.
Meanwhile, at Abrakam…
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It’s been a while since we’ve posted some photos from around the office in Belgium. The team has grown quite a lot since our last album! We’ve put a gallery up on our Facebook page with the rest of the pictures. Click on the image above to check it out!
Mini-patches
In case you missed it, we’ve released two small patches this week that correct some outstanding issues from the version 0.9 release, as well as some rewording to many of the tooltips for keywords players are presented with when hovering over cards. Just to be clear - they’ve been given a pass for clarity and brevity, no mechanical changes have been implemented. For example: Old tooltip:
- Aquatic - Can move in the ocean and lakes, but not on other lands.
- Aquatic - Can only move in lakes and the sea.
UI improvements
Earlier this week we posted a reaction to the heavy amounts of feedback on the latest user-interface layout in game in the Faeria subreddit, which you can read by clicking here. We just want to restate the fact that we hear your continued feedback and plan on making some changes. While we weren’t able to release an updated layout this week, it’s being actively worked on. We haven’t forgotten!
iOS testing
If all goes well, we should begin closed iOS testing by the end of next week. We know it’s been a long time coming and we’re slightly behind the expected schedule, but much of the team’s focus has been on releasing version 0.9 on time and meeting that self-imposed deadline. The good news is that a lot of the work involved in preparing version 0.9 dealt with significant performance optimizations that should help Faeria run on mobile devices much more smoothly.
Tournament weekend
Monthly Cup Monthly Cup qualifiers are starting up yet again! Or: GO4Faeria Don’t forget that ESL runs the Go4Faeria cups every Sunday, which you can sign up for here. Speaking of which, congratulations to the winners of the Global September Finals!
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Have a great weekend. Here’s a Yak inside of a toaster pastry, courtesy of SiriusCowKing.
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Why not? -Gary(@Atmaz)
[ 2016-10-21 17:57:08 CET ] [ Original post ]
Faeria
Abrakam SA
Developer
Abrakam SA
Publisher
2017-03-08
Release
Singleplayer Tags
FREE
Game News Posts:
303
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(1436 reviews)
The Game includes VR Support
Public Linux Depots:
- Linux Content [1.17 G]
Available DLCs:
- Faeria - Steam Pack
- Faeria - Premium Edition DLC
- Faeria - Fall of Everlife DLC
- Faeria - Resurgence DLC
- Faeria - Elements DLC
- Faeria - Gagana DLC
- Faeria - All Avatars DLC
- Faeria - All CardBacks DLC
- Faeria - All Orbs DLC
- Faeria - All Wells DLC
Following a successful Kickstarter that gathered more than 3,500 backers in 2013, Faeria was revamped to make it closer to our vision of “easy to learn, hard to master”.
Faeria combines the core values of Strategy Card Games together with a Living Board, giving you the ability to shape the board as you play to create mind-blowing strategies. Each game of Faeria is not only unique, beautiful and fast-paced but also highly competitive with upcoming features such as an observer mode and integrated tournaments.
Faeria's Early Access Bundle helps you kickstart your experience by giving you access to:
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Faeria combines the core values of Strategy Card Games together with a Living Board, giving you the ability to shape the board as you play to create mind-blowing strategies. Each game of Faeria is not only unique, beautiful and fast-paced but also highly competitive with upcoming features such as an observer mode and integrated tournaments.
Faeria's Early Access Bundle helps you kickstart your experience by giving you access to:
- The Game
- 20 Booster Packs
- 10 Arena Tickets
- Early Access Exclusive Avatar and Orb
MINIMAL SETUP
- OS: Ubuntu 16.04+ or equivalent
- Processor: 2.2GHz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.3 compatible. 2GB+Network: Broadband Internet connection
- Storage: 2 GB available space
GAMEBILLET
[ 6054 ]
GAMERSGATE
[ 911 ]
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