Hey everyone!
We are back again to show how the new forest area is coming up! Today we are showing snippets of the lives of the villagers that make the woods their home.
Of course, make sure you read the previous monthly dev update posts as well! After last post there was a bit of confusion, as some players thought all these things are live NOW in the game. What's happening now is that the game is essentially being rebuilt in the Unity Engine instead of the current RPG Maker engine which opens up a lot of possibilities for the future of the game! Read more about it in the first devlog: https://store.steampowered.com/news/app/416000/view/3121552948617618656 Please be aware that everything shown here is a work in progress and can change during development ;)
So! Benjamins farm is now situated at the border of the woods and the city. The last house before natures abode. Here you can find him toiling away on the fields to surpass his sister Brittany farm, but our cowboy only managed to be stuck in second place forever.
However this might change. Brittany may be on a collision course with her life.
Benjamin may have an important part to play in a land dispute taking over at his sisters farm.
Our cowboy may be the number two farmer in the city, but to his animals he is the most valuable farmer. Benjamin takes pride in taking good care of his animals, giving them a comfortable life on the edge of the world where Orange Town is. Benjamins horses can go to country capital in one gallop and be back in another.
A feat that will be put to test!
Drama will bloom in the next harvest at Benjamins farm, but this is not everything for the new Forest map!
Gazing over the trees, one may find a spot unlike any other. A spot where the trees dictate the law of the land, where the unreal takes shape. Amidst the new map, lies the entrance to the new Enchanted Forest, where magic makes its home.
Few in Orange Town dare to explore it, but carpenter Raphael has been seen running in the area on Thursday to Friday nights for unknown reasons
To finish this log, we also would like to give you a preview of Jonas Zaggos new music for Orange Season! This time, it is the day theme for Winter:
[previewyoutube=6pM9ul2jMEE;full][/previewyoutube]
That's it for this time, I hope to welcome you to another dev log next month! Of course let me know what you think :)
-Marten, Rafael & Kazz
[ 2022-04-07 14:35:04 CET ] [ Original post ]
🎮 Full Controller Support
- Orange Season for Linux [177.94 M]
- Orange Season for Linux 64 [177.95 M]
- Fantasy Farming: Orange Season - Soundtrack
Game Features:
- High focus on exploration, with many hand crafted areas (mountains, forests, caves, deserts, lakes and much more).
- Town festivals.
- Raise animals and plant crops on your farm.
- Tame wild animals and bring them to your farm.
- Increase your friendship with the town's villagers by interacting to them and completing quests.
- Farm customization
- Open Source: The whole game code is available with the game, so modders can change anything they want.
- Mod System: Every single detail of the game can be modified by installing mods on them.
Upcoming Features:
- Three different towns, with different themes and dozens of characters each.
- Several festivals inspired by real life festivities from around the world.
- More than 30 different types of animals.
- Marriage system with over 10 potential spouses.
- Rival Marriage system, without predefined couples.
- Several minigames.
- Share a single farm and inventory across different save files, so you can play around with what-if scenarios.
- Companion System: You can ask a villager to hang out with you, or take one of your animals for a walk. They will follow you and participate in everything you do.
- Processor: Intel Core2 Duo or betterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 4.1 capable GPU
- Storage: 300 MB available space
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