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Hello Everyone. It has been a while, but I finally updated Gridworld to version 1.15. V1.15 contains the following content: - Fullscreen support. Gridworld can now be run in both windowed mode and fullscreen. The default is still set to windowed. - Changed JRE to version 8.51 in order to fix the "Pixelmode not accelerated" error for Intel Graphic users. - Added Vsync support. - Fixed weird screen flickering that happened when closing UI or saving and loading worlds. - Added dna list overlay. The dna list shows all different types of dna currently in the simulation. DNA is represented as a 6 character string. The difference between two DNA list items shows how related they are. for example, a difference of only one letter means a difference of one mutation. The DNA list overlay can be opened / closed with the y key. - Changed UI click sound - Added sound for placing things on the grid. - Changed all neuron type labels to a 2 sized label. This has been done for practical reasons because the ascending order of neuron types labels did not serve any purpose. Your older exported creatures with the old neuron types are converted automatically and will still work. - Introduced the input neuron: DNA sensor. The DNAsensor is triggered when it senses DNA in a creature that contains a certain similarity to the DNA that created the DNA sensor. The idea is to give creatures the ability for species recognition. - Fixed bug in which center placement was off at lower resolutions. - Closing a window will no longer draw on the grid at that location - Added hotkey for closing all neuron windows - Fixed some spelling mistakes unfortunately, old saves will no longer work. So whats next? My next focus will be on: - polishing - multithreading - optimization - linux support - mac support (no promises) - user friendlyness/ ui improvements. - content improvement This version allready contains linux support, but I am not able to test if it is working. So if you are a linux user and you have Gridworld, give v1.15 a go and see if it works. It would help me a lot if you can give me some feedback wheter or not Gridworld runs on linux now. EDIT: Just uploaded a hotfix to adress the saving error that occurs when saving and exporting simulation settings at the same time. Your saved files will still work. Some other small changes: - Floating windows can now be dragged by the title bar - Added dna window in the microscope menu that shows the DNA names in the creature. It seems that Gridworld can now run on linux :)
Hello Everyone. It has been a while, but I finally updated Gridworld to version 1.15. V1.15 contains the following content: - Fullscreen support. Gridworld can now be run in both windowed mode and fullscreen. The default is still set to windowed. - Changed JRE to version 8.51 in order to fix the "Pixelmode not accelerated" error for Intel Graphic users. - Added Vsync support. - Fixed weird screen flickering that happened when closing UI or saving and loading worlds. - Added dna list overlay. The dna list shows all different types of dna currently in the simulation. DNA is represented as a 6 character string. The difference between two DNA list items shows how related they are. for example, a difference of only one letter means a difference of one mutation. The DNA list overlay can be opened / closed with the y key. - Changed UI click sound - Added sound for placing things on the grid. - Changed all neuron type labels to a 2 sized label. This has been done for practical reasons because the ascending order of neuron types labels did not serve any purpose. Your older exported creatures with the old neuron types are converted automatically and will still work. - Introduced the input neuron: DNA sensor. The DNAsensor is triggered when it senses DNA in a creature that contains a certain similarity to the DNA that created the DNA sensor. The idea is to give creatures the ability for species recognition. - Fixed bug in which center placement was off at lower resolutions. - Closing a window will no longer draw on the grid at that location - Added hotkey for closing all neuron windows - Fixed some spelling mistakes unfortunately, old saves will no longer work. So whats next? My next focus will be on: - polishing - multithreading - optimization - linux support - mac support (no promises) - user friendlyness/ ui improvements. - content improvement This version allready contains linux support, but I am not able to test if it is working. So if you are a linux user and you have Gridworld, give v1.15 a go and see if it works. It would help me a lot if you can give me some feedback wheter or not Gridworld runs on linux now. EDIT: Just uploaded a hotfix to adress the saving error that occurs when saving and exporting simulation settings at the same time. Your saved files will still work. Some other small changes: - Floating windows can now be dragged by the title bar - Added dna window in the microscope menu that shows the DNA names in the creature. It seems that Gridworld can now run on linux :)
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