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1.1.0 is live!

Hello everyone! Since the launch of Heroes of Delum, we have been working intensively to apply some of the great feedback that we received from you guys. Along with a lot of fixes and balancing/tweaks, the major changes of this version include:

Steam Networking


Since we received a few complains from players who couldn't create or join a game, we reworked entirely our networking system to use Steam Networking. This will now cover 100% of the rare connections problems that were occurring until now!

New in-game UI


We improved the in-game interface to be much more lighter, and cover more functionalities, like for example the attack and hold position actions.

Zoom feature


It is now possible to zoom in and out using the scroll wheel!

Pause feature


The host is now able to pause the game at will. Ideal when a short break is needed! Here is the complete list of this version's changes:

Patch notes 1.1.0


Features
  • New networking system (Steam Network)
  • Pause feature (host only)
  • Zoom in and out feature
  • New lighter UI, including hero actions (attack and hold)
  • Added 32bit support
Tweaks
  • Nerf lightning towers (50% => 30% dmg on ground & -25% range)
  • New FX & SFX for the boss ultimate which is reducing all players's max health to 50%
  • Reworked play menu with singleplayer mode
  • Use escape to open main menu
  • Click on ground to unselect a building or unit
  • Added outline on food & better collision detection
  • Reworked UI (Selection, Hero, Events)
  • Boosted shield duration & effect & reduced CD
  • Reduced taunt totem life & duration
  • Boosted heal totem Health per seconds
  • Reworked research system
  • Display chat message when a game is created
  • Better rivers borders
  • Totem boundboxes reduced
  • Vision tower now sees invisible units at full range
Fixes
  • Fix boss crossing bridges
  • Clear Chat when switching lobby
  • Fix building name truncated
  • Fix false requirement for vision tower
  • Fix difficulty -1 on clients
  • Prohibit winning and losing at the same time
  • Fix magic meh achievement which was wrongly triggered
  • Fix fairy behavior
  • Fix FR text on end screen (D"é"faite)
  • Fix bad music looping
  • Fix lightning FX impact
  • Stop building placing on death
  • Fix enemies stuck on slopes
  • Fix vision totem (totem didn't see units)
  • Fix shrine randomness algorithm for last shrine spawning
  • Fix desert shrine HUD
  • Fix minimap gold icon color
Thank you for playing Heroes of Delum!


[ 2018-02-11 21:17:02 CET ] [ Original post ]

1.1.0 is live!

Hello everyone! Since the launch of Heroes of Delum, we have been working intensively to apply some of the great feedback that we received from you guys. Along with a lot of fixes and balancing/tweaks, the major changes of this version include:

Steam Networking


Since we received a few complains from players who couldn't create or join a game, we reworked entirely our networking system to use Steam Networking. This will now cover 100% of the rare connections problems that were occurring until now!

New in-game UI


We improved the in-game interface to be much more lighter, and cover more functionalities, like for example the attack and hold position actions.

Zoom feature


It is now possible to zoom in and out using the scroll wheel!

Pause feature


The host is now able to pause the game at will. Ideal when a short break is needed! Here is the complete list of this version's changes:

Patch notes 1.1.0


Features
  • New networking system (Steam Network)
  • Pause feature (host only)
  • Zoom in and out feature
  • New lighter UI, including hero actions (attack and hold)
  • Added 32bit support
Tweaks
  • Nerf lightning towers (50% => 30% dmg on ground & -25% range)
  • New FX & SFX for the boss ultimate which is reducing all players's max health to 50%
  • Reworked play menu with singleplayer mode
  • Use escape to open main menu
  • Click on ground to unselect a building or unit
  • Added outline on food & better collision detection
  • Reworked UI (Selection, Hero, Events)
  • Boosted shield duration & effect & reduced CD
  • Reduced taunt totem life & duration
  • Boosted heal totem Health per seconds
  • Reworked research system
  • Display chat message when a game is created
  • Better rivers borders
  • Totem boundboxes reduced
  • Vision tower now sees invisible units at full range
Fixes
  • Fix boss crossing bridges
  • Clear Chat when switching lobby
  • Fix building name truncated
  • Fix false requirement for vision tower
  • Fix difficulty -1 on clients
  • Prohibit winning and losing at the same time
  • Fix magic meh achievement which was wrongly triggered
  • Fix fairy behavior
  • Fix FR text on end screen (D""faite)
  • Fix bad music looping
  • Fix lightning FX impact
  • Stop building placing on death
  • Fix enemies stuck on slopes
  • Fix vision totem (totem didn't see units)
  • Fix shrine randomness algorithm for last shrine spawning
  • Fix desert shrine HUD
  • Fix minimap gold icon color
Thank you for playing Heroes of Delum!


[ 2018-02-11 21:17:02 CET ] [ Original post ]

Heroes of Delum
Delum Studios Developer
Delum Studios Publisher
2018-01-19 Release
Game News Posts: 22
🎹🖱️Keyboard + Mouse
Mostly Positive (21 reviews)
The Game includes VR Support
Public Linux Depots:
  • HOD L64 [228.2 M]
  • HOD L32 [238.06 M]



Heroes of Delum is a real-time strategy survival game, playable in single and multiplayer co-op. Fight hordes of monsters on a randomly generated world!

Dark forces are unleashed on the world of Delum, you play a nameless hero who fights against its minions that spawn from the dark magic portal of Delum.
Will you stand alone or as a team, and fight once more to stop evil in its track?

Your goal is to survive: collect resources, build defenses, upgrade your character.
Win, using your brawn and brains, and the help of your friends!

INFINITE WORLDS

The arena you play in is procedurally generated. This means that every time, you play in a different world with different characteristics and strategies!

COMPLETE QUESTS

Special events randomly occur and need you and your team to work together in order to complete them!

FROM CAKE TO HELL

There are different difficulty modes, expanding the gameplay and complexity. Can you unlock them all and beat Hell?

A STRATEGIC CHALLENGE

A variety of enemis with different strengths to overcome is attacking you. Adapt your builds and strategies to vanquish them all!

RANK UP

The better you play, the more XP you will get and the more likely you are to rank up. Show your friends who is the boss!

...AND NINJA CATS!


MINIMAL SETUP
  • OS: Ubuntu 12.04+
  • Processor: Dual Core at 2.8 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD 3000Network: Broadband Internet connection
  • Storage: 500 MB available space
GAMEBILLET

[ 5944 ]

15.95$ (16%)
25.47$ (15%)
5.00$ (50%)
8.49$ (15%)
13.04$ (13%)
4.24$ (-42%)
11.99$ (40%)
16.97$ (15%)
12.44$ (17%)
16.99$ (15%)
13.57$ (15%)
8.29$ (17%)
8.27$ (17%)
17.39$ (13%)
4.19$ (16%)
6.71$ (16%)
25.19$ (16%)
8.47$ (15%)
4.21$ (16%)
12.89$ (14%)
42.46$ (15%)
8.89$ (11%)
38.21$ (15%)
12.59$ (16%)
16.79$ (16%)
33.96$ (15%)
5.03$ (16%)
16.79$ (16%)
17.99$ (28%)
8.74$ (13%)
GAMERSGATE

[ 1567 ]

14.85$ (67%)
14.4$ (64%)
0.96$ (88%)
5.44$ (66%)
9.9$ (67%)
2.5$ (50%)
0.61$ (85%)
3.0$ (85%)
3.56$ (82%)
3.56$ (82%)
3.56$ (82%)
16.99$ (15%)
2.0$ (90%)
4.0$ (60%)
5.7$ (81%)
2.25$ (89%)
13.2$ (67%)
1.25$ (75%)
1.5$ (81%)
1.05$ (85%)
1.35$ (89%)
32.49$ (35%)
13.5$ (77%)
0.37$ (63%)
3.75$ (75%)
5.0$ (75%)
3.75$ (75%)
4.37$ (78%)
2.7$ (82%)
0.56$ (81%)
MacGamestore

[ 1755 ]

1.99$ (80%)
16.99$ (15%)
1.09$ (93%)
39.99$ (11%)
1.09$ (95%)
89.99$ (10%)
55.99$ (7%)
42.99$ (28%)
1.42$ (93%)
3.49$ (30%)
15.99$ (20%)
11.99$ (20%)
8.99$ (70%)
17.89$ (11%)
109.99$ (8%)
13.49$ (10%)
11.04$ (15%)
4.99$ (75%)
12.49$ (50%)
49.99$ (17%)
3.29$ (34%)
6.79$ (51%)
17.99$ (10%)
23.49$ (22%)
45.99$ (8%)
3.49$ (65%)
20.99$ (40%)
1.19$ (80%)
16.48$ (18%)
14.99$ (12%)

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