New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Balloonatics | |
Developer | BitCutter Studios Inc. | |
Publisher | BitCutter Studios Inc. | | |
Tags | Indie Strategy Simulation Singleplayer Multiplayer Early Access | | |
Release | 2018-02-13 | |
Steam | € £ $ / % |
News | 21 |
Controls | Keyboard Mouse |
Players online |  0  |
Steam Rating | n/a |
Steam store |  https://store.steampowered.com/app/744600  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Balloonatics Linux [1.69 G]
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LINUX STREAMERS (0)
Alpha Patch 1 |
For our first patch release, we have added a new character, Kali, improved all other character models and animations, reconstructed most of the UI and of course, fixed some bugs.
We also spent a lot of this time getting the game ready for future phases.
Characters
- Recreated every character model with more detail and improved model skinning.
- Added facial expressions to each character.
- Created animations for character select screens to suit each character.
- Added a new character, Kali.
UI
- Added new character select screen.
- Added matchup screen to show match type and who's on each team.
- Added victory and defeat screens.
- Added a scoreboard to the end of the match.
- Players are now taken back to the lobby automatically after a countdown at end of match.
- New Scoreboard layout and design.
- New Challenges board layout and design.
- Challenges start screen has changed and is more informative. It will also tell you your previous score before you start the challenge.
- End of challenge screen has changed to show your medal (if you won a medal), your score and your previous score.
Gameplay Changes
- Throw time has been reduced in non-VR, players can now throw at full force much faster.
- Weapon spawn rates have been tweaked for balance.
Fixes
- Music volume is now saved.
- Fixed a crash that would sometimes happen when loading into a lobby after accepting an invite.
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[ 2018-03-26 21:38:17 CET ] [ Original post ] |
Patch 1 |
For our first patch release, we have added a new character, Kali, improved all other character models and animations, reconstructed most of the UI and of course, fixed some bugs.
We also spent a lot of this time getting the game ready for future phases.
Characters
- Recreated every character model with more detail and improved model skinning.
- Added facial expressions to each character.
- Created animations for character select screens to suit each character.
- Added a new character, Kali.
UI
- Added new character select screen.
- Added matchup screen to show match type and who's on each team.
- Added victory and defeat screens.
- Added a scoreboard to the end of the match.
- Players are now taken back to the lobby automatically after a countdown at end of match.
- New Scoreboard layout and design.
- New Challenges board layout and design.
- Challenges start screen has changed and is more informative. It will also tell you your previous score before you start the challenge.
- End of challenge screen has changed to show your medal (if you won a medal), your score and your previous score.
Gameplay Changes
- Throw time has been reduced in non-VR, players can now throw at full force much faster.
- Weapon spawn rates have been tweaked for balance.
Fixes
- Music volume is now saved.
- Fixed a crash that would sometimes happen when loading into a lobby after accepting an invite.
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[ 2018-03-26 21:38:17 CET ] [ Original post ] |