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Rise of Industry
Dapper Penguin Studios Developer
Kasedo Games Publisher
2019-05-02 Release
GameBillet: 24.87 €
Game News Posts: 68
🎹🖱️Keyboard + Mouse
Mostly Positive (3043 reviews)
The Game includes VR Support
Public Linux Depots:
  • Rise of Industry Linux [976.44 M]
Available DLCs:
  • Rise of Industry - Supporter Pack
  • Rise of Industry: 2130
0.5.2 up for grabs!

Hey guys! Another patch coming your way. This one is filled with QoL improvements (like less lag, better coastal building placement, etc), but it's not as big as the previous one (that took forever to make). Going to slow down production a liggle big on the public builds, so we can focus a lot more on the UI revamp, new tech tree and traffic; all things that need a huge amount of dev time. Meanwhile, please have a look at the new tech tree: http://steamcommunity.com/app/671440/discussions/0/2860219962086861043/ And don't forget our collection of guides: http://steamcommunity.com/app/671440/discussions/0/1700542332324969404/ Now get back to the game and make some money! Release Date: 2/23/2018 Patch: 0.5.2.2102 Additions

  • Added Trade Route button to the following Logistical Building panels:
    • Truck Depots, Train Terminal, Boat Depot, and Zeppelin Stations.
  • Added Town Industries option to Custom Map Settings to turn on/off the ability of Settlements to place Buildings (Default: On).
  • Added Edge Panning Speed option to Controls Settings:
    • Range: 0-300% (Default 100%).
  • Settlements now place buildings far away from urban areas.
  • Settlements now add a new shop every 100K population instead of 75k population.
Improvements and Changes
  • Adjusted the Budget Flow to reflect the current month instead of the last 30 days.
  • Adjusted the Warehouse Area of Influence color for better visibility.
  • Adjusted Shops to be considered “supplied” when 2 Products are provided instead of just 1 Product.
  • Lowered Bloated Status of Settlements:
    • “500k to 1 mil” to “500k to 750K”.
  • Adjusted how Demolishing to allow the connector road tile on buildings to remain after Demolishing to prevent breaking any AI Paths.
  • Adjusted Alpha Value of Building Road Connector for better visibility.
  • Adjusted Coastal Building Placement to allow for 2 rows of tiles past the coastline versus just 1 row of tiles to place a building
  • Adjusted Train Track Hologram Model for better visibility.
  • Adjusted Camera to center on the biggest settlement on a map after loading into the map.
  • Adjusted All Alerts to be displayed in Uppercase.
  • Changed all Logical Building (Warehouse, Depots, and Wholesaler) max Truck limit:
    • 9 Trucks to 15 Trucks.
  • Changed Warehouse Overview value:
    • Total Stored to Total Capacity.
  • Changed naming convention:
    • Cycles to Days.
  • Doubled all Logistical Buildings Storage Space:
    • Warehouse: 375 to 750.
    • Truck Depot: 120 to 240.
    • Train Terminal: 120 to 240.
    • Boats Depot: 90 to 180.
    • Zeppelin Station: 120 to 240.
  • Removed Permits from Freeplay game mode.
  • Renamed Mouse Wheel setting tooltip:
    • "This option allows the use of the mousewheel to rotate as well." to "This setting also allows rotating the buildings using the mousewheel"
Bugfixes
  • Fixed Game Pause when looking at the Tech Tree.
  • Fixed World Generator crash with Custom Maps.
  • Fixed map name resetting when reloading Custom Maps setting.
  • Fixed Expenses not being displayed correctly.
  • Fixed bug that disallowed players from buying a building with enough money.
  • Fixed Trade Trucks to deposit their inventory into their destination depot after loading a save game.
  • Fixed issue that caused Autosaving, Saving, and Loading to take longer than normal.
Known Issues
  • Trucks sometimes like to go in a straight line, avoiding roads
  • Boats love to think they’re hovercrafts and travel on land
  • Loading sometimes empties the cargo of vehicles (pesky contraband)


[ 2018-02-23 17:01:30 CET ] [ Original post ]

Rise of Industry is a strategic tycoon game that puts you in the shoes of an early 20th-century industrialist. Build and manage your growing empire in a living, breathing, and procedurally generated world that is constantly evolving and adapting to your playstyle.

As a budding entrepreneur, you will build factories, construct efficient transport lines, move raw materials, produce finished goods, and arrange trade with the world's developing cities, providing them with the resources they need to flourish - for as they grow and prosper, so do you.

Designed with an eye towards both accessibility and depth, Rise of Industry has enough strategic complexity and replayability to satisfy the most experienced fans of the genre, while its simple-to-understand mechanics ensure that new players will love it as well.

Features


  • Experience tailored for every player - Specialise in just trading, production, gathering or any combination and research your way to bigger and better things.
  • Use PR & Marketing to gain favour (or repair damage) with your business partners.
  • Choose from over 100 individual products and manage the manufacturing process from harvesting raw materials all the way to delivering the end product to local stores & townspeople
  • Build and manage a solid transportation network to enable the efficient transfer of goods via plentiful trucks, speedy trains and high capacity airships.
  • Be prepared for fierce competition – Advanced town and city A.I., make for an intelligent and changing game world so you won’t be the only one looking for the best deal.
  • Town personalities – adapt a suitable approach for every town or face their economic backlash.
  • Huge, procedurally generated maps mean that you’ll always have room to expand your empire into whether in testing scenarios or sandbox mode where imagination is your only limit.
  • Be quick to adapt to the current business climate with contracts, random events and quests keeping you on your toes and cash flowing in.
  • Balance environmental impact with productivity, trying to meet your neighbouring town's demands.
  • Ever-changing biomes will present different environmental challenges as you aim to make the most out of the map - Lose potential oil reserves as polluted tundra melts into fields or fertile grassland wilts and dies into arid desert.
  • Ready for global domination? Bend and break your friends into economic submission in multiplayer-mode*
*multiplayer mode coming post release

MINIMAL SETUP
  • OS: Ubuntu 16.04.3 LTS 64 bit
  • Processor: 32nm CPU (7th Gen or newer)Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GT 550 or AMD Radeon HD 5000 - Integrated GPUs might not work
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 16.04.3 LTS 64 bit
  • Processor: Intel Core i5-3470. 3.20GHz or AMD FX-6300. 3.5GhzMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GT 760 or AMD Radeon R9
  • Storage: 1 GB available space

GAMEBILLET

[ 5978 ]

12.59$ (16%)
39.95$ (11%)
8.29$ (17%)
13.14$ (12%)
8.19$ (18%)
3.93$ (21%)
26.34$ (12%)
8.39$ (16%)
41.49$ (17%)
1.50$ (90%)
4.95$ (17%)
4.18$ (16%)
17.54$ (12%)
12.59$ (16%)
8.86$ (78%)
36.99$ (38%)
9.98$ (67%)
5.03$ (16%)
41.31$ (17%)
17.54$ (12%)
41.96$ (16%)
25.46$ (15%)
15.11$ (24%)
50.96$ (15%)
17.17$ (14%)
5.27$ (12%)
8.89$ (11%)
20.74$ (17%)
18.39$ (8%)
8.74$ (13%)
GAMERSGATE

[ 1961 ]

6.38$ (57%)
6.0$ (80%)
4.25$ (57%)
0.85$ (91%)
6.8$ (83%)
6.44$ (82%)
0.43$ (91%)
4.13$ (62%)
2.55$ (83%)
16.0$ (60%)
1.28$ (91%)
1.7$ (91%)
4.5$ (77%)
1.13$ (96%)
0.77$ (74%)
2.13$ (91%)
2.76$ (86%)
0.89$ (87%)
2.17$ (87%)
1.8$ (91%)
14.4$ (64%)
12.49$ (50%)
1.35$ (91%)
1.02$ (91%)
0.85$ (91%)
23.99$ (40%)
3.0$ (85%)
0.51$ (83%)
9.2$ (77%)
1.53$ (91%)
MacGamestore

[ 3733 ]

8.99$ (10%)
1.99$ (87%)
1.19$ (76%)
7.99$ (20%)
1.19$ (94%)
1.09$ (82%)
21.99$ (12%)
1.10$ (93%)
52.99$ (12%)
0.99$ (75%)
2.49$ (75%)
1.99$ (85%)
22.49$ (10%)
6.49$ (84%)
21.99$ (27%)
19.09$ (5%)
1.49$ (94%)
17.49$ (20%)
1.39$ (91%)
1.19$ (92%)
1.99$ (90%)
1.59$ (68%)
4.99$ (88%)
21.49$ (14%)
13.99$ (22%)
6.49$ (78%)
0.99$ (80%)
1.19$ (88%)
1.99$ (89%)
1.19$ (88%)

FANATICAL BUNDLES

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