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Hey there!
It's us, your friendly neighborhood experimental indie game devs. It's a fact that while True: learn() is a game that is done by now, We're still happy to see new feedback from you, the players, years after the game was released! It's an honor and joy, and we are endlessly grateful to all of you!
We have some thoughts about future updates for the game (no dates or promises yet, though), but for now, we are exploring some new ideas, which we'd like to share with you!
(Scroll down for team's cat pictures)
Wow, is it the end of the year already?
I hope 2024 was a productive time for you! And even if it wasn't - you sure deserve some time off for playing awesome video games!
while True: learn(), for example, is 35% off these days!
https://store.steampowered.com/app/619150/while_True_learn/
And our next games are on sale too, naturally! Check them out if you still didn't do it for some reason:
https://store.steampowered.com/app/1150090/Learning_Factory/
https://store.steampowered.com/app/1724140/Craftomation_101_Programming__Craft/
Have a great Holidays, and have a lot of quality playtime!
It's that time of the year again, folks! The Autumn Sale is here, and so many awesome games are available with handsome discounts these days. That includes while True: learn() too, of course!
https://store.steampowered.com/app/619150/while_True_learn/
You can also check out other games of ours, they're all on sale too:
https://store.steampowered.com/app/1724140/Craftomation_101/
https://store.steampowered.com/app/1150090/Learning_Factory/
https://store.steampowered.com/app/588560/VRobot_VR_Giant_Robot_Destruction_Simulator/
Go wild, and have an awesome sale!
Hey friends,
If you're following our news for some time, you might know that in our spare time from making games, we're also organizing an event that gathers games about programming, automation and engineering.
This year it is dedicated to Ada Lovelace Day, celebrating the first programmer in the world. We've got over 80 participants this year, and you might find some familiar names and hidden gems there:
There isn't much to add to the headline: we've got a sale! Except maybe for the fact, that this is the biggest discount on while True: learn() so far, and the game will remain discounted until October 14!
If you want even more games about programming, you might like our latest game, Craftomation 101, in which you get to use visual programming to instruct a gang of goofy robots and terraform a frozen planet:
https://store.steampowered.com/app/1724140/Craftomation_101/
In our other game, Learning Factory, you get to use machine learning and build a factory on Mars, that produces items for sentient cats. We've just released our biggest content update for it, and the v1.0 is just around the corner:
https://store.steampowered.com/app/1150090/Learning_Factory/
A friendly hint: Consider adding these 2 games to your wishlist, because there's a very special event planned for the next week. Just wait until October the 7th, and come back for more awesome deals!
Hey folks, we've released another update to make while True: learn() shinier!
It's that wonderful time of the year again, everyone! Time for picking flowers, enjoying the time in the sun, and (or?)... buying bulks of awesome games!
We mean Steam Summer Sale, of course, where you can get while True: learn() 37% off the price, and all the DLCs are 16% off too:
https://store.steampowered.com/app/619150/while_True_learn/
And if you're looking for more, our other games, Craftomation 101 and Learning Factory, are on sale too.
Come one, come all! Make this summer count!
Hey friends!
It appears that a few months have passed without any news from us, so we decided to write this post and share some updates.
First, while True: learn() has reached a formidable number of 6000 reviews on Steam! We're infinitely grateful to you, the players, for your love and attention: could we ever dream that a niche puzzle game like ours could get this big? Well, we certainly did dream about that, but we did not really expect it to happen, and yet here we are. Thank you!
Although the active part of development is now over, we are still supporting the game: the plan for the next update is to improve localizations to all the available languages. Stay tuned for the news!
Second, as you may remember, we launched the spiritual successor of while True: learn() named Craftomation 101. It uses similar node-based gameplay, but this time the programming part is very real: you'll get to write programs for a gang of goofy robots that will be helping you terraform a frozen planet:
https://store.steampowered.com/app/1724140/Craftomation_101/
If you like while True: learn(), we suggest you add Craftomation 101 to your wishlist as well, because, you know, a certain Steam Sale is coming in a couple of weeks, wink-wink, nudge-nudge! And in the meantime, you can check out the demo and decide whether this game is your cup of tea! Last but not least: the game was selected as finalist at Gamescom Latam, so keep your fingers crossed for us on Jun 26-30:
On a related matter, Craftomation 101 is made using Defold Engine, which we love very much, because it allows us to create a web-based versions of games in a very easy way - we'd like our games to be playable at schools, which are mostly equipped with Chromebooks these days.
And Defold engine runs on Lua programming language - which turned out to be a very peculiar experience for us! In fact, we wrote a whole article about writing a game on Lua, which made a splash on Reddit and The Hacker News. Check it out if you're into programming (lots of juicy details on coding with Lua inside):
Hey everyone!
We come with a game recommendation today. Our good friends at nimo Games Studio made this cute puzzle/automation adventure, in which you're reparing a star factory with some help from a bunch of robots! It's called Star Stuff, and it's out today:
https://store.steampowered.com/app/1955110?utm_source=impress&utm_medium=presskit
Here, check out the trailer, while you're at it, too:
[previewyoutube=vaco8AlzODc;full][/previewyoutube]
Buy yourself a copy or at least add it to wishlist!
Great news everyone! Cerebral Puzzle Showcase has just kicked off on Steam, meaning tons of awesome deals for equally awesome games!
while True: learn() is on discount for the next 7 days as well, so grab a copy for yourself, your friend, your cat etc.!
https://store.steampowered.com/app/619150/while_True_learn/
Is it this time of the year again, folks? Apparently, it is! There are discounts on games! Go get yourself some awesome stuff: https://store.steampowered.com/app/1150090/Learning_Factory/ https://store.steampowered.com/app/619150/while_True_learn/ https://store.steampowered.com/app/588560/VRobot_VR_Giant_Robot_Destruction_Simulator/ Have a great sale :)
Hey everyone!
As you may know, 'Dinos vs. Robots' event kicks off today at Steam. Although while True: learn() is not officially a part of it (because it doesn't feature actual dinos or robots, only boring AI stuff), but our latest game - Craftomation 101 - is participating by definition!
https://store.steampowered.com/app/1724140/Craftomation_101/
The 10% launch discount for Craftomation 101 is prolonged for the time of the festival! Don't forget to check out the free demo, if you haven't already.
But that's not it! We decided to expand the party, so all our games have discount up to 75% this week on Steam!
https://store.steampowered.com/app/1150090/Learning_Factory/
https://store.steampowered.com/app/588560/VRobot_VR_Giant_Robot_Destruction_Simulator
That includes while True: learn(), of course, which is 35% off at this lovely time of the year.
https://store.steampowered.com/app/619150/while_True_learn/
Go get some awesome games! Buy a copy for your friend, and maybe create an account for your cat, too - who knows when they turn out to be sentinent, and start playing on their own!
Hey friends!
while True: learn() is a game about programming, but honestly, there's no actual programming in it.
Most of our players were quite ok with it, but we keep receiving feedback from people who would like to go deeper!
Enter Craftomation 101: in this game you get to use visual programming to instruct a gang of goofy robots to help you terraform a frozen planet:
[previewyoutube=NQv6b22HTeE;full][/previewyoutube]
Craftomation 101 is now available in Early Access, with a handsome release discount to help you make a decision:
https://store.steampowered.com/app/1724140/Craftomation_101_Programming__Craft/
There's also a free demo that allows you to check out the base mechanics!
In any case, please share your impressions about the game in the comments, or come by our Discord server - we'd love to chat and hear how you like the game, and how we can make it better for you.
Have fun!
Hey everyone, here's a nice little update for y'all!
There really isn't much to say... This year was epic for Learning Factory, but the next will be even better!
We'll talk about this later, but now it's time to celebrate:
Hey everyone, here's a little early Holiday present: an unexpected update!
Hey there, machine learning enthusiasts, puzzle master and cat caterers!
Since we released while True: learn() back in 2019, machine learning made a huge leap forward. So it only made sense to make the game accessible for more people around the world by adding machine learning translations for certain languages. Because it's the future!
Every second Tuesday of October, Ada Lovelace is celebrated - dedicated to a famous mathematician from the XIX century, who created a proto-computer and is therefore known as the first programmer in the world!
To celebrate the occasion, we rounded up a bunch of games about coding, engineering, and managing complex systems. We've got over 100 titles, check them out, and get yourself some awesome games:
To Programmer's Sale 2023
That includes a 36% discount for while True: learn(), so come one, come all!
The event will last from October 3 to October 10, with more cool deals expected to emerge tomorrow, on October 4. So don't hesitate to check on the event later!
Welcome to Programmer's Sale! Hello, world!
Dear everyone!
If you're reading this, we're not entirely sure why you DON'T own a copy of while True: learn() by now. Or maybe you do!
Maybe you're considering buying a copy for your significant others?
Maybe even for your cat?
Maybe even 2 copies for your cat, because it's awesome?
Anyway, we've got you: Learnin Factory is 35% off throughout the whole Steam Summer Sale!
https://store.steampowered.com/app/619150/while_True_learn/
All DLC's are 15% off too, just for the heck of it!
Have fun! Buy games! Play games! It's summer, after all :)
If you made it here, you probably know already that there's a Steam Puzzle Fest happening right now! From April 24 at 10:00 AM PDT (UTC-7) to May 1 at 10:00 AM PDT (UTC-7) you have a chance to grab while True: learn() with 34% off the price. As usual, all DLCs are 14% off, too!
(Our next game, Learning Factory, though not part of the fest, will be 34% off as well)
Own the game already? Buy a copy for someone you know who enjoys puzzles! Spread the love!
This calls for a party! And we've got some fancy decorations for you to suit up your profile properly! This array of items in the Points Shop is released to celebrate the beginning of Steam Puzzle Fest:
Animated profile background:
Animated avatar:
Animated avatar frame:
Animated mini profile background:
A sticker:
And just for the heck of it, here's a couple more items that you can purchase separately:
A sticker:
Animated mini profile background:
Have a puzzletastic week, everyone! Until we meet again.
You know how it happens: first, you want to fix a thing or two in an old game. Next, you find yourself adding a bunch of features that you always wanted to add, because reasons. That's exactly what happened two us: 2 major updates in a row within a month, is that too much? Dr. Katz says 'NO!'
So, here goes:
We don't update the game as often these days, but when we do we're trying to make sure it's a significant one! This version brings you:
Hey everyone!
You know the drill. What else there is to explain? It's Steam Spring Sale, and Learning Factory is 31% off for the rest of the week!
Time to wipe it out of your wishlist into your Steam library! And don't forget to grab some other awesome games on the way.
Happy hunting!
Holidays are here! Time for hot cocoa, marshmallows and sweet, sweet games! while True: learn() is temporary cheaper as well:
https://store.steampowered.com/app/619150/while_True_learn/
Get. a copy for yourself, your cat and/or your significant ones! Have a great Holidays and see you in 2023 :)
When it's cold and rainy outside, there's one thing that guarantees to make you feel warm and cozy: video games!
And Steam Autumn Sale is exactly about that: providing an awesome opportunity to grab as many amazing games as is reasonably possible! We're just here to remind you to not forget a copy of Learning Factory along the way:
https://store.steampowered.com/app/1150090/Learning_Factory/
And the DLCs are 12% off as well!
Unholster your wallets! Blow the dust off your wishlists! It's the fall, and that means that prices are falling, too!
The 256th day of the year is also celebrated as World Programmer's Day. Since Luden.io specializes at developing games related to coding, automation and data, we've decided this holiday is definitely worth throwing a party! We have invited a bunch of likely-spirited games, that will help you develop an engineer's mindset and feel like a true coding wizard:
SInce it's August already and the whole 'Back-to-School' marketing wave seems overwhelming, we thought that you could use some games that are not only tremendously fun to play, but also allow you to learn something new about the world (without pushing it, which is important!)
That's why all Luden.io's games are on sale until August 15, with deals up to -75% off the price!
If you like cats and machine learning, we especially recommend Learning Factory, a relaxing factory building game with a deep gameplay:
https://store.steampowered.com/app/1150090/Learning_Factory/
Our bottom line is: carpe whatever's left of this summer, chill out, sit back, and play some awesome games!
It's the hottest time of the year again!
Shake your wishlists, plunder your own bank account, have fun in the sun - and then return to your PC and buy some sweet awesome games!
Who has time to read the news when you can be playing games, right?
That said, we don't wanna distract you any further, just keep in mind that:
Hey there! We've got great news!
Hey there! We'll try to keep it short.
As you know, while True: learn() is participating in SimFest: Hobby edition, which means that the game is 30% off until the end of this week!
Additionally, our next game, Learning Factory, in which you get to build a technological cluster on Mars and sell goods to cats, is also 30% off for this week, even if it's not participating in SimFest:
https://store.steampowered.com/app/1150090/Learning_Factory/
Perhaps the bes thing about video games is that they allow us live the life that we've always dreamed of! And if you've ever dreamed of sitting in a dark room, connect boxes with lines on your screen and make ridiculous amounts of money - while True: learn() is just the game for you!
You can also become a CTO of a startup, assemble a self-driving car in this game and invent a working cat-human translator.
Most importantly, you can do that with a 30% discount until the end of this week, while SimFest: Hobby Edition is upon us!
By the way, our next game, Learning Factory, in which you get to build a technological cluster on Mars and sell goods to cats, is also 30% off for this week, even if it's not participating in SimFest:
https://store.steampowered.com/app/1150090/Learning_Factory/
Happy Lunar New Year!
Steam has probably told you that already, but:
You probably know already, but:
Hey everyone,
Hope you're doing fine! There's been a lot going on around while True: learn() recently, so we've decided that it calls for an update. It might not seem much content-wise, but it brings important technical changes!
It's that time of the year again, friends!
And now for something completely different! This week we've decided to showcase our lovely while True: learn() a little bit!
We know it's been almost 3 years since release. But this only makes us more eager to show it to you: we haven't been live streaming this game, like, at all, and it's totally worth streaming, and it's better late than never! In any case:
Hey everyone!
We've been receiving many questions from our most progressive Mac users on whether while True: learn() supports those top notch Silicon processors?
Well, now we've made all necessary preparations, and the answer is: yes, definitely yes, while True: learn() runs fine on any Mac computer with Silicon on board!
It concerns both Steam version and the one you can get from Apple AppStore.
One more reason to go and solve some machine learning-related puzzles! Please enjoy :)
It's that time of the year again! Don't be scared, be excited! You have all the reasons to be, because
Autumn is just wonderful! The leaves turn golden and start falling, and so do the prices for awesome games and DLCs!
Just this week, there's a deal that let's you complete your while True: learn() collection in aa couple of clicks: all DLCs are 10% off until October 18!
And if you're looking for more machine learning-powered gameplay, our next game Learning Factory is also 11% off until that same date!
https://store.steampowered.com/app/1150090/Learning_Factory/
Don't forget to follow it on respective Steam page to get more updates about how this factory building cat-caterting game turns into pure awesomeness!
Let this fall be fruitful for your Steam library! Go play some nice games! Until we meet again.
Oh hi there!
It's that frightfully pleasant time of the year again, when we dress up, give out candy and inflict massacre upon pumpkins (sorry, pumpkins!).
Luckily, no pumpkins are harmed during Halloween in our games, because it's purely virtual. As you can see, our game page is already chock full of holiday spirit, and the game decorations will follow next week.
However, you want some Halloween mood, like, right now, we advise you to get to our next game, Learning Factory, which already has its spooky event happening:
https://store.steampowered.com/app/1150090/Learning_Factory/
But don't you think that we've mentioned it for the sake of pitching, as we have exciting news to share! Learning Factory EDU, a special version of the main game tailored for teaching engineering design in middle schools, is now fully available for downloading for free, along with teacher's guides. It is designed by professional curriculum developers and aligned with NGSS standards for teaching STEM. If you know an educator looking to gamify their classroom - don't hesitate to spread the good news!
What about while True: learn() though? Well, it keeps inspiring people for learning new stuff, and we can't be more inspired by that!
If you have your own story to share, you're very welcome to join us on our Discord server!
May this Halloween be horribly awesome for you all! Until next time
Just taking a quick second this Sunday to send rays of love towards those lucky of you, hanging out at PAX West this weekend. Wish we were there with you, as we were in good ol' 2019:
The past couple of years were a arough ride, but we hope it will be coming back to normal in time! And we sure hope to catch up with you at PAX next year!
Is there a chance you're at PAX West this year? Say hi to everyone on our behalf <3 <3 <3
Hey everyone!
September 1st is also the first school day in many countries. In a fewer number of countries, it is even known as Knowledge Day! Since while True: learn() is on sale due to 'Back to School' week, we decided to entertain you with another episode of our podcast about educational video games:
[previewyoutube=3TfzGKaVNMY;full][/previewyoutube]
In this episode, we meet Margaret: Senior Curriculum Developer at CodeCombat, an awesome game-based project that teaches coding to school children.
It's always kinda sad when summer comes to an end... But that also means that it's time to go back to school!
No matter what form of education you prefer: be it distance learning or good old fashioned classroom think tank -- we always salute your wish to learn something new! We even have a special deal for you (or maybe your significant others) who feels that curiosity itch:
Hey there!
We know it's been a while, but we didn't forget about you! Our players are an infinite source of inspiration for us. Seeing so many people interested in puzzles about programming, machine learning and stuff like that - we just can't afford to let you down!
That means, we always think about you! And from this thinking, we find the guts and ideas to move educational games forward. Here's what we've been doing since the last time we've been catching up:
Hello! Oleg from Luden.io is here. How are you folks doing? Enjoying summer? I hope you do! And our weeklong deal is here to help. Learning Factory, all its DLCs (including AI-generated soundtrack), and all the DLCs for while True: learn() are now discounted.
https://store.steampowered.com/app/1150090/Learning_Factory/
https://store.steampowered.com/app/1545760/Learning_Factory_AI_Generated_Soundtrack/
https://store.steampowered.com/app/1545770/Learning_Factory_Art_Pack/
https://store.steampowered.com/app/1026800/while_True_learn_Mega_Map_of_Machine_Learning/
https://store.steampowered.com/app/1022720/while_True_learn_Art_Pack/
https://store.steampowered.com/app/1019360/while_True_learn_Soundtrack/
Please stop by and say hi in our Discord, Newsletter, and Twitter. We're sharing a lot of development processes.
The main topic from the last week was the making of the Seaweed Farming Robot.
And this week we are updating comics for Learning Factory EDU (which is now available for free here).
In the image, the cat is transferring a trained machine learning model into a Catisfaction Device.
It's this time of the year again!
You've probably seen it in the heading, but let's just state it out once again:
Hey there!
Since there has been no updates for some time, we have a fun little activity for you! You know, we have this other game, Learning Factory, which is about automating an old industrial cluster on Mars and turning it into a factory for selling cute stuff to cute cats. This one:
https://store.steampowered.com/app/1150090/Learning_Factory/
So, we will be releasing a major update this week, which will include a whole bunch of cat researchers, responsible for scientific cat stuff at the Factory.
So, want to add your cat (or even yourself, also as a cat) to our roster of brilliant cat minds?
All you have to do is fill out this short 1-minute Google Form! We will select some of your suggestions we especially like, and make them into our new cat scientists! Like these fellows:
The submission deadline for while True: learn() players ends at Wednesday, 11:59 pm CET / 2:59 pm PST
You know, two things are definitely true: you can't get too smart and you can't have too much fun playing video games.
So don't restrain yourself, especially when you can do both!
Us at Luden.io, we're having an epic sale these days! You can buy while True: learn() with a glorious 30% discount You can also get our next game, Learning Factory (in which you get to build a factory for cats on Mars, and power it with machine learning), with a 13% discount!
https://store.steampowered.com/app/1150090/Learning_Factory/
And you can grab them both in a bundle to get an additional 10% discount!
Oh, and all DLCs for while True: learn() and Learning Factory are also sold with a 10% discount.
Have fun, learn new stuff, May the 2nd be with you!
Hey everyone!
while True: learn() has been around for a couple of years now and some of you have probably played everything there's to play out there. If you have, it might be the best time to move on: our next game, Learning Factory has been in Early Access since February, and now it received its first major content update!
Hey everyone!
April 12 marks a historic date of the very first piloted human flight into space! Let's spend a minute or two and dream of the world of the future, when humans and cats will pilot their comfortable space shuttles to infinity and beyond!
In our other game, Learning Factory, this dream has already turned real! Check out this rare historic photo, on which the first man in space, Yuri Gagarin, is visiting KOTOVOD construction site on Mars:
Don't forget to add the game to your wishlist or start building human-feline utopia on Mars right away, in Early Access mode:
https://store.steampowered.com/app/1150090/Learning_Factory/
Happy International Day of Human Space Flight, everyone!
Hey everyone!
This March is special in so many ways.
It's been a year since we've all been more or less stuck at our homes.
It's been two years since we've embarked on a journey to GDC 2019 and met some of you guys over there. What a fun ride! Could we have imagined how it would turn out just a year later? Of course not.
The important thing is: we all gotta move on! This post is just about us, checking in on you and hoping that we will meet again some day!
Check out some photos from our 2019 archive. Cheer up! Everything's gonna be alright, eventually.
As for GDC, it's still happening. Online. Like, right now, online, and it's free to attend! Life goes on :)
Ah, the spring! Time for new beginnings! Time for moving forward to new and exciting things!
We hope you have your things packed, because if you're on board with us - it's going to be quite a ride!
For while True: learn(), we're looking for the game to be released on some new and exciting platforms (shhhh! that's not an official update yet). But while you're waiting, why not buy the game while it's 20% off for the rest of this week?
Ok, maybe if you're reading this, you got one already. Maybe even your cat already owns and extra copy, given all the sales we've been through together!
In this case, there's another new thing for us all to pursuit: our next awesome game Learning Factory is now in Early Access:
https://store.steampowered.com/app/1150090/Learning_Factory/
It's about building factories for cats, improving your production with machine learning and building a better future for felines in a relaxing manner. As with while True: learn() when it was in EA stage, we're updating it regularly with help from our community, and you're very welcome to join the party.
[previewyoutube=rbutpagTL2c;leftthumb][/previewyoutube]
Or just add the game to your wishlist and watch as it's getting more awesome. Dare do to something new this spring. You've deserved it!
Hello all :) Oleg from Luden.io is here. I can't wait to tell you that today our new game Learning Factory finally becomes available. We'll be super happy if you stop by and join us on this adventure of making the best educational game we can. https://store.steampowered.com/app/1150090/Learning_Factory/ Please don't hesitate to drop me a line in Discord or privately via oleg.chumakov@luden.io. I am always happy to talk :)
Machine learning specialists often spend countless hours in a dark room, working on awesome projects and changing the world. Although it might sound boring (which it is not!), that doesn't mean you can't do it in style!
So why don't head to Steam Points shop and get yourself some while True: learn() awesome sauce? We've got stuff:
Hi everyone!
Sorry for the long silence: our little team was kinda busy with our next big game (see below!), but we're still commited to bringing more cats to good ol' while True: learn(). This week we have a sea cat for you! But it's also a bird cat in a way. How's that even possible? Enter this promo code in your game and see for yourself:
Hey! Is it Winter sale already? It seems like Autumn sale was only yesterday... Ah well, time flies (and in case of year 2020, it could fly even faster, we don't mind)!
Anyway, you know why it's the best time to buy while True: learn() now? Because we'll raise up the game's price in 2021! If the game's still on your wishlist, don't leave it hanging! And if you're looking for a (well thought through) last minute gift for any of your friends on Steam, why not gift them a marvelous game about cats and machine learning?
Whatever you pick for this glorious sale, we wish you have plenty of time to kick back and enjoy some games these days! We have all deserved it. Happy Holidays, everyone!
2020 is almost over, hope you're holding up?
Us, we're moving to another office this week, so things are kinda busy... We did, however, have time to add a brand new cat outfit to the game, as per you have voted in our Cat of the Week community cat generating initiative. This time, it's big, and we mean BIG. Enter this promo code in the game's menu and see for yourself:
This week, everyone's talking about the release of a certain sci-fi game about neon samurais or something. In a completely unrelated way, this week's 'Cat of the Week' unlockable cat skin is also samurai-related. Please unlock it using the following promo code in the main menu:
A couple of weeks ago we've suggested you vote in this form for next cat outfits in while True: learn(). Here's this week's cat code:
Hey everyone!
Technically, this post is about to ask you to nominate while True: learn() for Steam Awards this year.
And you can still do that if you go to the game's Store Page. And we'd be infinitely grateful for that!
But honestly, we're not that much after awards. So we've just decided to use this post as an excuse to thank you anyway!
Thanks for being with us, thanks for your infinite interest in learning more or just stretching your brains by playing puzzle games.
You make us keep doing what we're doing. You're awesome!
See you in the next update :)
We have to pause our "Cat of the Week" activity due to this very important message:
Hey everyone! Are you ready to check out the very first Cat of the Week?
A couple of days ago we've suggested you vote in this form for next cat outfits in while True: learn()
Well, the top pick of the first week was way ahead of everyone else! We've already removed this option from the voting list, but you can already activate it in the game using this promo code:
Hey everyone! How have you been?
As you probably know by this time, our game features a bunch of custom cat outfits for the games main screen, that can be unlocked by special codes. Like these ones:
Anyway, weve decided that the game can use even more cat costumes, and you get to decide which ones.
Its very simple. You go to this Google Form, you vote for the skins of your choosing. Each week we pick one of the top-3, add it to the game and publish the code to unlock it!
Obviously, youre welcome to suggest your own ideas! Do it anywhere: write them into the form, let us know in the comments or on our Discord server!
Well be looking out for best ideas and add them to the list! Any options can become cat skins (except for obviously offensive ones)
Lets make some cats, folks! The first one will become available next week.
This week brings in a little, yet lovely update to the French version of the game: a better translation pour les gens francophonnes. Allons y!
Une autre nouvellce cette semaine: if you're looking for some relaxing reading (only English this time, nous sommes dsoles), please enjoy a blog post about how Learning Factory, our next big game, was conceived and brought onto Steam: Meet Learning Factory: Story Behind the Game
You're also very welcome to add the game to your wishlist and play the free Alpha:
https://store.steampowered.com/app/1150090/Learning_Factory/
See you next week!
It would be a tough challenge to try and actually frighten people in the year 2020: we've all seen... a lot.
Which is exactly why this Halloween it's only good news from us to you!
First things first: from October 29 to November 2, while True: learn() is 27% off! If you still don't own a copy of the game or if you want to scare your friends with brain-melting puzzles - this is your chance!
Another cool thing about this event is that you can decorate your game with some uncanny cat skins. Try entering these Halloween codes in the game's main menu:
Hey there! So great that you came by!
In this update, we have improved the game's performance by using cutting-edge technology from Mars!
No, seriously (well, almost): we've used some tricks from our next game, Learning Factory to make while True: learn() run smoother. And speaking of Learning Factory: did you know that you can play it, like, right now? Check it out:
https://store.steampowered.com/app/1150090/Learning_Factory/
It's a factory building game in which you get to use actual machine learning models to learn what cats REALLY want! The Alpha is already available to our Discord server dwellers. Don't forget to add it to your wishlist, too. Huzzah!
See you next week!
Boo! Wait a sec, that didn't sound very impressive...
Hello all, We do have some great news! Learning Factory, the upcoming game about automation, machine learning, and cats is a part of Steam Game Festival. That's why the free demo is now available and we hope you will enjoy it. Here is our Quick Pitch for the game. Take care! https://store.steampowered.com/app/1150090/Learning_Factory/ P.S. We hope you will stop by and say hi because we have so much happening here in Luden.io's office. Can't wait to talk to you folks and hear all the feedback you have.
Hello all,
I've heard that the fall season is the best time for video games!
From September 21 to September 28 you can save 26%+ on while True: learn() and additional content like Mega Map of Machine Learning (oh boy, you should print it for your workplace, we are obsessed with a meditation on it), Soundtrack and Art Pack.
And by the way, drop us a line here or in Discord, how are you, what is going on - we are always happy to talk.
P.S. Free Alpha of Learning Factory is now available and it's growing like hell, I hope we'll handle all of this successfully. Jump into the Learning Factory channel in our Discord and grab your copy.
If you like it please feel free to Add the game to your Wishlist.
https://store.steampowered.com/app/1150090/Learning_Factory/
September 13th is a very special occasion for us: it is also known as World Programmer's Day! Although while True: learn() is not a programming simulator per se, machine learning would not be possible without coding!
It might seem a little bit weird, but on this year's Programmer's Day we'd like to talk to you about a coding-free game about coding. In our next big project, Learning Factory, a player embarks on a journey to build a huge factory which is all about understanding cats using the means of machine learning.
This time it's for real! Where while True: learn() was mostly simulating a lifestyle of a data scientist, Learning Factory is all about real machine learning: it is using linear regression for calculating optimal price of goods in a store, catering to need of some very picky cats!
"Machine learning helps to take all the factors into consideration. But before that would become possible, a player would have to prepare raw data for the algorithm. Actually, this is what 95% of working with machine learning in production is all about. In Learning Factory, we are trying to make this process as graphic and illustrative as possible -- hence the factory building concept. Different kinds of buildings would collect different kinds of data, which then flows to data cluster cores where the mathematical magic is happening. Say, a player wants to build a model which would acknowledge the price of goods, the type of store and something less obvious, like, cats' ears shape. They would have to streamline the data to a cluster core, push a button and let the algorithm calculate the optimum price within the dataset" -- Ivan Kapranov, lead coder at Luden.io
You can read the full story in this post. And if you're interested in learning more about machine learning (and/or building automated factories for cats!), it's easy as pie! Here's your short list of options:
1. Join our Discord Server to play Learning Factory's Alpha
2. Subscribe to our E-mail list (which will also allow you to play the Alpha!)
3. Add Learning Factory to your wishlist:
Don't be a stranger! Let us know what you think about our next game and don't hesitate to join our ranks of cat-loving engineers! And in any case: HAPPY PROGRAMMER'S DAY, EVERYONE! The future is digital!
Hey fellas! We've heard you like machine learning and cats, so we've taken some cats and put their data into a machine learning algorithm and put this algorithm into a cat machine learning factory. And that's how Learning Factory, our next game, was conceived!
Now first playable Alpha Version is available for everyone to play and share feedback about! If you want to become a part of our community of aspiring cat learning engineers, join our Discord server or sign up for our Email list
For more details about the Alpha, check out this post
And of course, don't forget to add Learning Factory to your Wishlist on respective Steam Page
It's official: while True: learn() is officially available on Android! Just click this link
We're now available across all the major gaming platforms, excluding Xbox One (but who knows!). Do we get some kind of achievement for that?
Guess not, but who cares: we've already got you, our players! And we never get tired of saying how much we appreciate you being with us.
Important notice: if by any reason Google will claim that your device is not supported for the game, please contact us at info@luden.io right away, we'll see what we can do!
Until next time! Which, fingers crossed, will happen very soon. Something special is in the works at the Learning Factory, our next big game. Make sure you add it to your Wishlist to make sure you don't miss anything cool
P.S. Just wondering: how many platforms do you have while True: learn() purchased for? Let us know in the comments or on Discord :)
Hey everyone!
Small, yet important things are happening in this humble update. Namely:
Hello all,
It's too early for the Back To School vibes but it's the best time for video games!
From August 3 to August 10 you can save 25%+ on while True: learn() and additional content like Mega Map of Machine Learning (oh boy, you should print it for your workplace, we are obsessed with a meditation on it), Soundtrack and Art Pack.
And by the way, drop us a line here or in Discord, how are you, what is going on - we are always happy to talk.
P.S. We were lucky enough to join Steam Game Festival (weeklong demos showcase) with the super early version of our next game Learning Factory. You can find the demo and sign up for the Free Alpha in our Discord and Add the game to your Wishlist.
https://store.steampowered.com/app/1150090/Learning_Factory/
Hello all,
We're excited to announce that while True: learn() is now available on PlayStation 4! We've heard that everyone who wanted to play while lying down was forced (by their cats) to buy the game:)
Also as many of you requested we've worked hard to bring the game to Android. Google Play pre-registration is now open. We are still making closed tests with the amazing community in our Discord to make sure that the game works perfectly smooth. Can't wait to share it with you folks!
Part of our team is already back from summer vacation so with new positive energy we're headfirst into making games to spark curiosity about machine learning :) Don't miss an update from us because a lot of fun stuff is coming in July!
Hello all,
Can you believe that summer is already here?) We all wish you to have fun and recharge all your energy this "interesting" period of the world. What is the best thing to achieve that? Of course, learning something new. Machine learning and cats look like a perfect fit for it.
From June 25 to July 9 you can save more than 27% on while True: learn() and additional content like Mega Map of Machine Learning (oh boy, you should print it for your workplace, we are obsessed with a meditation on it), Soundtrack and Art Pack.
And by the way, drop us a line here or in Discord, how are you, what is going on - we are always happy to talk.
P.S. We were lucky enough to join Steam Game Festival (weeklong demos showcase) with the super early version of our next game Learning Factory. You can find the demo and sign up for the Free Alpha in our Discord and Add the game to your Wishlist.
https://store.steampowered.com/app/1150090/Learning_Factory/
Hey there, friendly friends!
Perhaps you've seen that new fancy number in the version count? That's right, we've made it to 1.2!
That was a big decision, as you may imagine. The reasons for it are as follows:
Wow, what a spring, huh?
We know that learning new stuff is something that we could do, but few of us were really up to doing. Quarantine was in effect, stress levels were skyrocketing and couch seemed like the place to be.
That said, we were very surprised with how many of you were still playing an educational puzzle game about machine learning! We love you fellas, we really do!
Although we were busy with releasing the game on Nintendo Switch, we could never forget about you PC geeks out there! Now, we're saving some new content for the future, but today we are releasing a very cool update. Here's what it brings:
Hello all,
So long story short, starting May 24, 10:00 AM (US Pacific) we have a Daily Deal for you! How about learning something new, maybe futuristic tech like machine learning? Who the hell said that education has to be boring and not using games with cats on Nintendo Switch, PC, iPhone, or iPad?
We also have some friends'n'family only news about the upcoming announcements from us, please don't hesitate to join out Experiments channel in Discord: https://discord.gg/W8KhjSf. (If you are in love with Factorio and Rimworld games I recommend to do it immediately).
Take care folks and stay healthy!
Hi folks!
What a crazy time ha? It might be the best time to learn something new! And who the hell said that education has to be boring and not using games with cats on Nintendo Switch, PC, iPhone, or iPad?
We do have amazing news. From Tuesday, May 5th to May 12th you can save tons of money on more than 150 indie games from the hundreds of developers who have worked with Indie Mega Booth over the last 9 years.
Indie Mega Booth is an amazing community built by super lovely people who gave a chance to a lot of super talented developers to showcase their projects on huge events like PAX and GDC. We are at Luden.io are extremely thankful to the team of Indie Mega Booth and will support them as hard as we can during this lockdown and after.
Read the original announcement. Also, you can listen to this podcast from the Indie Mega Booth team about Building Bridges & Breaking Barriers from PAX WEST 2019.
We also have some friends'n'family only news about the upcoming announcements from us, please don't hesitate to join out Experiments channel in Discord: https://discord.gg/W8KhjSf. (If you are in love with Factorio and Rimworld games I recommend to do it immediately).
Take care folks and stay healthy!
Hey everyone!
Just wanted to let you know that now there's another way to learn about machine learning by solving puzzles!
If you're slowly growing into your couch during these weird quarantine times... Well, we aren't here to judge (although we do recommend stretching once in a while, stay healthy in there!).
Instead, we could suggest you grab that Switch of yours and turn procrastination and frustration into education!
Who said learning stuff should be boring? Definitely, not us!
If you've already played while True: learn() on Nintendo Switch, let us know what you think in the comments!
And most importantly: how are you hanging in so far? Let us know! We hope that you're safe and healthy, at least!
Hey there!
It's been a while. The whole world seems to have changed since last time we've spoken. So first and foremost, we hope that you're healthy and safe!
As for us, there have been big things moving around, but not much to tell. Well, until today!
FIrst, we're almost through the process of releasing while True: learn() on Nintendo Switch! It's really around the corner and most likely by the time it's safe to go out again you'll be able to take your favorite machine learning puzzle along with you!
We're also seriously working on the PS4 and Android versions of the game, looking to entirely disrupt the barriers between you and learning about machine learning!
Speaking about that: if you happen to represent a school/university/other educational institution on quarantine, we're willing to give you while True: learn() for free! Guess what, we will give you any of our games for you to help your students keep up the learning spirit while the doors are closed! All you have to do is email our friendly CEO Oleg at oleg.chumakov@luden.io
Maybe give a hint to a teacher you know? We have a VR games about neural anatomy and fighting viruses (oh, the irony!), along with a VR game for autistic children and bunch of other stuff! Check out the blogpost below!
Anyway, despite the turbulent news agenda, we wish you to find that inner strength to cheer up and do things that really matter -- including playing video games and definitely learning something new!
Let's be together! Let us know what's up with you in the comments? We'll be in touch
Did you hear the news? One particular machine learning game happens to be on sale this week! Due to no particular occasion, just because there's always room for some knowledge (and cat-related puzzles)
Grab one for your friend, share a copy with your mom! Or maybe for your cat! Make sure you don't miss this one!
Hey there!
Just a quick note: we've released a new update today (but you probably already know that from the header)
What you don't know yet, is that:
The new update is here! What a glorious time to be alive!
Now, this one might not look to fancy on the surface, but it's quite mighty! The list of improvements includes, but is not limited to:
Happy Lunar New Year!
Although it is a year of the Rat, we wish you to also pet many cats this year! (Some of them would even purr when you pet them, so it's a win-win situation)
Anyway, let's celebrate! With machine learning: while True: learn() is 29% off until January 27, and the DLCs are 12% off as well
Tell us what are you plans for the 2020!
Hi all,
What a day! One year ago this tiny-crazy-cat-based educational video game was released. It was a really fun year! We'll never forget this journey from 86% to 92% review score. And we won a prize! This prize is a huge and super friendly, sharp and just amazing community.
Thank you, everyone, who played the game, watched the game on YouTube, downloaded the game from torrents (please ask your favorite pirates to update the game to the latest version, we can't stand seeing people struggling with already fixed issues). Thank you to all the amazing teachers, parents, and educators who use the game, you are really rockstars, inventors, innovators and main inspirers on the planet. And of course congratulations and our kudos to all of the learners who managed to get hired or just dived deeper into machine learning technology. All the cats here (I know there are a number of them here) are also always welcome, we'll never tell your secret to anyone!
(if you want to learn more about those certificates please feel free to email me at oleg.chumakov@luden.io)
You are probably wondering what we are up to those days. Okay, since you asked I am happy to tell more.
First of all, we're at the final stage of the Nintendo Switch version of the game. We want to make a closed test for our friends' club (you are definitely in) but it's technically impossible on the Nintendo Platform. If we'll find a way - you will be the first to know about it.
Secondly, we're developing while True: learn() EDU to meet educators' needs. Of course, this version will be available for regular players as well.
Also, we're discussing how to make the next educational video game much better. Ideas, tests, and researches. At this very moment the only thing I can say that everyone who is in love with machine learning, startups part of while True: learn() and games like Rimworld and Factorio will get the vibe easily :)
A number of folks from Luden.io are now working with educators who work with kids with autism spectrum disorder. Video games are quite helpful for them as well, that's why we've started Rewire.Education project. Actually, during playtests kids enjoyed while True: learn(), InMind and AIDraw games as well.
There are a lot of things happening every day in this direction (we've got back from a center for kids with autism an hour ago), but the only thing that matters here is that video games definitely could be really useful for education and help spark curiosity. Oh wait, is this the dream we started Luden.io with? That's totally correct! :) Thanks for making this dream come true, you are the one who makes it real!
Your friends from the team of Luden.io with
Let's be honest: you've waited for it. We've waited for it! And it's here! The Mighty Glorious Wallet-devastating Time-devouring Winter Sale!
But most importantly, it's time to have fun!
Of course, while True: learn() is on sale as well! And so are the DLCs: including the soundtrack, the art pack and our epic Mega Map of Machine Learning.
If you're reading this, it most likely means that you already have at least one of those, but the Holidays are also about remembering your loved ones... Especially the ones who are not yet aware of what machine learning is all about. That's one nerdy gift idea!
What are your plans for the last weeks of the year? We're very excited to meet you in the 2020!
Winter is coming.
But most importantly, The Steam Awards 2019 is also upon us! And guess what: that's also a great chance for you to help even more people discover one particular machine learning puzzle game (you know, while True: learn() )
Naturally, we wouldn't ever dare to try and push you. Listen to your heart! Look through your game library to make sure that you didn't miss another video gaming masterpiece that you'd want to nominate instead!
Whichever game you choose, our love for you will be unconditional! We're not exactly hungry for awards either. But we do want to keep spreading the word about the epic awesomeness of machine learning, puzzle games and cats! And being nominated for this award could really help.
Choose wisely! See you on the other side of the Autumn Sale ;)
Heyyyy handsome you!
We'd hate to bug you with those update news, so let's keep it simple: there's an Autumn Sale going on, and your friendly neighborhood machine learning puzzle is on sale!
Sale, sale, SALE!! Discounts be happening! Cheap games! Cool stuff!
What else do we have to say? Please enjoy this Autumn Sale! Yay for cool games. See you at the Holidays Sale, too!
Happy 11.11!
while True: learn() is on sale until Tuesday and a very special cat skin has been added to the game! Use '1111' promo code to activate it
Do we have an update for you!
Yes. Yes, we do.
This one brings you:
MEOW!
Err, we mean, BOO!
Only a couple of weeks left until Halloween is upon us. Time to decorate! Look at these dreadful cat skins we've prepared for you!
Promo code: FLOAT
Promo code: JOKER
Promo code: GENIUS
Promo code: GAMER
Promo code: NOSFERATU
To activate them, simply press 'Esc' while being in your virtual room and enter the code in the respective window, then hit 'Enter' and voila! Or, again, BOO!!
You can also activate a hilariously unsettling theme for the main menu. Just enter the HALLOWEEN promo code
Update 1.1.83 also brings you:
- A minor tutorial update
- A bunch of fixed typos
- New language option (US English)
- Minor bug fixes
Time for some trickety-treaty machine learning!
Happy Halloween, good night and good luck!
Guess what? We've got a new update for you!
Nothing too fancy this time though, we're still making up plans for the future (feel free to send us your ideas in the comments, on Discord, email etc.!)
This particular patch brings you:
It's that spooky time of the year again!
Get prepared for Halloween early on: use HALLOWEEN promo code in the menu and see some dark magic at work!
Also we've fixed some bugs, but this update is mainly about making the game a bit spookier
The National Day of the People's Republic of China is coming and we couldn't be more excited!
We know that there are many fans of while True: learn() in China, which is why we've spent the past few months polishing the Chinese translation of our game, to make it more precise and authentic. And now you can spend some of that holiday time to play and check if we've nailed the job!
Enjoy the new translation, enjoy the holidays, enjoy learning new stuff about machine learning and don't hesitate to let us know if you find any bugs or other things that can be improved. Hooray!
while True: learn()
!
P.S.
Good ol Garfield the cat is famous for hating Mondays. Well, this Monday is different from all other Mondays and our cat is beaming with excitement today!
For the next week (thats until 10 AM 09/23) while True: learn() is 20% cheaper! After all, its September, best time in the year to start learning something new!
Start wrapping your head around machine learning, improve your problem-solving skills and buy that adorable cat a fancy new outfit! The little fella deserves it (as all cats do)
Speaking of outfits, just a friendly reminder: besides those cat costumes that you can buy from in-game shop, theres a bunch of not-so-secret outfits you can unlock by using one of dozens of promo codes
Start with pressing Esc button from your in-game room, youll find a field to enter the code there. And then try entering one of those magical words, hit Enter and see what happens:
CATBUS
CRUMP (dont blame us, this ones added by community voting!)
NOTAHUMAN
SPEEDPLAY
RELEASECAT
CHESHIRE
Let us know which one's your favorite! Or even better: send us your own cat-costume ideas! We'll consider adding them to the game :)
P.S. Just to make sure you didn't miss it: while True: learn() is also available for iOS!
[quote]
Oh hi!
Having a nice September out there? Back to school, finally? Even if your school days are long over, it's never too late for quality learning!
Speaking of which! We have presented iOS version of while True: learn() a couple of weeks ago, and now it's time to move on. Some of our team members are taking that long deserved vacation in September, but we'll still be thinking about what's next for our furry protagonist (and his cat).
Nintendo Switch maybe? Android version (obviously)? Or even that specially tailored educational edition of the game, that would feature some hardcore coding? We've been thinking of this idea for many months and now we finally have time to really explore the possibility.
Stay tuned! Keep throwing your feedback towards the comments section and our Discord server!
In the meantime, check out our cool photos from PAX West! We've been so glad to meet some of you there and our Mega Map of Machine Learning had made quite a splash!
Don't be a stranger! We won't be posting much this month, but we'll come back soon enough, in full machine learning glory! Talk to you then, don't stop learning!
Long story short: we have officially released while True: learn() on iOS! There's now one more way to start wrapping your head around machine learning. Get creative! Do it on public transport! Do it on the toilet! Do it while waiting in a line! Make everyone around you wonder what's this handsomely looking game is all about! Spread the word
(Or you know, just hide under a blankie and solve all those delicious puzzles by yourself if you happen to be a loner)
Let us know what you think! Are you going to check the game out on your phone/tablet? Would you maybe prefer Android? Or even Nintendo Switch?
In the meantime, desktop version has been updated as well. Nothing mindblowing this time, but we've fixed some bugs! Especially that one in tutorial levels, when you weren't able to make a second test run because outputs were all clogged by that data from the previous test run... Anyway, it's not there anymore!
What a day, what a lovely day!
[quote]
Hi everyone!
We're a bit busy working on that iOS version of the game (look it up the AppStore on August 22!). But that doesn't mean we've forgotten about our fellow PC [strike]cats[/strike] players!
Here's what's new in version 1.1.74
Long story short, here is the link. The game will become available on August 22 or August 29, depends on our current crunch focused on usability. We decided to make one more (oh boy, here we go again) iteration because we want to make the game extremely player-friendly: for all kinds of players, their kids, and students.
We hope you will enjoy the iOS version. But please be mindful of playtime. As our playtests have shown, game sessions on iPads & iPhones are much longer than on other devices. Do not forget to feed your cat if you have one!
Unfortunately, we have to choose the price from a bunch of presets in the AppStore. We are unable to set regional prices manually. After long research, we decided to choose the mildest price preset with the reduced price for educational institutions. For some regions, it will be cheaper than the PC version, and for others - a bit more expensive.
By the way, Release the cat is in the middle of an interview for a junior machine learning programmer position right now, thanks to the iOS version of the game. Oh, wait, no, Release is sleeping now. Maybe next time... what a classic cat.
[quote]
Hi all,
Aye-aye, we are sure you are going to ask us how have we managed to come up with an update when we are busy working on the iPhone and iPad port. We are very busy indeed, but we can not simply leave you without a more stable and efficient version of the game. Greet the 1.1.73 update.
- Loading time decreased
- Tens of performance and stability improvements made for iOS
- New interactive objects on the table (find them all!)
- Brand new icon
Today we will hold a huge playtest of the iOS version of the game. What kind of playtest? In the very best traditions of playtests. With pizza, stories about what's good and gone, kitties and etc. What? You thought that playtests are not like this at all? Well, maybe we have our own personal format. We promise to share some photos with you soon.
How's summer going for you? Back in Moscow, we're almost freezing, and no, that's not because we're in Russia. We're just going through a chilly one.
We even had to make a special in-game item because of that, but we'll speak of it a bit further.
As for our new update, it's hot, hot, HOT. Perhaps. it's the biggest one this summer! Here's what's new:
Guilty as charged: we won't be releasing any new stuff anytime soon... Not because we're in the lack of things to improve, it's just... summertime, so, honetsly, come on!
However, we're always up for new feedback from you! We've improved so many things in the past 1.5 years thanks to you, but the quest for making the ultimate machine learning video game is yet to (if ever) be beaten!
Tutorials about machine learning is our biggest concern at the moment (and always, to be honest). We've tried our best to make them as comprehensive as reasonably possible. We know they're still imperfect and we wish to make them better!
If you want to help us, please spare a few minutes to complete our survey! As a token of our gratitude, you'll get a promo code for a real cute cat outfit after filling that one out!
P.S. In case you're wondering about how Release the Cat is doing, rest assured: he's doing alright
As if merely updating the game weekly wasn't enough! Here comes our hotfix, in its full glory! Behold:
Believe it or not, we've got yet another update! Here's what it brings:
Ah, summer time! We hope you like playing in the sun, because we've got an extra hot deal for you!
It's simple, really: for the next couple of weeks while True: learn() is 25% cheaper.
Machine learning! Cats in cool outfits! Self-driving cars! We've even got pizza and robots, combined in one place! Check it out:
Here's a handful list of major changes since the initial release in January:
Ah, summer times! Lazy times. This update might seem a bit lazy too, but as usual, this is but a sign that real hard work is being done under the tide of what seems to be silence!
1.1.69 brings you:
- Some bug fixes
- Some new UI elements
- Some texts fixed as well
We'll be in touch! Don't hesitate to reply. Have a great weekend!
[quote]
Dear Chinese-speaking friends!
Recently, we've noticed a rather unexpected surge of interest to our game. As far as we can tell from the analytics, many new players are coming from China these days.
We're very happy to see you here and we'd sincerely like to make the game even better for you! If you could spare a minute, please answer one question in the comments (or drop us a line to info@luden.io): how did you discover our game in the first place?
Let's make while True: learn() even cooler!
To the bravest people who have been struggling with newly emerged bugs from the last update: we've fixed them! (Well, so we hope) Enjoy the game!
As a small token of compensation: check out this cute dark kitten that our office manager has bravely rescued from the savage streets of Moscow!
His name is Release and he's all fine and dandy!
[quote]
Oh cat, here we go again!
A little update that will hopefully make machine learning a little bit easier to understand. Also, there's pizza in it!
We know that Apple has just announced a whole bunch of ML-powered gadget features and updates, and we wouldn't dare to compete with them.
However, we have updates too! In this new version, namely:
- We've switched to a shiny new version of the engine (let us know if it works better with it)
- We've cleared some bugs that we've also introduced while switching to a shiny new engine (along with some older ones)
- We've optimized the game (yes, again, and we'll probably keep optimizing)
- We've cleared A LOT of typos in the text (let us know if you find more!)
- Finally, we've switched a bunch of in-game icons to their fancier versions
Enjoy and please let us know if you what you'd like to see in the upcoming updates! In the meantime, we'll keep working on that version for iOS, gotta keep up with those Apple people after all!
See you soon!
[quote]
Today's Deal: Save 20% on while True: learn()!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Monday at 10AM Pacific Time
These days, game development doesn't end when a game gets out of Early Access. At least, ours certainly didn't.
It's not the same game that we've released back in January. It's a much better one. Here's to remind about our most significant changes on the way to version 1.1
- We've reworked the interface
- We've improved a bunch of game mechanics, including the inglorious custom/DLL nodes
- We've added a handful of new quests and achievements (and they were not even in a DLC!)
- BTW, we've added a DLC with a super detailed infographics on machine learning. As if the game wasn't enough
- Naturally, we've killed a whole legion of bugs and optimized the game massively on the way
If you still have while True: learn() in your wish list, this weekend might be just the best time to add it to your library! Just wait until Saturday morning: there might be just one more reason to buy the game then :)
P.S. And we're not done just yet! The great dream of a perfect game about machine learning and cats lives on... And we'll make sure to continue making that game! Let us know how do you like the progress so far!
[quote]
Drumroll, please, update 1.1 is here!
Cat just got real!
First of all, we wanted to thank each and everyone who has bought the game and spared some time to leave us feedback. Your positive reviews make us shine on the inside and let us know that were doing something right.
Your negative reviews are even more valuable, because they let us grow and learn from our mistakes.
Namely, many of you have been pointing out a significant flaw with our custom/DLL nodes. They worked like magic, and not in a good sense, making the game inexplicably easier. It was not obvious how they work, too.
Well, obviously, we didnt think this through. This part of the game was an artifact from Early Access, it was implemented by request from our hardcore players who didnt see that side effect as a problem and neither did we.
But if it was breaking the experience for our players, it had to be fixed. Were sorry that it took us so long, the task was way more difficult to tackle than wed initially presumed.
And now theyre finally here! New custom nodes, transparent and shiny! Now you can visually see how neural network magic works inside them. They dont make your schemes work faster unexpectedly anymore! Check them out:
Think thats it? Well, no! Heres a brief list of changes introduced by this glorious update:
- Custom/DLL nodes 2.0 (so cool we wanted to mention them again)
- Multiple quests redesigned, 2 quests done from scratch
- Oodles of UI tweaks all around the game
- Turkish localization: 98% complete
- Bugs fixed
- Performance optimized
- Main screen redesigned a little bit
- New and cool theme for the main menu: use the promo code MEME to unlock it
Important notice: due to significant changes in the mechanics some of your older schemes might not be working anymore. A perfect chance to give them another go and nail them even better!
Let us know what you think! Does the game feel different now? What else would you like to see there? Lets talk!
BONUS: Up for some meme drawing? Here's that fancy 2-cats-1-programmer image without wording: https://imgur.com/Ek1UBKS Meme us! Works good as a wallpaper, too
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...but we keep working on something exciting! Stay tuned :)
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Hey there! New update is probably already downloading as you read these lines... This time, it's a modest one:
- Block learning system has been slightly improved
- Few minor bugs were fixed to never return
Also, a teaser for our Turkish community: we expect to have the game fully localized in your language by the end of next week, stay tuned for the news :)
Have a great reset of the week everyone!
Spring has finally come to our headquarters in Russia. Ah, the time for renewal! And in our case, time for updates!
(Ironic part with this one is that it is also mostly (but not exclusively) about renewal of existing stuff)
Version 1.0.64 brings you:
- 3 new quests (used to think the final part was too easy? not so easy now!)
- 3 new achievements
- Redesign of multiple game screens
- Optimization of previously not-so-optimized code
- Major improvement for many UI elements
- Renewed achievements
- Many bugs fixed
- A system of random theme selection for the main menu
Of course, our job isn't done: there's so much more to fix and improve! Let us know what you think about this update though!
Cheers
Hey everyone! Did you miss us? We certainly missed you!
In that crazy ride of attending 2 expos in 2 weeks (see photo proof at the bottom of this piece!) while still trying to move forward on making that mobile version, in that endless chaos we forgot not about updating desktop version!
We're making changes one step at a time though. Next version (which we expect to emerge in your updates list in a week or two) will have:
- A massive interface upgrade
- Several new quests
- Some other cool arty stuff! Here's a couple of sneak peeks:
In the meantime, there's this:
Today's our second day of PAX East! Check us out if you're there by any chance! We'll give you a sticker and whatnot!
Hey folks! You know what they say: an apple a day keeps the doctors away?
Well, it won't keep us from making a mobile version of the game!
You've asked for it and now we're going for it! First, iOS, then the whole world!!!
Or maybe not the whole world, but we're definitely coming to mobile. Behold our little teaser proving that it actually exists: https://youtu.be/fjO0PNW5s9E
If you happen to be around this year's GDC or PAX, you can even check out this bad baby in action! It's still early in the works, but we're getting there.
Trust us, it won't be a simple blunt port, we'll introduce some new features too, along with new control scheme, specially tailored for your touchy displays.
Oh, and don't forget that we have public Trello board so you could check on our progress at any time: https://trello.com/b/MNIKsP2V/while-true-learn-roadmap
Hey everyone! Weve got an exciting news to share.
One of our mot devoted community members is going for an interview to a machine learning startup today!
Now, our friend tomcsojn was already an IT enthusiast since middle school. Since then, he has finished a course as a software developer and now his mastering Computer Science in Denmark.
It was while True: learn(), however, that helped to spark his interest in machine learning: the game cached me because it both challenging and fun, also very nice community the facts about real examples from the history was interesting in the game and always made me interested that how that could work in real life also I can see that ML is kinda the future, so thats why I asked for help in the discord how to start ML
And now hes about to be interviewed for a machine learning specialist position!
Isnt that just awesome? We wish him all the best! Dont hesitate to wish him luck as well in the comments, well make sure your love and support reaches him!
As if GDC wasn't enough! Long story short: we'll also be attending PAX East on March 28-31, as part of IndieMEGABOOTH's lineup
You can read more about these exciting project in their blog: http://indiemegabooth.com/imb-pax-east-2019-lineup/
As for us, well... We're but humble indie developers, looking to spread good word about machine learning and cats (cats are not so humble though).
If you happen to be in Boston on these days, don't hesitate to meet us there!
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Well, not just for that, sorry for not being completely honest :)
Since you're already here, we've wanted to mention that our brilliant artist is working on something special: you friendly handy guide to machine learning from A to Z and beyond! Check out some teasers below:
Machine learning is not at all easy, it takes more than just one game to understand it (normally it takes a couple of years in college, but anyway). So we're making this piece of infographics to serve you as a map in this sometimes confusing and ever changing world that is data science.
We'll let you know when we're ready!
That's not the only thing we're working on, naturally! Let us remind you of our public Trello board, with a roadmap and whatnot: https://trello.com/b/MNIKsP2V/while-true-learn-roadmap
And in case you've missed the news but not going to miss GDC, we'll be there, feel free to come say hi (and get some cool stickers :)) - https://steamcommunity.com/games/619150/announcements/detail/1763626975579947060
Our friendly CEO Oleg is already on his way to the US, so it just got real! Yay to machine learning, all hail robots (and cats)!
Talk to you again very soon!
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Ok, so the headline pretty much explains it all. However, if you're not following our glorious industry's party calendar, here's the deal:
We've been invited to participate in this year's IndieMEGABOOTH. It's like a traveling circus with all kinds of weirdos (in a good sense) and their weird (in an even better sense!) games. One of these games this year happens to be ours!
It's a first showcase for while True: learn(), so the word 'excited' wouldn't describe a tenth of the thunderstorm of emotions we're going through these days :)
As for GDC, well... It's one of the most hip conferences in video games industry there is, so there's that. And we'll be there!
If you happen to be around Moscone Center in San Francisco on Mar 18-19, feel free to look for us on the 2nd floor!
Please find a promocode for this Dog + Cat skin below.
Hi everyone,
We have some exciting news for you today. A cool lad out there named vas3k once wrote a great article "Machine Learning for Everyone. In simple words. With real-world examples. Yes, again". And now its translation to English is finally available! The article is very funny and is perfect for helping others to understand what machine learning is and how it works. Even our artist Sergey read it!
Here is the link to the article: https://vas3k.com/blog/machine_learning/
Speaking of the next while True: learn() update, we are continuing to go through your feedback. We are definitely planning to fix the issue with DLL and Custom Nodes, it is a very stupid issue and something we should have worked out long ago. It is a consequence of one of the concepts that appeared in the first months of development when weve been thinking that it is a great idea to tell about modularity in the game. Meaning that we can imagine that these blocks contain code that is rewritten in C++ and therefore works very quickly. But in the end, in puzzle mechanics, it looks weird.
We are working on bringing the game to iOS and Android, and at the same time, our heads are filled with thoughts about what the games future holds. We want to fix everything that raises questions so that the game brings joy to anyone who plays it. We are discussing such thoughts as adding real visual (or maybe not even visual) programming or separate storyline about real Machine Learning framework, such as, for example, TensorFlow. We also have some crazy ideas like making an additional browser game for Jupyter Notebook and a stand-alone game about managing programmable startups.
What we want to say is that we are constantly trying to think what can our game turn into in the upcoming years and what our players want to do with it: simply have fun, build projects inside the game or prepare for machine learning interviews :) If you have not yet told us what you think about all this stuff, it is the right time to finally do so.
P.S. We have something amazing in progress, can't wait to tell you more. Here is a spoiler :)
Thank you, we will be back soon.
The promocode for this Dog + Cat skin is SPEEDPLAY, because of this story:
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Hey! It's us. How have you been?
We've been... Busy! And overwhelmed. With your love. With your support. With your critics (of course!). Even with your bug reports!
The only thing we didn't have time for is celebrating. Quite the contrary: we're ready to start taking next steps! For the past few days we were fixing the nastiest bugs (fortunately, they were not overwhelming) and answering your feedbacks. Here's what is expecting you in today's update:
Three... Two... One... Liftoff! We're officially out of Early Access! This is while True: learn() to Ground Control! One small step for video games, one giant leap for meaningful games! https://store.steampowered.com/app/619150/while_True_learn/
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The countdown has begun. You have less than 24 hours to grab your copy of while True: learn() for its Early Access price. Tell your friends. Check your piggy banks. You've been notified.
Catty Holidays!
Happy Catidays!
Ok, close enough (for humans, not for machines though)
Behold the last update of 2018 (that is, if we dont have to publish a hotfix, but fingers crossed!)! As one can mention by the date, its a festive one:
Wow, what a year! We've been through a lot and we'd like to thank everyone who's been following our progress, even for a little while!
We've released while True: learn() to Early Access!
We've made a million tweaks and improvements
We've almost developed the game anew since the srping
And now we're almost ready for releasing it. But that's a story to be told next year...
Have a great time while 2018 is still around! We'll have even more fun next year! See you then
Always yours,
Friends at Luden.io
This week was sure full of events for us! It's been almost a year since we've released our first playable version to the world and now we're closer than ever to going out of Early Access! Which will officially happen on January 17, if you've missed our announcement from before.
We'll also raise the game's price after full release, so make sure you have the game while it still has that EA price tag!
As for the new version, it's mighty cool as well. Here's a list of main improvements:
Do you like dressing up cats in fancy (or goofy) costumes?
We sure hope you do! Because now you have a chance to design your own cat outfit!
It's simple:
Monday! The end is near!.. The end of this glorious year, that is. Whats also near, is the end of the Early Access period of our games development. We dont want exhaust you with too many details, so heres the shortest version of this weeks plan:
Phew! Whoosh! Hoowee! Other funny sounds! This week has been something for us all. You might not be noticing it yet, but we've really started pushing it towards the release. Next week, we'll probably announce the official date, but for now...
Hey, it's us again! Long time, no speak...
As usual, we have been busy! We have officially started preparing for the release, which is expected to happen some time in mid-January.
(a friendly reminder: the game's price will raise once we leave Early Access! get your copy while it's still cheap ;))
That doesn't mean we're done with content updates though!
Check out our bold plans for this glorious week:
Its Black Friday, everyone! You know what to do. If you dont heres a hint: you can buy while True: learn() for 17% off during these magnificent days!
It makes sense even more, because were planning to raise the base price of the game once we leave Early Access. Word is, its going to happen some time in January
You know what else you can do? If you like the game, feel free to nominate it for Steam Awards! It has a category The Most Fun with a Machine Award, what else do you need? Learning is fun and machine learning is definitely the most fun thing out there. At least, for us :)
Discounts, release days, awards what a great time to be alive! May the rest of your week be awesome and see you on Monday!
This week's update came out earlier than usual... And how! We've got new hot way of bringing you the news! We've got a sale going on! Check out some highlights from the past few weeks:
Happy Thanksgiving to those who's celebrating! To all the rest: cheer up as well! As they say in Russia, Thursday is a little Friday!
Come to think about it, its good that our games cat is not Garfield or something. Because that cat hates Mondays. Us? We certainly do not! Monday is time to get back to developing awesome games and telling the world about the wonders of machine learning!
So, this week, huh? More stuff to polish! Namely:
Ah, Friday again! What a joy! Time to kick back and have some machine learning fun. Thats what we all here for, right? Well, we got you covered:
And here we are, at Week 51! Its been quite a ride and were still on the move! Our bold aspirations for the next 5 days:
Behold! The new version is upon us! We've even made a teaser image, that's how serious we're about it:
Hello world!
Happy dev-anniversary to us: 50 weeks in development, yeesh! How many cats were born in the world during this time? Maybe one day, youll become a data science guru and write an algorithm that could assume that? Please let us know when this happens!
In the meantime, well keep pumping the game with awesomeness. Our hopes are to bring you:
Happy Friday! What've you been up to this week? Us, we've been busy, doing game development stuff, trying to change the world, nothing special. We won't bother you with full details, just the summary:
Ok, Qoogle,
how do you make decent story and level progression for a puzzle game? Seriously, thats all weve been up to during the past few weeks (months).
This week is all about polishing that part of the game: well be rewriting some texts, improving some tutorials, little tweaks here and there
Well also start working on the games finale, which is sort of in cliffhanger mode at the moment.
Also, please take a look at the illustration above. Namely, that -15% part. Yes, there will be a sale. No, it will not last long: until November 1, actually.
If youre reading this while hesitating to buy the game or not, hesitate no more! Buy a copy for a friend! Or for your grandma! Or your cat. Because its only a matter of time that cats come into power over humanity, youd better start treating them accordingly early on!
Anyway, have a spooky Halloween and see you on Friday!
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Are you thrilled? Well, we certainly are! But its not just the thrill of the upcoming Halloween, its the thrill of finally releasing that literally game changing update!
Ok, bear with us:
Hello! Only one week left for our game-designer's and programmer's vacation. So we'll be back to the weekly updates with a full power very very soon. Ctrl+Z/Ctrl+Y (Undo/Redo) feature was completed and now it's under QA.
Hey, what's going on?
Some of us are still on vacation, so we have something small, cozy, stable and nice for you this week. But code guys are working hard now because nobody told them about vacation (just kidding :). Therefore, according to a spy's report, Ctrl+Z/Ctrl+Y is coming very very soon.
To be honest we want to fix some old stuff before getting into big "AntiPuzzle MoreEducation MoreRealMachineLearning" humanization sprint. So now when our game designer is on vacation it's a great opportunity to do it.
Hi everyone,
Steam Trading cards are finally ready! The stability update which was announced on Monday will be released next week as well as a new secret cat appearance :)
PS: Also, we still hope that after our latest blog post (link is down below) you'll find a minute and tell us about your game design ideas. Do you maybe have thoughts on how any particular part of the game could be improved? We would love to have some ideas that would help us make it cooler!
Have a nice weekend :)
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Hi everyone,
Surprisingly, the universe is still alive. We have been worrying about its future during the whole last week before we have released our epic mega huge update with Self-Driving Cars and Reinforcement learning.
Hi guys,
I'll get straight to the point because the big and sentimental story about 4 months of Pre Alpha can be found here https://blog.luden.io/while-true-learn-steam-early-access-112d2c3262ee.
The only thing we want to say here is: thank you so much for your support, for every comment, tweet, Youtube video and email! You are our inspiration! There is still a hell of a lot of work to be done. Hope you'll enjoy the game and our future updates :) And we promise to keep developing the game with ❤️.
P.S. We've prepared a gift for you, it is a unique limited edition kitty. Get your promo code here http://eepurl.com/c8mpOP :)
Wow, a real human being on this page! That was unexpected. Thank you for coming here, please read the text until the very end and you will get lucky today!
Let's be honest, we are nervous a little bit (Do you feel nervous sometimes? We surely do now). We are entering Steam so early because we want to know if the machine learning and programming topic is interesting to players. Of course, we are sure that everyone will be cray-cray about our super-genial concept and everyone is interested in getting an answer to the question: "What is machine learning? How can I code one? Where can I learn about that without boring lectures while having fun?". But is that really so?
Therefore, since you are here, on this page, and have even read until this point, - it means that we are on the right way. Help us stop stressing out and write us a few words (e.g. "good game") in the comment section that you were here and what do you think about our idea.
As a reward for your time, kindness, generosity and wisdom we would love to grant you access to the closed club of superhumans who have a possibility to play the pre-release version of the game.
Here is the link: http://eepurl.com/c8mpOP (you'll need to enter your email).
Thank you kindly, we are making all of this thanks to people like you :)
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