
Greetings wastelanders! We hope you had enough time to refine your strategic skills because, from today, with each victory you will be closer to earn some awesome loot!
Progression System - Part Two
Last week we introduced a levelling up system for our Champions. Now, it’s time to put the experience your heroes have earned to a good use!
From today, levelling a champion will unlock amazing rewards upon reaching certain thresholds. Each champion has an individual reward track and will give you themed loot, such as avatars or titles.
When a champion reaches level 15, you will be able to buy its EPIC SKIN for 10k Keres Crystal.
The progression table for each hero is:
*Please note, however, that this feature will be added in a future update.
At level 30, you will Master a champion. A mastered champion can still earn experience and will award you some Keres Crystals every 10 levels. Even if, theoretically, a champion can reach level 99, it is not something we’ll advise you to do. However, if you REALLY like long-term objectives, here is the full loot chart:

This concludes the overview of the second part of our progression system, but don’t be afraid, more features, such as skin unlock, daily quests and account achievements will be added in the upcoming weeks!
Game Improvements
Lobby
The game lobby received some love from our FX artist and it should now be brighter than ever, with improved highlights and particle effects!
You can now browse your champions’ details while searching for a game!
UI
The transition between Tactical and Resolution mode has been redesigned to be as evident as possible.
A new selection effect has been added to champions in the bottom UI.
The deploy and respawn FXs have been revamped.
The DONE button should now give a more evident feedback when you have given all the possible orders.
[ 2017-10-10 23:29:13 CET ] [ Original post ]