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Weekly Update #18 - The Eye of the Beholder


Hey, Wastelanders! Have you ever dreamed of going back in time? Well, you can’t, of course, BUT with this weekly update you can watch the replays of your matches! Enjoy your epic wins! Learn from your losses (they will make you stronger)!

REPLAYS ARE HERE


Now you got the chance to replay your Insidia matches you played during the last 24 hours. This is our first version of this replay system and we’ll update it during the next weeks, adding more features and the possibility to watch the highest rank players’ replays too. Watch how the best Wastelanders out there play and win to improve your strategy!

NUMBERS, LOVELY NUMBERS


With this update, we’ll also start adding the stats. This is another feature we’ll tweak in the next days. For now, you’ll have a recap for the last 10 matches played during the last week.

PATCH NOTES


This week we continue our tuning to adjust all champion to the changes introduced with Update #17. Specifically, we’ve concentrated our effort on the melee heroes, updating their kit and their stats to let them be on par with ranged and spellcasters, while also assigning to each one a different niche.

BALANCE


Shiryo Shiryo is an highly mobile assassin that needs some turns to build up the potential to one shot threats. While he can teleport to the backline in order to dispatch a priority target, that will leave him defenseless for a couple of turns, while he builds up his spirit shields. Considering this tradeoff, and the potential counterplay, we’ve reduced his ultimate’s cost. This came with a slight reduction in damage: now The Spirit Blade can, at maximum charge, one shot any caster, but only (severely) injury other melees.
  • Movement Base movement increased to 4-6, up from 3-5.
  • Yurei’s Vengeange Energy cost reduced to 20, down from 30. Base damage reduced to 2, down from 3. Stun effect removed. Additional Spirits consumed no longer increase this ability range.
Angor Angor’s role is to be a backline harasser. For this reason, the Eternal Hunger is getting back some movement speed. In addition, we’ve increased its damage output, but removed its on-demand stun to leave him vulnerable to anti-melee heroes such as Trauma.
  • Movement Increased to 5-7, up from 4-6.
  • Bash Damage increased to 3, up from 2. Stun effect removed.
  • Stampede Range increased to 4. Damage increased to 4.
Trauma No changes were made to Trauma this week. While the Fury of the Wastelands lacks movement or gap closers to reach the enemy backline, her passive (along with the removal of Angor’s stun) and her PBAOE attacks make her the perfect counter to other melee heroes. Gunther
  • Movement Increased to 3-5, up from 3-4.
  • Gravitation Beam Range decreased to 4, down from 5.
Infestus
  • Blight Tendrils Range increased to 6, up from 5.
Archaios
  • Movement Reduced to 3-5, down from 4-6.


[ 2018-01-16 21:25:56 CET ] [ Original post ]

Weekly Update #18 - The Eye of the Beholder


Hey, Wastelanders! Have you ever dreamed of going back in time? Well, you cant, of course, BUT with this weekly update you can watch the replays of your matches! Enjoy your epic wins! Learn from your losses (they will make you stronger)!

REPLAYS ARE HERE


Now you got the chance to replay your Insidia matches you played during the last 24 hours. This is our first version of this replay system and well update it during the next weeks, adding more features and the possibility to watch the highest rank players replays too. Watch how the best Wastelanders out there play and win to improve your strategy!

NUMBERS, LOVELY NUMBERS


With this update, well also start adding the stats. This is another feature well tweak in the next days. For now, youll have a recap for the last 10 matches played during the last week.

PATCH NOTES


This week we continue our tuning to adjust all champion to the changes introduced with Update #17. Specifically, weve concentrated our effort on the melee heroes, updating their kit and their stats to let them be on par with ranged and spellcasters, while also assigning to each one a different niche.

BALANCE


Shiryo Shiryo is an highly mobile assassin that needs some turns to build up the potential to one shot threats. While he can teleport to the backline in order to dispatch a priority target, that will leave him defenseless for a couple of turns, while he builds up his spirit shields. Considering this tradeoff, and the potential counterplay, weve reduced his ultimates cost. This came with a slight reduction in damage: now The Spirit Blade can, at maximum charge, one shot any caster, but only (severely) injury other melees.
  • Movement Base movement increased to 4-6, up from 3-5.
  • Yureis Vengeange Energy cost reduced to 20, down from 30. Base damage reduced to 2, down from 3. Stun effect removed. Additional Spirits consumed no longer increase this ability range.
Angor Angors role is to be a backline harasser. For this reason, the Eternal Hunger is getting back some movement speed. In addition, weve increased its damage output, but removed its on-demand stun to leave him vulnerable to anti-melee heroes such as Trauma.
  • Movement Increased to 5-7, up from 4-6.
  • Bash Damage increased to 3, up from 2. Stun effect removed.
  • Stampede Range increased to 4. Damage increased to 4.
Trauma No changes were made to Trauma this week. While the Fury of the Wastelands lacks movement or gap closers to reach the enemy backline, her passive (along with the removal of Angors stun) and her PBAOE attacks make her the perfect counter to other melee heroes. Gunther
  • Movement Increased to 3-5, up from 3-4.
  • Gravitation Beam Range decreased to 4, down from 5.
Infestus
  • Blight Tendrils Range increased to 6, up from 5.
Archaios
  • Movement Reduced to 3-5, down from 4-6.


[ 2018-01-16 21:25:56 CET ] [ Original post ]

Insidia
Bad Seed Developer
Bad Seed Publisher
2018-02-27 Release
FREE
Game News Posts: 37
🎹🖱️Keyboard + Mouse
Mixed (219 reviews)
The Game includes VR Support
Public Linux Depots:
  • Insidia Linux [984.47 M]
Available DLCs:
  • Insidia - Founder's Pack
  • Insidia - Wastelander Pack




INSIDIA is a tactical game of swift and frantic duels. Assemble your team of four champions from a roster of steam knights, fierce punks, odd mutants and other survivors of a post apocalyptic fantasy world, then claim victory in the battlefield. Never let your guard down: simultaneous turns and a flexible combo system will always keep you plugged into the action!



When playing INSIDIA, it’s always your turn! Issue your orders in a handful of seconds, then watch your strategy unfold.





Blend your champions’ abilities to deliver devastating blows.



INSIDIA is not a simple deathmatch. Seize critical locations to control the battlefield and then lay waste to your opponent’s base.



Fight for glory in less than 15 minutes!


MINIMAL SETUP
  • OS: SteamOS - Ubuntu 16.04 or higher
  • Processor: 2.4 GHz Intel or HigherMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDIA 650ti (1GB) or AMD 5770 (1GB) or Intel Iris Pro or betterNetwork: Broadband Internet connection
  • Storage: 2 GB available space
GAMEBILLET

[ 6138 ]

23.99$ (-20%)
1.25$ (75%)
13.12$ (74%)
12.74$ (-42%)
2.47$ (17%)
5.09$ (15%)
5.00$ (75%)
41.49$ (17%)
14.95$ (63%)
33.17$ (17%)
5.99$ (40%)
3.29$ (18%)
14.21$ (29%)
1.67$ (16%)
4.12$ (17%)
0.90$ (77%)
16.52$ (17%)
0.81$ (92%)
20.93$ (48%)
11.03$ (8%)
14.44$ (15%)
9.59$ (52%)
14.99$ (70%)
16.79$ (16%)
2.59$ (74%)
11.04$ (15%)
3.74$ (25%)
6.99$ (30%)
3.79$ (81%)
45.98$ (34%)
GAMERSGATE

[ 3458 ]

3.38$ (77%)
8.1$ (82%)
13.59$ (20%)
0.58$ (92%)
0.9$ (92%)
1.2$ (85%)
6.0$ (60%)
7.0$ (80%)
5.31$ (79%)
34.99$ (50%)
2.8$ (65%)
1.6$ (90%)
8.49$ (58%)
3.0$ (80%)
3.75$ (75%)
1.5$ (85%)
10.49$ (48%)
6.38$ (57%)
7.49$ (63%)
5.4$ (73%)
0.84$ (83%)
13.99$ (30%)
1.35$ (91%)
1.69$ (79%)
3.48$ (83%)
3.9$ (70%)
15.99$ (20%)
2.0$ (80%)
9.0$ (64%)
5.31$ (79%)

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