The big Summer Content update is out! Below is the massive list of additions and changes that are being made to the core game. New Features: - Implemented new Stages and appropriate Cutscenes: - Stage 4-2, Metal Jesus Rocks boss (Grandview) - Stage 8-2, Alpha Omega Sin boss (Mars) - Stage 11, Streets Nighttime - Stage 11-2, Streets Nighttime boss - Stage 12, Destroyed Factory - Stage 13, Parking Lot - Stage 13-2, Parking Lot boss - Stage 14, Metal Concert - Stage 14-2, Metal Concert Boss - Various cutscenes to extend the story New Enemies: - Small Purple Alien - ProfX. Alien - Red Alien - Mayo New Bosses: - Metal Jesus Rocks boss - Alpha Omega Sin boss - Metal Head Boss and Metal Head Minions - Harvester boss New songs: - "Soaked in Red" - Song for Parking Lot, Metal Concert, a few boss battles, affected Cutscenes. Song available with the new Steam update to the Soundtrack! - "Coffee BO" - Song for various bosses (from the Sega Genesis version of Coffee Crisis). Song available with the new Steam update to the Soundtrack! New powerups: - Fatman Burger Pickup (50HP). Unlockable by hidden password. Once activated, it stays unlocked in the game save file. - CRT Powerup. Activates the CRT camera effect until the beginning/end of a Finish Them Zone. New Chroma features: - Added Chroma lighting for Chroma headset, mouse, and mouse pad for Main Menu, CutScenes/Shopify store/Minigame, Credits, and Twitch/Mixer/Modifier/Death Metal cutscene - Added flashing of keyboard purple when player gets confused - Added in-game Chroma lighting for Chroma headset, mouse, and mouse pad. These devices will only be able to flash Red when player gets hit, yellow when players pickup powerups, and purple when players get confused - Made 1P/2P keyboard keys in use light up yellow in-game. New options: - "Cam Modifiers" option - Toggles whether Camera Modifiers from Category 4 (Party Mode) should be applied - "Skip Multi-cut" option - When skipping one cutscene, skips additional consecutive cutscenes New weapons: - Guitar weapon - Shoots 3 low-damage electric bullets in a fork-shape New Breakables: - Porta John (Stage 14 Metal Concert) - Merch Booth (Stage 14 Metal Concert) - Refreshment Booth (Stage 14 Metal Concert) New Modifiers: Category 1 (Enemy spawns) - Sinko de Mayo - spawns 4 Mayo enemies Category 3 (Player Buffs) - Rock n' Roll - Spawns a Guitar weapon Category 4 (Party Mode) - Foggy Coffee - Enables fog camera effect - Cold Brew Coffee - Enables snow camera effect - Chroma Blur 2.0 - An additional chromatic blur camera effect - Something's fishy - Fisheye camera lens effect - Flagged down - Watery ripple/flag camera effect - So fly - Fly vision camera effect - Ghost vision - Ghost trails camera effect - Headbanging! - Spawns 2 sets of flaming heads, which attack enemies - Lord of the Bats! - Spawns 2 sets of bats, which attack enemies - Alien Probe - Randomly spawns Big Blue Alien tentacles - Harvest Claw - Randomly spawns Harvester claws New Achievements: - "Rocking the Metal Jesus" - Complete Stage 4-2/defeat Metal Jesus Rocks - "Repent, Sinner!" - Complete Stage 8-2/defeat Alpha Omega Sin - "Straight Outta the Street Act 2" - Complete Stage 11 - "AI Destroyer Mark II" - Complete Stage 11-2/defeat Gibletor again - "Cog in the Machine" - Complete Stage 12 - "Groupie Playa" - Complete Stage 13 - "Head Banging" - Complete Stage 13-2/defeat Metal Head boss - "Mosh Pit" - Complete Stage 14 - "Galactic Savior" - Complete Stage 14-2/defeat Harvester - "Lurker" - Make Metal Head Boss in Stage 13-2 spawn 5 sets of enemies/play complete song within a single fight - "Guitar Shredding" - Use a Guitar weapon - "Payback" - Use a Grey Alien Arm weapon - "Jared the Mayonnaise" - Kill 25 Mayo enemies Design changes/modifications: Player changes: - Made special attacks apply 1.75x damage - Implemented stacking of Extra Damage and Invincibility powerups - Certain attacks may confuse players. Players will have a purple particle effect, and their controls will be inverted either vertically and/or horizontally. Inversion indicated by horizontal/vertical flip on player icons. - Capped Hit Counter player UI element at 999 hits Gameplay changes: - Changed the color, trails, and particle effects for various game projectiles - Added variable odds of dropping a Coffee Pot powerup in the various game difficulties - Removed Twitch/Mixer Chroma keyboard coloring on Macro keys (M1-M5) while voting Modifier changes: - Made UFO spawned by "Friendly Fire!" modifier have a chance of spawning a powerup when being beamed up - Made "Laser Tag!" mod now spawn Grey Aliens, Little Purple Aliens, and Professor X. Aliens - Made "Eye Do" modifier now spawn Green and Red aliens - Removed all modifier jingles - Made certain camera modifiers tween out their effects over time - Prevented Big Blue Alien and Evil Us from being spawned in certain stages (for "Bluenemy" and "Doppleganged up!" modifiers, respectively) Enemy changes: - Added long-distance eyeball projectile attack to Red and Green Aliens - Added long-distance tentacle attack to Big Blue Alien UI Changes: - Added player icons ("1P" and "2P") above player's heads. These icons flipped vertically or horizontally when players get confused - Changed keyboard remap menu to use/read "Enter" key instead of "Tab" key Added "Loading..." text to Shopify store. Fixed issues with Shopify products not showing text/images until player scrolls the store page. Modified the Shop's welcome text. Achievement changes: - Modified awarding of "Metal Master" achievement after completing Death Metal difficulty under 1 hour 15 minutes - Modified awarding of "Speed Metal" achievement after completing Death Metal difficulty under 1 hour 30 minutes - Formatted Death Metal timer in level results screen to HH:MM:SS, and capped limit to 02:00:00 hours. Cutscene/stage changes: - Made Yinzer explain via dynamic dialog text the buttons to press for doing specials/dropping weapons (before Stage 2 Streets) - Made the Cutscene explaining Twitch, Mixer, modifiers, and Death Metal more appropriately dynamic. - Modified ending of Stage 10 Overlord Boss for the extended story line - Added Beatdown counter results screen to level results in Stage 14-2 Removed the following modifiers: - Camo Mode - Beam Me Up - Brew-tiful Hit - Dreamvision - Had a tendency to crash with certain computer/graphics card configurations Bugfixes: - Fixed a serious memory leak issue in stages that support dynamic lighting, and stages that apply random rain spittle - Fixed a serious issue for some machines where the Chroma plugins would not initialize, and prevent the game from functioning at all on boot - Fixed various collision issues with weapons, with respect to the game's viewing perspective - Fix bugs in Boss' HP Bars, which would display wrong percentage fill values - Capped all enemy health to a max of 100 HP - Fixed enemies' sprite order when flung on the ground, to prevent illogical (for the game's viewing perspective) sprite priority while lying on ground. - Made the music volume and sfx volume options change the volume logarithmically - Fixed race conditions with pause menu's Music/Sfx volume meters resetting volumes to max, and not reflecting the options in the Main Menu. - Replaced old NTSC Coffee Crisis (Genesis) Shopify Product in Shopify store with a replacement page without GIFs (makes all images appear) - Fixes bugs with "Chroma Blur" modifier - Fixed some typos in some of TwitchBot's random blurbs. - Capped Twitch/Mixer votes to 999 votes - Fixed a coding mistake where total game score was being reset between levels on the HUD instead of local level game score - Fixed issue with controls not working for some gameplay configurations in minigame - Fixed bug with keyboard remapping not canceling when pressing Escape - Fixed bug with UDLR Arrow keys in keyboard remapping menu not always showing arrow glyphs. - Fixed various other bugs
Coffee Crisis
Mega Cat Studios
Mega Cat Studios
Apr 2018
Indie Singleplayer Multiplayer Coop
Game News Posts 15
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mixed
(62 reviews)
https://megacatstudios.com/
https://store.steampowered.com/app/596380 
The Game includes VR Support
Coffee Crisis (L32) [451.33 M]Coffee Crisis (L64) [450.64 M]
Coffee Crisis - Soundtrack
The Smurglian race has come to Earth and they're not leaving until they steal our four most prized commodities: our metal music, the best coffee, cat videos, and all of the WiFi. Challenge them through unique and innovative levels inspired by real-life areas. Originally released on a retro platform that needs new games like Earthlings need WiFi, you can now take the fight to your PC. Join Black Forge Coffeehouse baristas Nick and Ashley, two galaxy gladiators called to arms to stop this madness and remove the Smurglian threat from Earth.
The Smurgliens can have all of the Rap Metal and Country Pop that they want… but if you don’t help our heroes fend off against the alien-assimilated elderly, bros, cowgirls, and meat head bouncers, they might end up going after good music!
This game features:
- Single or Local Co-Op Play
- Controller Support
- Achievements
- Steam Trading Cards and Badges (Coming soon!)
- Heavy Metal
- Possessed Grannies
- Dangerous amounts of caffeine
So grab a hot mug and save the world!
- OS: SteamOS
- Processor: 2.0+ GhzMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: AMD Radeon HD 5670 1GB DDR3 Sapphire
- Storage: 700 MB available space
- OS: SteamOS
- Processor: 2.0+ GhzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: NVidia Quadro K2000M or better (2GB VRAM)
- Storage: 700 MB available space
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