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FULL METAL FURIES - THE NETWORK STABILITY PATCH #1 - v1.0.1

We're releasing our first post-launch patch! We apologize to all our fans for the rocky launch, and we are really grateful for all the support you've shown in the last few days. Thank you! For any issues not found in the forums, feel free to send us bug reports at support@cellardoorgames.com ****************************************** DISCLAIMER: We are releasing a preliminary fix for a number of the disconnection/drop-out issues people are experiencing when playing online. Please remember that this is not a fix for ALL online issues people have been running into. We wanted to get something out as soon as possible that addressed some of the biggest problems. ****************************************** Full Metal Furies - v1.0.1 NETWORK AND OPTIMIZATION BUG FIXES: - Completely rehauled how performance is handled at lower frame rates, as our original implementation negatively affected network stability. - Changed collision response logic to better handle lower FPS. This should hopefully reduce the number of scenarios where a player or enemy can clip through terrain. - Fixed bug with animations freezing when performance dropped below 30 FPS. - Improved Sniper grapnel logic to be much more accurate at lower frame rates. - Fixed bug where Engineer was rolling for one update too long. Not a big deal when playing at 60 FPS, but made a noticeable difference at lower frame rates. - Fixed bug where ending would not play if you had cutscenes and dialogue disabled in the settings. - Fixed bug where, if Steam failed to register a Rosetta stone related achievement, there was no way to obtain it again. - Fixed bug with Steam cloud preserving the game's config file, resulting in the game attempting to load save data from the wrong directory on different machines. GAMEPLAY FIXES: - Fixed bug where Status Effect Burn could be applied to TimeBombs, resulting in weird behaviour. - Fixed bug where TimeBombs would animate strangely when destroyed. - Fixed bug where Status Effects could be applied to certain environmental hazards.


[ 2018-01-20 05:41:47 CET ] [ Original post ]

FULL METAL FURIES - THE NETWORK STABILITY PATCH #1 - v1.0.1

We're releasing our first post-launch patch! We apologize to all our fans for the rocky launch, and we are really grateful for all the support you've shown in the last few days. Thank you! For any issues not found in the forums, feel free to send us bug reports at support@cellardoorgames.com ****************************************** DISCLAIMER: We are releasing a preliminary fix for a number of the disconnection/drop-out issues people are experiencing when playing online. Please remember that this is not a fix for ALL online issues people have been running into. We wanted to get something out as soon as possible that addressed some of the biggest problems. ****************************************** Full Metal Furies - v1.0.1 NETWORK AND OPTIMIZATION BUG FIXES: - Completely rehauled how performance is handled at lower frame rates, as our original implementation negatively affected network stability. - Changed collision response logic to better handle lower FPS. This should hopefully reduce the number of scenarios where a player or enemy can clip through terrain. - Fixed bug with animations freezing when performance dropped below 30 FPS. - Improved Sniper grapnel logic to be much more accurate at lower frame rates. - Fixed bug where Engineer was rolling for one update too long. Not a big deal when playing at 60 FPS, but made a noticeable difference at lower frame rates. - Fixed bug where ending would not play if you had cutscenes and dialogue disabled in the settings. - Fixed bug where, if Steam failed to register a Rosetta stone related achievement, there was no way to obtain it again. - Fixed bug with Steam cloud preserving the game's config file, resulting in the game attempting to load save data from the wrong directory on different machines. GAMEPLAY FIXES: - Fixed bug where Status Effect Burn could be applied to TimeBombs, resulting in weird behaviour. - Fixed bug where TimeBombs would animate strangely when destroyed. - Fixed bug where Status Effects could be applied to certain environmental hazards.


[ 2018-01-20 05:41:47 CET ] [ Original post ]

Full Metal Furies
Cellar Door Games Developer
Cellar Door Games Publisher
2018-01-17 Release
Game News Posts: 34
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (1990 reviews)
The Game includes VR Support
Public Linux Depots:
  • Full Metal Furies Linux [476.13 M]
From the creators of Rogue Legacy comes a "true-cooperative" action RPG. FULL METAL FURIES puts an emphasis on team play with a unique combat system where everyone is important. Work together to defeat special enemies, string organics combos to deal massive damage, and save a wartorn world that is battling itself to extinction. Play on the couch or online with friends, and make it a party for up to four players! Or go solo in single-player, and show off your skills through a Pick 2 quick-switch system that retains all the nuances of multi-play.

GAME FEATURES

Want to play with friends? Get friends first.

  • Up to 4 players can join in on the adventure, both ONLINE and OFFLINE.
  • Full couch and on-line co-op supported, and every variation in between.

Want to play alone? Expected.

  • The Pick 2 system lets you choose two party members to enter the battlefield.
  • Use the Quick-Switching to create dynamic combos, and air-crit enemies.
  • All nuances of co-op are retained. Everything you do in multiplayer, you can do alone.

There’s no I in Team. And there’s no I in Full Metal... Furees.

  • True coordination is needed to take down your foes. Enemies enter the battlefield with coloured barriers, and only allies of a similar colour can shatter them.
  • You must revive your fallen allies. Barriers won’t break themselves! Revive bars naturally raise over time, but a helping hand never hurts.
  • Cooperation, not competition. No more fighting for last hits, battling for gold, or trolling for health drops. Everything is shared, so you can focus on working together.

Four classes, four different styles of play.

  • Alex the Friendly Fighter – Engages up close with counters and combos.
  • Meg the Near-sighted Sniper – Plant mines, shoot from afar, and juggle your enemies.
  • Triss the Boxy Tank – Save allies with your shield, or send enemies flying.
  • Erin the Ovally Engineer – Control the battlefield with her turrets. She also has a gun!

A new take on combat.

  • Experiment with a combat system full of counters, combos, and oval-shaped engineers.
  • Every class has their own unique skill tree. How many skills? So many skills!
  • Don’t change equipment, change abilities. Give the Tank a FREEZING SHOUT. Turn the Fighter’s Leap into a POWER DIVE. Or just give the Engineer a machine gun.

A new take on enemies.

  • The Furies are tough, but the enemies are tougher. Encounter over 70 different enemies, each with their own unique tells and counters. No more cannon fodder!
  • Enemies come at you at a furious pace, and there’s no rest for the weary. New threats are introduced in every single stage you play.
  • Battle massive Titans in multi-phasic matches that will keep you on your toes.

An adventure full of intrigue, twists, and one liners.

  • Travel through the ruined snow-capped town of Thessaly, brave your way through the Foloi Forest, enter the tombs of the Stygian Well, and more.
  • But keep an eye out; there’s more to the world than what is on the surface. Secrets, clues, and hidden dimensions are scattered throughout!
  • Discover a story spanning over 20,000 words in 6 different languages.
  • Discover 20,000 one liners.

Addendum

  • An abstruse allegorical action adventure about atonement, allusions, and alliteration awaits all at an alternate age around Athens’ ashes.

MINIMAL SETUP
  • OS: glibc 2.17+. 32/64-bit
  • Processor: 2.0 GhzMemory: 2 MB RAM
  • Memory: 2 MB RAM
  • Graphics: 8800 GTS. HD 2900 Pro. Intel HD 530Network: Broadband Internet connection
  • Storage: 900 MB available spaceAdditional Notes: Additional Notes: SDL_GameController devices fully supported
RECOMMENDED SETUP
  • OS: glibc 2.17+. 64-bit
  • Processor: 2.4 GhzMemory: 2 MB RAM
  • Memory: 2 MB RAM
  • Graphics: GTX 285. HD 6850. Intel Iris 6200Network: Broadband Internet connection
  • Storage: 900 MB available spaceAdditional Notes: Additional Notes: SDL_GameController devices fully supported
GAMEBILLET

[ 6132 ]

4.19$ (30%)
25.19$ (16%)
14.99$ (25%)
7.99$ (20%)
50.39$ (16%)
17.29$ (71%)
21.49$ (14%)
3.57$ (88%)
16.74$ (33%)
13.99$ (30%)
4.24$ (15%)
0.90$ (82%)
0.89$ (70%)
1.41$ (93%)
16.99$ (-70%)
1.80$ (88%)
15.99$ (20%)
16.88$ (16%)
11.02$ (15%)
18.39$ (8%)
11.42$ (71%)
16.00$ (60%)
10.64$ (47%)
20.00$ (50%)
3.40$ (83%)
6.79$ (15%)
24.59$ (18%)
15.00$ (50%)
11.04$ (15%)
7.50$ (50%)
GAMERSGATE

[ 2625 ]

4.35$ (83%)
3.19$ (79%)
12.1$ (36%)
17.99$ (10%)
19.99$ (20%)
1.0$ (80%)
4.05$ (73%)
7.92$ (74%)
5.0$ (75%)
0.79$ (92%)
0.89$ (87%)
5.0$ (80%)
9.0$ (64%)
1.0$ (80%)
6.0$ (60%)
4.4$ (78%)
9.99$ (50%)
1.76$ (91%)
0.88$ (91%)
0.68$ (83%)
20.0$ (50%)
4.0$ (80%)
2.55$ (83%)
3.0$ (62%)
11.99$ (25%)
3.19$ (79%)
0.88$ (82%)
0.68$ (83%)
3.75$ (75%)
6.96$ (83%)

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