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Newsletter #25 September 2022


Hello everyone! Looks like summer's come and gone in a heartbeat! In this month's issue, we'll talk about End of Lines (and its lateness) and the upcoming events we'll be attending.

End of Lines is late (again)


Let's get the the bad news out the way first: as we were telling you last time, we've accumulated a fair amount of lateness. Unfortunately, it means that we may not find a release frame for 2022. As you might know, releasing a small indie game is quite akin to crossing the Strait of Gibraltar on a small sailboat. You have to navigate around big tankers and other large boats while being extra careful not to be crushed by the mastodons surrounding you. Since we're quickly approaching the holiday season, it might not be advisable to release our tiny and delicate vessel of a game with all the AAA titles that usually get the attention of everyone at this time of the year, so we'll take advantage of this extra time to polish End of Lines further. We're still considering our options, but the most likely scenario is that we're going to aim for a February or March 2023 release spot, to give the End of Lines its best chance to get some attention from the press, the influencers, and most and foremost the players. We really hope you won't be too disappointed if you've been waiting for our next game, and we, as a team, would like to extend our apologies for that state of affairs. On the other hand, we're really excited to be able to devote this extra time to make the best game we can, and hope you will enjoy it once we eventually release it. In any case, we'll keep you posted about any further development.

Events around Bordeaux this Fall


Mark your calendars! If you're in the Bordeaux area on the weekend of September 24/25th, you will be able to test End of Lines on the second edition of the Hypermondes Festival at the Multimedia Library of Mrignac. It is a free Sci-Fi convention and we warmly recommend you to check it out. I (Geoffroy) will also have the honor to participate on a panel about video games and utopia during the event (on Sunday, 09/25 at 11:50 AM). All relevant information is available over there, on the event's website: http://hypermondes.fr/
Geoffroy (left) and Nico (right) showing End of Lines during the Union St. Jean playtest in June. Later in the month, Nico and I will also be present at the GameConf in Angoulme, where I'll participate in a panel about self-funding. If you're an attending member of the industry, don't hesitate to say hi to us, and if you're not, chances are the recording of my panel will be made available after the event. If that's the case, I'll give you the link in a future issue of this newsletter.

What have we been up to?


As you might guess, we've been hard at work on End of Lines all summer, and we've made tremendous progress. The French text is complete, English localization is almost done. We can already tell you that End of Lines will be the longest game in our catalogue, text-wise: almost twice the size of Seers Isle and a good quarter longer than Across the Grooves. On the Art side, the storyboard is almost complete and we should officially be in the "beta" phase at the end of the month. Still a lot to do, but we're finally beginning to see the light at the end of the tunnel! If you're wondering what our storyboards look like, here's a sample here below:
Thats all for now, see you next month! Please consider adding End of Lines to your wishlist if you haven't done so yet! https://store.steampowered.com/app/1658960/End_of_Lines/ If you want to subscribe to our mailing list, you can register here: http://www.nova-box.com/signup You'll get extra-fresh updates about our projects and our whereabouts once a month, nestled in the coziness of your own inbox (we'll never send spam, and you can unsubscribe anytime). And if you want to hear from us more often, you can also follow us on social networks: http://twitter.com/novabox http://facebook.com/novabox.studio https://instagram.com/novabox Best, Geoffroy, on behalf of the team.


[ 2022-09-08 16:30:04 CET ] [ Original post ]

Seers Isle
Nova-box Developer
Nova-box Publisher
Summer 2018 Release
Game News Posts: 52
🎹🖱️Keyboard + Mouse
Very Positive (141 reviews)
The Game includes VR Support
Public Linux Depots:
  • Seers Isle Linux [1.02 G]

Seers Isle is an interactive graphic novel, set in a fantasy version of medieval northern Europe, where your choices impact the fate of a group of characters.

Story:


“The island… It was my prison.
For ages, I roamed the land, helpless, looking for a way out...
... And then, they arrived.”


A group of shaman apprentices set foot on the shores of a sacred island to be initiated to magic.
As they progress through the wilderness, looking for the “Seers”, their spirit-guides, they realize they’re not alone.
Who is this strange horned woman they are seeing in their dreams?

Features:


  • Explore the island through a diverse group of characters, depicted in a gorgeous European comic book art style.
  • Every choice matters. Each decision you make slightly alters the mood and personality of the main character as well as her relationship with the rest of the group.
  • A huge amount of content: with each playthrough, discover a novel-sized adventure and a slice of the hundreds of hand-drawn images created for the game.
  • An immersive and finely crafted soundtrack: the music adapts and shifts according to your choices and the mood of each scene.
  • Try out our dynamic dialog system: read the story like a comic book.
  • High replayability: choose your soulmate and discover the outcome of your decisions through multiple story paths and endings.

MINIMAL SETUP
  • OS: Ubuntu 16.04 and later (64bits only)
  • Processor: 2.0 Ghz (with SSE2 instruction set support)Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Integrated or dedicated graphic card with 512MB of VRAM
  • Storage: 2 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04 and later. Fedora 21. Debian 8 (64bits only)
  • Processor: 2.6 Ghz
  • Memory: 8 GB RAM
  • Graphics: Integrated or dedicated graphic card with 512MB of VRAM
  • Storage: 1 GB available space
GAMEBILLET

[ 6108 ]

17.49$ (13%)
22.24$ (11%)
29.74$ (15%)
8.25$ (17%)
25.46$ (15%)
16.54$ (17%)
16.79$ (16%)
8.25$ (17%)
17.19$ (14%)
4.21$ (16%)
20.65$ (17%)
6.87$ (14%)
26.69$ (11%)
4.09$ (18%)
25.19$ (16%)
12.89$ (14%)
25.49$ (15%)
12.71$ (15%)
1.77$ (11%)
12.44$ (17%)
22.24$ (11%)
8.29$ (17%)
13.34$ (11%)
4.14$ (17%)
33.96$ (15%)
25.47$ (15%)
24.89$ (17%)
16.79$ (16%)
33.96$ (15%)
12.44$ (17%)
GAMERSGATE

[ 575 ]

2.13$ (96%)
12.59$ (10%)
3.48$ (83%)
1.5$ (85%)
0.77$ (91%)
2.13$ (96%)
2.7$ (77%)
8.5$ (79%)
0.64$ (87%)
3.75$ (75%)
11.99$ (20%)
13.76$ (24%)
0.89$ (87%)
14.99$ (50%)
2.0$ (80%)
0.85$ (83%)
1.7$ (91%)
0.68$ (83%)
0.54$ (91%)
1.2$ (85%)
1.05$ (85%)
1.45$ (79%)
0.68$ (90%)
11.69$ (10%)
4.25$ (91%)
0.68$ (89%)
19.99$ (20%)
3.4$ (83%)
11.24$ (63%)
2.0$ (90%)

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