




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
UI:
- Updated icons of the items of the Second Chapter.
- Added special letters for Czech and French
- added a full layout for Georgian
Development:
- 100% of text and logic added to Chapter 1
- 100% of text and logic added to Chapter 3
- Our development environment is turning into Foxtail Powerhouse tailored to be perfect for developing this specific game.
- Dialog Context Builder
As you know, Foxtail is being translated into multiple languages. Translating a big body of text with branching dialogs and conditions and complicated context is always a difficult task for both developers and translators.
We're now getting descriptions like "In Backyard: Axe + Knife or Hammer (1st time)" and "Leah + Pie in House when Grandma~sleeping" and "Entering Forest from Oaks when gathering_herbs and before eat_all_raspberry" automatically for every line of dialog in the game. Translators will love this one!
- Transcript mode
A humble little button right next to "Run" that toggles a new dialog mode for testing the game.
Instead of clicking through long dialogs over and over while tweaking text and logic, we can skip spoken lines altogether.
When a dialog line is skipped, it automatically appears in the new "Transcript" tab, so we can still proofread the text while skipping it.
Insane productivity boost!
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