





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hello everyone! I'm overwhelmed by the large amount of people that has wishlisted the game or is contacting me with questions about Exiled Kingdoms. So the first thing I'll say is: Thanks! It's very reassuring and encouraging for a developer to get this kind of warm reception (or pre-reception, whatever). I'll try to answer the most commonly asked questions below. On development status: the game is complete and ready, and will be released on time. I am still adding some UI/controls enhancements but it is really fine as it is now, so the chances of a delay are almost zero. All the improvements that aren't ready on release will be added in updates later on. Importing saved games: yes, you will be able to import your saves from iOS/android version. You'll need to use the "export to file" method and then manually move the file between PC and mobile. Maybe I'll add the connection to GPG cloud as well to make it easier, but can't guarantee it as of now (in theory it is not supported by PC games, but there's always a way...). On future updates: over the last 2 years I've been releasing more areas for free to all versions of the game, and that is not going to change. Maybe it'll happen less frequently now that the game is complete, but there will be more content, and will always be for free and for all platforms. Your saved games will remain compatible after updates. Mac/Linux versions: will be released the same day as Windows. Localization: the game was originally written in English and Spanish, and the community is translating it to the rest of listed languages. Some are complete (or >95% complete) and are listed as such at Steam page (German Russian, Portuguese). Other translations are still in progress but should eventually be complete, check our forum for details. Please keep in mind that the most newly added areas of the game may require some time to be translated. I think that's all. Now back to coding!
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