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Hi, I’m Roman Tomilin, the coder and producer of The Long Reach, the upcoming puzzle horror adventure that releases next week, 14th March. The Long Reach is a brutal 2D side-scroller set in a research facility the experiment of which has went haywire; your worst nightmares no longer haunt your dreams but prowl the institute’s corridors while you’re awake. Eventually, after the developing of the game, we wanted to showcase just some of those moments in the below video which hopefully offers some interesting insights behind the scenes of game development. https://youtu.be/FhE9RIV841s But as we also near release – only a week away! – I wanted to reflect (and share) some of the development secrets and insights about the team at Painted Black Games.
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