Hello everybody! We are back with a new update of Dimension Drive. We bring you a new build with some big new feature and some interesting news for the days ahead. But first of all the most important thing is this: http://steamcommunity.com/sharedfiles/filedetails/?id=685433527 Yes! 2 player local co-op has been added to the game. Please consider it is in a very early stage but already very functional. How does it work? We wanted to try something new and something where both players truly collaborate to survive. So, we took a controversial approach: share everything. Yes, both players share everything: lives, shields, score, multiplier, energy. If one player dies, the whole team dies. Fight together or die together! The second part that is important is that in the next days we are going to be releasing frequent patches. We are adding tons of new stuff and we prefer to roll the updates out as soon as they are ready. This meant also that we have cut World 1 from the current build. The reason for this is that World 1 is having a major redesign. So, expect those world 1 levels in the next days. Hope you enjoy it!
Dimension Drive Alpha Build 0.6.9.0 Changelog
New:
- New 2 player local co-op
- New Game over re-start screen
- New HUD effects and animations
- Ashajul Fighter animations and behaviour updated
- Ashajul Burst bullets updated
- Enemy bullets updated.
- Solved issue #129 "Menu Back button should be mapped to "B" gamepad button"
- Solved issue #203 "Main menu has lost focus"
- Solved issue #201 "Ship showing up with 0 lives"
- Solved issue #206 "Laser impact effect not showing when laser moving"
- Solved issue #212 "Ashajul Scout stopped in level 1-3"
- Solved issue #200 "AS not following "Orient to Path" parameter"
- World 1 levels removed in current build
- Pausing in Inverse Drive will stuck the ship in inverse, hitting the Inverse Drive button again fixes it.
- Laser turrets may spawn more than once upon player respawn.
- Chromatic aberration may get stuck after dying, resetting the level will fix it.
[ 2016-06-20 21:24:11 CET ] [ Original post ]
🕹️ Partial Controller Support
- Dimension Drive Linux Beta [1.29 G]
- Dimension Drive Linux Develop [1.29 G]
- Dimension Drive - Soundtrack
Features
- A New Type of Shoot’Em Up: Dimension Drive is a Dual-Battlefield vertical Shoot’Em Up with a focus on smart, quick teleporting.
- Rich Sci-fi Adventure: Unfold the secrets of the Dimension Drives and your past, teleport across the multiverse fighting the ultimate threat, and meet new races and allies!
- Clever Mix of Mechanics: A seamless combination of levels focusing on strategic shooting and fast puzzles make the core of Dimension Drive an exciting and varied one.
- 2 Wars at Once: Multitask and teleport to single-handedly fight in two shoot'em up levels at the same time.
- 4 Game Modes: Arcade, Modern, Pacifism and 1 Credit Clear all force you to approach the game in different ways and add replay value!
- Comic Book Style: Experience the story of Jack Tywood through gorgeous, dynamic motion comics fitting the cel-shaded style and visual "pop" of the main game. In Dimension Drive, video games meet comics. Who said space was just black?
- Energy Management: The Manticore is powered by Dimension Drive energy. Carefully decide when and where to teleport while in the midst of combat.
- Advanced Scoring System: Shoot'em up fans and genre newcomers alike will enjoy our unique scoring system that rewards you for playing truly well, rather than simply shooting enemies.
- Teleportation!: We've said that already, right? It's what makes our game really unique! No? Okay then--Teleportation!
- OS: (64 b it) Ubuntu
- Processor: To be confirmedMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: To be confirmedSound Card: RecomendedAdditional Notes: Keyboard supported. Gamepad highly recommended.
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