Hello everybody!
First of all sorry about the delay on this update. For those of you that follow us on twitter you have probably already seen that this amazing boss fight you see above took us longer than expected.
The good news is that Alejandro crafted a really awesome system that should allow us to develop next bosses much faster (crossing fingers here :P )
It's the first iteration of it of course, we plan to polish it, add some more effects, animations and in general more wow. But in terms of gameplay is already very playable. And tough as nails! Try to beat it... if you can.
Hope you enjoy it and please let us know your thoughts about it !!!
Remember to teleport (a lot) !
Dimension Drive Alpha Build 0.6.9.7 Changelog
New:
- World 1 boss fight, yeah!
- #264 Boss system enhancements
- New pickup items for shield and 4 way shoot
- HUD updates to improve readability: shield bar turned into shield indicator, energy bars split to show low energy area, multiplier and score centered, data cubes moved to bottom part.
- None
- 1_1 removed in current build
- Pausing in Inverse Drive will stuck the ship in inverse, hitting the Inverse Drive button again fixes it.
- Chromatic aberration may get stuck after dying, resetting the level will fix it.
[ 2016-07-08 20:02:00 CET ] [ Original post ]
🕹️ Partial Controller Support
- Dimension Drive Linux Beta [1.29 G]
- Dimension Drive Linux Develop [1.29 G]
- Dimension Drive - Soundtrack
Features
- A New Type of Shoot’Em Up: Dimension Drive is a Dual-Battlefield vertical Shoot’Em Up with a focus on smart, quick teleporting.
- Rich Sci-fi Adventure: Unfold the secrets of the Dimension Drives and your past, teleport across the multiverse fighting the ultimate threat, and meet new races and allies!
- Clever Mix of Mechanics: A seamless combination of levels focusing on strategic shooting and fast puzzles make the core of Dimension Drive an exciting and varied one.
- 2 Wars at Once: Multitask and teleport to single-handedly fight in two shoot'em up levels at the same time.
- 4 Game Modes: Arcade, Modern, Pacifism and 1 Credit Clear all force you to approach the game in different ways and add replay value!
- Comic Book Style: Experience the story of Jack Tywood through gorgeous, dynamic motion comics fitting the cel-shaded style and visual "pop" of the main game. In Dimension Drive, video games meet comics. Who said space was just black?
- Energy Management: The Manticore is powered by Dimension Drive energy. Carefully decide when and where to teleport while in the midst of combat.
- Advanced Scoring System: Shoot'em up fans and genre newcomers alike will enjoy our unique scoring system that rewards you for playing truly well, rather than simply shooting enemies.
- Teleportation!: We've said that already, right? It's what makes our game really unique! No? Okay then--Teleportation!
- OS: (64 b it) Ubuntu
- Processor: To be confirmedMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: To be confirmedSound Card: RecomendedAdditional Notes: Keyboard supported. Gamepad highly recommended.
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