Hello!!
3 build updates in less than a week! Something must be happening, this can't really be normal? Seriously now, we are still adding content till the very last day. And as this will be an Early Access release we will keep on adding, and adding, and adding...
This one comes with a very much needed fix to the boss of world 1 that was going a bit nuts if you died in the battle against it. Now, it should be nuts but the right kind of nuts, you know?
Also looking at some of the difficulty spikes and having a very long internal discussion we decided not to make level 2-3 easier to smooth that spike. Instead we made 2-1 and 2-2 much harder. Part of this consisted in adding some nice boss fights we didn't have there:
Ah, and while we were at it we made the boss fight of level 1-3 a bit harder also :)
Hope you like the new feel of the game. In the next build we'll try to improve a bit more level 2-1 and give some love to level 2-4. Considering the pace we are working in these days prior to release I guess we can have more updates before the end of the week?
At this point I'm probably rambling and you don't really need to read all this, just go play...it's good we promise!
Oh, hey if you are still reading (really?) could you do us a favour and shout to the heavens that the game launches next February 16? Here, take this and share it:
https://www.youtube.com/watch?v=2tQw9K_beXQ
See you in the next update and as usual please give us your feedback!
Dimension Drive Alpha Build 0.7.2.3 Changelog
New:
- New boss fight in level 2-1
- New boss fight in level 2-2
- New boss fight in level 2-3 (cage of death)
- Updated boss fight in level 1-3
- Updated level design of level 2-2
- Updated level design of level 2-3
- Small tweaks to story text inside levels
- 354 - Add new tracks for W2 levels
- 332 - Boss 1 not returning to original position
- Pausing in Inverse Drive will stuck the ship in inverse, hitting the Inverse Drive button again fixes it.
[ 2017-02-07 00:11:37 CET ] [ Original post ]
🕹️ Partial Controller Support
- Dimension Drive Linux Beta [1.29 G]
- Dimension Drive Linux Develop [1.29 G]
- Dimension Drive - Soundtrack
Features
- A New Type of Shoot’Em Up: Dimension Drive is a Dual-Battlefield vertical Shoot’Em Up with a focus on smart, quick teleporting.
- Rich Sci-fi Adventure: Unfold the secrets of the Dimension Drives and your past, teleport across the multiverse fighting the ultimate threat, and meet new races and allies!
- Clever Mix of Mechanics: A seamless combination of levels focusing on strategic shooting and fast puzzles make the core of Dimension Drive an exciting and varied one.
- 2 Wars at Once: Multitask and teleport to single-handedly fight in two shoot'em up levels at the same time.
- 4 Game Modes: Arcade, Modern, Pacifism and 1 Credit Clear all force you to approach the game in different ways and add replay value!
- Comic Book Style: Experience the story of Jack Tywood through gorgeous, dynamic motion comics fitting the cel-shaded style and visual "pop" of the main game. In Dimension Drive, video games meet comics. Who said space was just black?
- Energy Management: The Manticore is powered by Dimension Drive energy. Carefully decide when and where to teleport while in the midst of combat.
- Advanced Scoring System: Shoot'em up fans and genre newcomers alike will enjoy our unique scoring system that rewards you for playing truly well, rather than simply shooting enemies.
- Teleportation!: We've said that already, right? It's what makes our game really unique! No? Okay then--Teleportation!
- OS: (64 b it) Ubuntu
- Processor: To be confirmedMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: To be confirmedSound Card: RecomendedAdditional Notes: Keyboard supported. Gamepad highly recommended.
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