Version 1.08 (Eris's route) released
This update is currently in the process of being ported by Gamuzumi (who publish the console release of Sable's Grimoire), after which the new build will need to be approved by the respective consoles.
This is the second last content update for the base Sable's Grimoire game. Info on further updates/installments can be found here: https://steamcommunity.com/app/717850/discussions/0/1697174779853208464/?ctp=3#c2521353993649996144 Be aware that the above post, and the thread in general, contain spoilers. So if you haven't already finished playing Sable's Grimoire, you might want to hold off on visiting that thread.
[ 2021-08-22 23:05:44 CET ] [ Original post ]
This update wound up being bigger than intended. TL;DR: it contains Eris's route and a new ending for Eth/Rei's route. Eris's route is a bit less focused on her than some other routes are on their heroines. However, Eris's route is roughly twice as long as the others, so it should even out.
What's new?
- Eris's route
- Another ending for Eth/Rei
- 4 CGs
- 4 music tracks
- 5 backgrounds
- 2 character sprites
- 3 achievements
- 3 endings
- 4 checkpoints on the route map
What's changed?
- Removed a dead link from the credits page
- Updated sprite sizes and positioning, so characters actually appear to have different heights now
- Fixed a bug with NVL mode scrollback
- Typo fixes
- Changed where the route map checkpoint at the start of Eth/Rei's route takes you
- Recoded remaining sprites to use the game engine's newer format. This is a change which was started in v1.06 and should help to speed things up. Particularly when loading checkpoints on the route map.
- Updated classroom music track. Some players noticed a "popping" sound at one part of the track. The updated version shouldn't have that.
What's broken?
- If you load a save game from version 1.07 or earlier, and there were character sprites on the screen, they will initially be sized/positioned incorrectly. This is due to the character size and positioning changes made in this version. They will fix themselves as soon as the character is moved or shown/hidden.
What about consoles?
This update is currently in the process of being ported by Gamuzumi (who publish the console release of Sable's Grimoire), after which the new build will need to be approved by the respective consoles.
What's next?
This is the second last content update for the base Sable's Grimoire game. Info on further updates/installments can be found here: https://steamcommunity.com/app/717850/discussions/0/1697174779853208464/?ctp=3#c2521353993649996144 Be aware that the above post, and the thread in general, contain spoilers. So if you haven't already finished playing Sable's Grimoire, you might want to hold off on visiting that thread.
Sable's Grimoire
Zetsubou
Zetsubou
Jul 2018
Indie Casual Simulation Singleplayer
Game News Posts 19
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(127 reviews)
https://zetsubou.games/
https://store.steampowered.com/app/717850 
The Game includes VR Support
Sable's Grimoire Content [403.19 M]Sable's Grimoire Depot Linux [441.84 M]Sable's Grimoire Depot Linux 32bit [442.93 M]
Sable's Grimoire is a visual novel which tells the story of an aspiring magic researcher who begins to attend an academy filled with demi-humans.
When Sable is accepted into Amadronia Magic Academy, a prestigious academy famous for its resources and curriculum, he believes that he has crossed an important milestone in his life.
As an aspiring magic researcher, not to mention one of the few pure-blooded human beings capable of using magic, Sable has high hopes for his time at Amadronia. His dream of becoming a world-renowned magic researcher is finally within his grasp, and with the assistance of the much-lauded teaching staff at Amadronia, he is sure that the next few years of his life will be as productive as they are enlightening.
Unfortunately for Sable, his first day at Amadronia quickly proves to him that this will not be the case.
Arrogant elves, a ravenous rokurokubi, a poison-tongued mandragora, a pyromaniac dragon, unenthusiastic teachers - Amadronia is nothing like Sable envisioned. The students in his class are unruly, his "teacher" has no interest in teaching, the principal willfully breaks academy rules, and it seems like everywhere he turns, Sable finds one more reason to doubt Amadronia's proud legacy.
Will Sable manage to survive at this clearly dysfunctional academy? Or will he, like so many others, leave Amadronia feeling utterly disillusioned?
Features:
When Sable is accepted into Amadronia Magic Academy, a prestigious academy famous for its resources and curriculum, he believes that he has crossed an important milestone in his life.
As an aspiring magic researcher, not to mention one of the few pure-blooded human beings capable of using magic, Sable has high hopes for his time at Amadronia. His dream of becoming a world-renowned magic researcher is finally within his grasp, and with the assistance of the much-lauded teaching staff at Amadronia, he is sure that the next few years of his life will be as productive as they are enlightening.
Unfortunately for Sable, his first day at Amadronia quickly proves to him that this will not be the case.
Arrogant elves, a ravenous rokurokubi, a poison-tongued mandragora, a pyromaniac dragon, unenthusiastic teachers - Amadronia is nothing like Sable envisioned. The students in his class are unruly, his "teacher" has no interest in teaching, the principal willfully breaks academy rules, and it seems like everywhere he turns, Sable finds one more reason to doubt Amadronia's proud legacy.
Will Sable manage to survive at this clearly dysfunctional academy? Or will he, like so many others, leave Amadronia feeling utterly disillusioned?
Features:
- 5 main heroine routes
- 350k+ word count, with dozens of choices to be made
- More than 10 different endings depending on your choices
- More than 25 backgrounds and 40 CGs
- Hi-res artwork in 1080p resolution, featuring a dozen different monster girl sprites
MINIMAL SETUP
- OS: Ubuntu 12.04
- Processor: 1GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: DirectX or OpenGL compatible card
- Storage: 500 MB available space
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