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Early Access Update #4: Undo, Gauntlet Mode, and more!
The people have spoken, and we have listened! This feature has been in the works for a while because we wanted to make sure it struck the right balance within the gameplay of One Deck Dungeon.
During the game you can use the new Undo button to go back after making a decision in most cases. This means you can change your mind after fleeing, using a skill or potion, claiming loot, converting dice into a heroic die, descending, etc. However, when any new information is revealed, you can no longer go back from that point. For example:
Are you ready for the ultimate test of your One Deck Dungeon skill? The goal of Gauntlet Mode is to defeat each of the bosses in as few total games as possible. You start with a blank checklist and bring a different party to each game. Gauntlet Mode games and checklists are recorded separately from regular games and checklists.
In order to access Gauntlet Mode, you need to prove your worth by defeating each of the core game bosses in regular mode. You can choose any difficulty level for each game, and your final score will be recorded on the leaderboard of the lowest difficulty across all games. To get a rank on the higher difficulty leaderboards, you need to play each game at that difficulty or harder.
A brand new screen is now accessible from the main menu - Card Library. This screen allows you to review the details of each hero, dungeon, encounter, and other card in the game at your leisure.
This update has several other bug fixes and improvements. Here's a list of the notable ones: Info Display
We are getting close to the end of Early Access and the 1.0 launch. Thanks for playing and keep sending in your feedback!
[ 2018-05-08 15:19:23 CET ] [ Original post ]
Our fourth major Early Access update has the most oft-requested feature from you, the players: undo! Oh, and a little thing called Gauntlet Mode... read on for all the details!
Undo
The people have spoken, and we have listened! This feature has been in the works for a while because we wanted to make sure it struck the right balance within the gameplay of One Deck Dungeon.
During the game you can use the new Undo button to go back after making a decision in most cases. This means you can change your mind after fleeing, using a skill or potion, claiming loot, converting dice into a heroic die, descending, etc. However, when any new information is revealed, you can no longer go back from that point. For example:
- Whenever dice are rolled, you can no longer go back.
- When a door card is flipped face up, you can no longer go back.
- When face-down cards are discarded (usually by spending time), you can go back as long as you don't view the discard pile. Once you view the discard pile, you can no longer go back.
Gauntlet Mode
Are you ready for the ultimate test of your One Deck Dungeon skill? The goal of Gauntlet Mode is to defeat each of the bosses in as few total games as possible. You start with a blank checklist and bring a different party to each game. Gauntlet Mode games and checklists are recorded separately from regular games and checklists.
In order to access Gauntlet Mode, you need to prove your worth by defeating each of the core game bosses in regular mode. You can choose any difficulty level for each game, and your final score will be recorded on the leaderboard of the lowest difficulty across all games. To get a rank on the higher difficulty leaderboards, you need to play each game at that difficulty or harder.
Card Library Screen
A brand new screen is now accessible from the main menu - Card Library. This screen allows you to review the details of each hero, dungeon, encounter, and other card in the game at your leisure.
Other Improvements
This update has several other bug fixes and improvements. Here's a list of the notable ones: Info Display
- Click the XP lantern track to view the cards you've claimed as XP.
- Click the hourglass to view the cards in the discard pile (note the interaction with undo above).
- When viewing your full hero card, you can click Item and Skill buttons to view their full cards all together.
- The other XP Level cards are now accessible in-game.
- When viewing a full encounter card, you can see the status of that card for the Monster Hunter and Librarian achievements.
- If you lose a game, the end game screen has a Try Again button to play the same game setup again.
- If the general supply had no more agility or strength dice, Force Bolt would not work properly.
- If the general supply had no more heroic dice and both heroes used Armor Crush, it would not work properly.
What's Next
We are getting close to the end of Early Access and the 1.0 launch. Thanks for playing and keep sending in your feedback!
[ 2018-05-08 15:19:23 CET ] [ Original post ]
One Deck Dungeon
Handelabra Games Inc.
Developer
Handelabra Games Inc.
Publisher
2018-05-18
Release
Game News Posts:
34
🎹🖱️Keyboard + Mouse
Very Positive
(709 reviews)
The Game includes VR Support
Public Linux Depots:
- One Deck Dungeon Linux Depot [550.59 M]
Available DLCs:
- One Deck Dungeon - Phoenix's Den
- One Deck Dungeon - Fanatic
- One Deck Dungeon - Caliana
- One Deck Dungeon - Witch
- One Deck Dungeon - Cinder Plains
- One Deck Dungeon - Forest of Shadows
- One Deck Dungeon - Abyssal Depths
Adventure calls... but you don't always have time to spend hours optimizing your character sheet or managing your inventory! One Deck Dungeon lets you jump right in to bashing down doors, rolling dice, and squashing baddies with style. Get a full roguelike game experience, boiled down to its essence, and captured in a single deck of cards and a handful of dice!
One Deck Dungeon is a single player dungeon crawling adventure game. Each time you play, choose one of these 5 brave heroes:
There are 5 dangerous challenges to face:
Once you know your way around the dungeon, a game takes about 15 minutes. It might take a little longer if you're learning, or a lot shorter if you jump into a pit of spikes.
HELLO! Would it be impolite if I were to nom on your armor and weapons? That shiny metal looks oh so delicious. Oh --pardon me, how rude of me not to introduce myself! I am Glooping Ooze, one of the many extremely polite denizens of the dungeons in this area. I even have my own card:
Like all cards in One Deck Dungeon, mine is full of colored boxes, and HEY! What's the idea with all those arrows. Ugh, adventurers. So rude. So very very rude. I suppose you're rolling all your dice, attempting to fill in as many boxes as possible. For every one you don't fill, I'm going to make you pay for this arrow nonsense, in hearts and time! Precious time!
If you manage to get past me somehow, you'll be able to take Armor Crush as a skill, or add that magic icon on the left to your stats, or take the three experience lanterns in the upper-right.
Despite your arrowful attitude, I welcome you to the world of One Deck Dungeon. Adventure awaits!
One Deck Dungeon is an officially licensed product of “One Deck Dungeon” from Asmadi Games.
One Deck Dungeon is a single player dungeon crawling adventure game. Each time you play, choose one of these 5 brave heroes:
- Mage - There's rarely a problem in the dungeon she can't solve with a spell.
- Warrior - Her favorite dungeon activity is squashing her opponents immediately.
- Rogue - Watch in awe as she dispatches monsters with style.
- Archer - Accurate, brilliant, catastrophically deadly.
- Paladin - She seeks out danger and shields her allies from deadly enemies.
There are 5 dangerous challenges to face:
- Dragon’s Cave - The thick-skinned wyvern who occupies this dungeon prefers her heroes on the crispy side.
- Yeti’s Cavern - If you can survive the freezing winds and biting cold, an abominable snowman awaits.
- Hydra’s Reef - Chop off one head, and another appears! This regenerating venomous monstrosity is a slippery foe.
- Lich’s Tomb - Hordes of undead foes, evil curses, and magical wards. What could possibly go wrong?
- Minotaur’s Maze - Abandon all hope, you who enter here!
Once you know your way around the dungeon, a game takes about 15 minutes. It might take a little longer if you're learning, or a lot shorter if you jump into a pit of spikes.
Warning: do not jump into a pit of spikes.
HELLO! Would it be impolite if I were to nom on your armor and weapons? That shiny metal looks oh so delicious. Oh --pardon me, how rude of me not to introduce myself! I am Glooping Ooze, one of the many extremely polite denizens of the dungeons in this area. I even have my own card:
Like all cards in One Deck Dungeon, mine is full of colored boxes, and HEY! What's the idea with all those arrows. Ugh, adventurers. So rude. So very very rude. I suppose you're rolling all your dice, attempting to fill in as many boxes as possible. For every one you don't fill, I'm going to make you pay for this arrow nonsense, in hearts and time! Precious time!
If you manage to get past me somehow, you'll be able to take Armor Crush as a skill, or add that magic icon on the left to your stats, or take the three experience lanterns in the upper-right.
Despite your arrowful attitude, I welcome you to the world of One Deck Dungeon. Adventure awaits!
One Deck Dungeon is an officially licensed product of “One Deck Dungeon” from Asmadi Games.
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set supportMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.2+ / Vulkan capable
- Storage: 300 MB available spaceAdditional Notes: Gnome desktop environment running on top of X11 windowing system
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