






Nirvana Pilot Yume answers the question: What if the classic DOS game Skyroads was a Visual Novel?
Welcome to 3080: the barrier of the Speed of Light has been broken, and the Atanasij Power Engines allow spaceships to travel at Ultrathought speed.
War is just a memory, and interplanetary disputes are now settled in the G.U.R.U. (Great Ultrathought Race of the Universe), where selected pilots of each Orbital City compete in enormous space circuits.

Win back your place among the best pilots of Alba Proxima and find the love you have lost! Help Yume, a young girl dreaming to become a Nirvana Pilot, to master the incredible speed of the Ultra-Engine and make choices during the story events.

Race in pulsing, psychedelic retro-tracks followed by the metal-wave music composed by the great Retröxx.

Enjoy the electric flow of each racing track in an arcade mode. Train before, after the story or just enjoy the ultra-fast ride.

- 12 Story events with multiple paths and 5 different story endings.
- 10+1 Space races set in retro-themed, low poly environments with a gameplay inspired to a 1993 Classic: SkyRoads.
- For space racers: jump in the Arcade mode and train your Nirvana Pilot reflexes!
- Sexy scenes not just for the sake of it, they are part of a story!
- Crazy metal wave soundtrack by Retröxx.
- Retro wave anime inspired world and characters.
- Windows, OSX And Linux Support
Update 1.01
What's next
We are currently testing MAC and Linux builds, and update 1.02 is already in the works. Here's what you can expect:
Keep racing!
The Dev9k Team
Hello Nirvana Pilots,
we just released the first update for the game!
What changed:
- improvement: jump improved to have a more consistent feeling and predictable
- improvement: restart screen at death is faster
- bugfix: after crashing, you could turn on the engines before pressing restart and cause the restart screen to flicker
- bugfix: after crashing the spaceship would keep moving for 1 second
What's next
We are currently testing MAC and Linux builds, and update 1.02 is already in the works. Here's what you can expect:
- bufgix: P doesn't pause the game
- bugfix: game icon doesn't show and is replaced by Unity icon
- bugfix/improvement: brake reworked
- improvement: add the possibility to pause the game by pressing ESC
- improvement: show controls in Settings
- improvement: possibility to enable CRT/glitch filters for all the game (currently it works only on the menus).
Keep racing!
The Dev9k Team
[ 2017-12-19 13:58:02 CET ] [Original Post]
Update 1.01
What's next
We are currently testing MAC and Linux builds, and update 1.02 is already in the works. Here's what you can expect:
Keep racing!
The Dev9k Team
Hello Nirvana Pilots,
we just released the first update for the game!
What changed:
- improvement: jump improved to have a more consistent feeling and predictable
- improvement: restart screen at death is faster
- bugfix: after crashing, you could turn on the engines before pressing restart and cause the restart screen to flicker
- bugfix: after crashing the spaceship would keep moving for 1 second
What's next
We are currently testing MAC and Linux builds, and update 1.02 is already in the works. Here's what you can expect:
- bufgix: P doesn't pause the game
- bugfix: game icon doesn't show and is replaced by Unity icon
- bugfix/improvement: brake reworked
- improvement: add the possibility to pause the game by pressing ESC
- improvement: show controls in Settings
- improvement: possibility to enable CRT/glitch filters for all the game (currently it works only on the menus).
Keep racing!
The Dev9k Team
[ 2017-12-19 13:58:02 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 17.10
- Processor: Intel Core i3 2100 or equivalentMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: Nvidia GeForce 8800GT
- Storage: 600 MB available space
Recommended Setup
- OS: Ubuntu 17.10
- Processor: Intel Core i5 2500 or superiorMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: HD7950 or superior
- Storage: 600 MB available space
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