Hi! Were you afraid that there was nothing in the works at Dev9k anymore? Well, we havent updated this space in a while, but we havent stopped working on new things! We'd love to chat with you on our Discord: https://discord.com/invite/XrwG3UDG6j Come say hi on our Discord, see what we are doing and let's talk about what you'd like to see in our future projects. Also, please follow our Steam dev page: https://store.steampowered.com/developer/dev9k And join our Steam group if you like: https://steamcommunity.com/groups/Dev9k
[ 2021-10-03 12:01:47 CET ] [ Original post ]
Dear Nirvana Pilots,
we are happy to bring you this update with some popular demand changes to improve scene readability in races!
Changes:
- Obstacles are made more visible by coloring their front;
- Baseline noise/glitching disabled;
- Losing Nirvana Sync during races won't trigger cosmetic effects (noise/glitching) anymore;
- The ultraship has now a toon style outline.
[ 2019-01-14 17:30:30 CET ] [ Original post ]
Zdarova Nirvana Pilots,
today's a great day: update 1.6 is out bringin Russian localization! Please share the game with all your russian-speaking friends :)
Also Italian Localization is out of beta and Spanish is coming soon.
Keep racing!
до свидания
The Dev9k Team
[ 2018-07-02 17:09:47 CET ] [ Original post ]
Hey Nirvana Pilots,
update 1.5 is now live, bringing you a lot of sauce!
Your requests:
- Added fps counter (activate it in Settings)
- The game now captures a single screen and doesn't obscure secondary monitors.
- OSX version default execution mode is now fullscreen.
- Jump is 10% stronger.
- Story mode difficulty has been lowered: you can now access the final exam with 4 wins out of the 9 training races.
- The amount of glitching when Nirvana Sync decreases has been lowered.
- We had a bug when restart was triggered from a gamepad.
- The ultraship would fall at the end of Race 8.
[ 2018-03-12 14:02:46 CET ] [ Original post ]
Hey Nirvana Pilots,
update 1.5 is now live, bringing you a lot of sauce!
Your requests:
- Added fps counter (activate it in Settings)
- The game now captures a single screen and doesn't obscure secondary monitors.
- OSX version default execution mode is now fullscreen.
- Jump is 10% stronger.
- Story mode difficulty has been lowered: you can now access the final exam with 4 wins out of the 9 training races.
- The amount of glitching when Nirvana Sync decreases has been lowered.
- We had a bug when restart was triggered from a gamepad.
- The ultraship would fall at the end of Race 8.
[ 2018-03-12 14:02:46 CET ] [ Original post ]
Dear Nirvana Pilots,
today I bring you another good news: the Linux version of the game is out!
Our test machines run Ubuntu, Xubuntu and ArchLinux. If you have one of those distro or a derivate, full steam ahead! In case you use another distro and experience any issue, please let us know.
In order to celebrate the event, we also reduced the price of the game, so let's get all those Linux players on board!
Keep Racing,
the Dev9k Team
[ 2018-02-26 09:03:13 CET ] [ Original post ]
Dear Nirvana Pilots,
today I bring you another good news: the Linux version of the game is out!
Our test machines run Ubuntu, Xubuntu and ArchLinux. If you have one of those distro or a derivate, full steam ahead! In case you use another distro and experience any issue, please let us know.
In order to celebrate the event, we also reduced the price of the game, so let's get all those Linux players on board!
Keep Racing,
the Dev9k Team
[ 2018-02-26 09:03:13 CET ] [ Original post ]
Hey Nirvana Pilots,
how are you doing?
Yesterday we released v1.3, which is very important because it contains predisposition for localizations and the first additional language (italian).
At the same time we set up a special limited time discount, so don't miss it!
Keep racing,
The Dev9k Team
[ 2018-02-15 15:43:57 CET ] [ Original post ]
Hey Nirvana Pilots,
how are you doing?
Yesterday we released v1.3, which is very important because it contains predisposition for localizations and the first additional language (italian).
At the same time we set up a special limited time discount, so don't miss it!
Keep racing,
The Dev9k Team
[ 2018-02-15 15:43:57 CET ] [ Original post ]
Hey Nirvana Pilots,
the wait is finally over!
Nirvana Pilot Yume OSX version is out :)
Grab your MAC and fire up the ultra-engines!
[ 2018-01-26 22:33:34 CET ] [ Original post ]
Hey Nirvana Pilots,
the wait is finally over!
Nirvana Pilot Yume OSX version is out :)
Grab your MAC and fire up the ultra-engines!
[ 2018-01-26 22:33:34 CET ] [ Original post ]
Hello Nirvana Pilots, we just released a major update!
v1.2 Changes:
- improvement: Nirvana Sync in races has now an ahestetic effect only. When you lose Nirvana Sync the ultraship won't go faster and faster (we felt it was too punitive), but some glitches will appear on the screen;
- improvement: now brakes work differently and allow you to slow down from the maximum ultra-speed (300) to a minimum ultra-speed of 200;
- improvement: you can activate the Retro TV filter for the races in Settings/Graphic Settings;
- improvement: new input system to support more joypads;
- improvement: 60fps framerate lock;
- improvement: removed the flash at engines activation, which was causing stuttering;
- improvement: ESC pauses the races;
- bugfix: P didn't pause the game, now it does.
[ 2018-01-24 12:22:45 CET ] [ Original post ]
Hello Nirvana Pilots, we just released a major update!
v1.2 Changes:
- improvement: Nirvana Sync in races has now an ahestetic effect only. When you lose Nirvana Sync the ultraship won't go faster and faster (we felt it was too punitive), but some glitches will appear on the screen;
- improvement: now brakes work differently and allow you to slow down from the maximum ultra-speed (300) to a minimum ultra-speed of 200;
- improvement: you can activate the Retro TV filter for the races in Settings/Graphic Settings;
- improvement: new input system to support more joypads;
- improvement: 60fps framerate lock;
- improvement: removed the flash at engines activation, which was causing stuttering;
- improvement: ESC pauses the races;
- bugfix: P didn't pause the game, now it does.
[ 2018-01-24 12:22:45 CET ] [ Original post ]
Hello Nirvana Pilots, we just released the first update for the game! What changed:
- improvement: jump improved to have a more consistent feeling and predictable
- improvement: restart screen at death is faster
- bugfix: after crashing, you could turn on the engines before pressing restart and cause the restart screen to flicker
- bugfix: after crashing the spaceship would keep moving for 1 second
- bufgix: P doesn't pause the game
- bugfix: game icon doesn't show and is replaced by Unity icon
- bugfix/improvement: brake reworked
- improvement: add the possibility to pause the game by pressing ESC
- improvement: show controls in Settings
- improvement: possibility to enable CRT/glitch filters for all the game (currently it works only on the menus).
[ 2017-12-19 13:58:02 CET ] [ Original post ]
Hello Nirvana Pilots, we just released the first update for the game! What changed:
- improvement: jump improved to have a more consistent feeling and predictable
- improvement: restart screen at death is faster
- bugfix: after crashing, you could turn on the engines before pressing restart and cause the restart screen to flicker
- bugfix: after crashing the spaceship would keep moving for 1 second
- bufgix: P doesn't pause the game
- bugfix: game icon doesn't show and is replaced by Unity icon
- bugfix/improvement: brake reworked
- improvement: add the possibility to pause the game by pressing ESC
- improvement: show controls in Settings
- improvement: possibility to enable CRT/glitch filters for all the game (currently it works only on the menus).
[ 2017-12-19 13:58:02 CET ] [ Original post ]
🎮 Full Controller Support
- Nirvana Pilot Yume Linux [499.1 M]
Nirvana Pilot Yume answers the question: What if the classic DOS game Skyroads was a Visual Novel?
Welcome to 3080: the barrier of the Speed of Light has been broken, and the Atanasij Power Engines allow spaceships to travel at Ultrathought speed.
War is just a memory, and interplanetary disputes are now settled in the G.U.R.U. (Great Ultrathought Race of the Universe), where selected pilots of each Orbital City compete in enormous space circuits.
Win back your place among the best pilots of Alba Proxima and find the love you have lost! Help Yume, a young girl dreaming to become a Nirvana Pilot, to master the incredible speed of the Ultra-Engine and make choices during the story events.
Race in pulsing, psychedelic retro-tracks followed by the metal-wave music composed by the great Retröxx.
Enjoy the electric flow of each racing track in an arcade mode. Train before, after the story or just enjoy the ultra-fast ride.
- 12 Story events with multiple paths and 5 different story endings.
- 10+1 Space races set in retro-themed, low poly environments with a gameplay inspired to a 1993 Classic: SkyRoads.
- For space racers: jump in the Arcade mode and train your Nirvana Pilot reflexes!
- Sexy scenes not just for the sake of it, they are part of a story!
- Crazy metal wave soundtrack by Retröxx.
- Retro wave anime inspired world and characters.
- Windows, OSX And Linux Support
- OS: Ubuntu 17.10
- Processor: Intel Core i3 2100 or equivalentMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: Nvidia GeForce 8800GT
- Storage: 600 MB available space
- OS: Ubuntu 17.10
- Processor: Intel Core i5 2500 or superiorMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: HD7950 or superior
- Storage: 600 MB available space
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