▶
Update 1.5
The camera is now angled in a different way to improve visibility! This very requested feature is now enabled by default, but you can go back to the original camera (called "Racing Camera") in the Settings. Let us know how you like it!
The game now supports more resolutions and can be played in Windowed Mode. Check Settings.
Other Improvements:
[ 2018-03-12 14:02:46 CET ] [ Original post ]
Hey Nirvana Pilots,
update 1.5 is now live, bringing you a lot of sauce!
Your requests:
- Added fps counter (activate it in Settings)
- The game now captures a single screen and doesn't obscure secondary monitors.
- OSX version default execution mode is now fullscreen.
- Jump is 10% stronger.
- Story mode difficulty has been lowered: you can now access the final exam with 4 wins out of the 9 training races.
- The amount of glitching when Nirvana Sync decreases has been lowered.
- We had a bug when restart was triggered from a gamepad.
- The ultraship would fall at the end of Race 8.
[ 2018-03-12 14:02:46 CET ] [ Original post ]
Update 1.5
The camera is now angled in a different way to improve visibility! This very requested feature is now enabled by default, but you can go back to the original camera (called "Racing Camera") in the Settings. Let us know how you like it!
The game now supports more resolutions and can be played in Windowed Mode. Check Settings.
Other Improvements:
[ 2018-03-12 14:02:46 CET ] [ Original post ]
Hey Nirvana Pilots,
update 1.5 is now live, bringing you a lot of sauce!
Your requests:
- Added fps counter (activate it in Settings)
- The game now captures a single screen and doesn't obscure secondary monitors.
- OSX version default execution mode is now fullscreen.
- Jump is 10% stronger.
- Story mode difficulty has been lowered: you can now access the final exam with 4 wins out of the 9 training races.
- The amount of glitching when Nirvana Sync decreases has been lowered.
- We had a bug when restart was triggered from a gamepad.
- The ultraship would fall at the end of Race 8.
[ 2018-03-12 14:02:46 CET ] [ Original post ]
Nirvana Pilot Yume
Dev9k
Developer
Dev9k
Publisher
2017-12-13
Release
Game News Posts:
15
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(119 reviews)
The Game includes VR Support
Public Linux Depots:
- Nirvana Pilot Yume Linux [499.1 M]
Nirvana Pilot Yume answers the question: What if the classic DOS game Skyroads was a Visual Novel?
Welcome to 3080: the barrier of the Speed of Light has been broken, and the Atanasij Power Engines allow spaceships to travel at Ultrathought speed.
War is just a memory, and interplanetary disputes are now settled in the G.U.R.U. (Great Ultrathought Race of the Universe), where selected pilots of each Orbital City compete in enormous space circuits.
Win back your place among the best pilots of Alba Proxima and find the love you have lost! Help Yume, a young girl dreaming to become a Nirvana Pilot, to master the incredible speed of the Ultra-Engine and make choices during the story events.
Race in pulsing, psychedelic retro-tracks followed by the metal-wave music composed by the great Retröxx.
Enjoy the electric flow of each racing track in an arcade mode. Train before, after the story or just enjoy the ultra-fast ride.
- 12 Story events with multiple paths and 5 different story endings.
- 10+1 Space races set in retro-themed, low poly environments with a gameplay inspired to a 1993 Classic: SkyRoads.
- For space racers: jump in the Arcade mode and train your Nirvana Pilot reflexes!
- Sexy scenes not just for the sake of it, they are part of a story!
- Crazy metal wave soundtrack by Retröxx.
- Retro wave anime inspired world and characters.
- Windows, OSX And Linux Support
MINIMAL SETUP
- OS: Ubuntu 17.10
- Processor: Intel Core i3 2100 or equivalentMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: Nvidia GeForce 8800GT
- Storage: 600 MB available space
- OS: Ubuntu 17.10
- Processor: Intel Core i5 2500 or superiorMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: HD7950 or superior
- Storage: 600 MB available space
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